syncthing/internal/model/puller.go

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// Copyright (C) 2014 Jakob Borg and Contributors (see the CONTRIBUTORS file).
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//
// This program is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along
// with this program. If not, see <http://www.gnu.org/licenses/>.
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package model
import (
"errors"
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"fmt"
"os"
"path/filepath"
"sync"
"time"
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"github.com/syncthing/syncthing/internal/config"
"github.com/syncthing/syncthing/internal/events"
"github.com/syncthing/syncthing/internal/osutil"
"github.com/syncthing/syncthing/internal/protocol"
"github.com/syncthing/syncthing/internal/scanner"
"github.com/syncthing/syncthing/internal/versioner"
)
// TODO: Stop on errors
const (
copiersPerFolder = 1
pullersPerFolder = 16
finishersPerFolder = 2
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pauseIntv = 60 * time.Second
nextPullIntv = 10 * time.Second
checkPullIntv = 1 * time.Second
)
// A pullBlockState is passed to the puller routine for each block that needs
// to be fetched.
type pullBlockState struct {
*sharedPullerState
block protocol.BlockInfo
}
// A copyBlocksState is passed to copy routine if the file has blocks to be
// copied from the original.
type copyBlocksState struct {
*sharedPullerState
blocks []protocol.BlockInfo
}
var (
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activity = newDeviceActivity()
errNoDevice = errors.New("no available source device")
)
type Puller struct {
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folder string
dir string
scanIntv time.Duration
model *Model
stop chan struct{}
versioner versioner.Versioner
}
// Serve will run scans and pulls. It will return when Stop()ed or on a
// critical error.
func (p *Puller) Serve() {
if debug {
l.Debugln(p, "starting")
defer l.Debugln(p, "exiting")
}
p.stop = make(chan struct{})
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pullTimer := time.NewTimer(checkPullIntv)
scanTimer := time.NewTimer(time.Millisecond) // The first scan should be done immediately.
defer func() {
pullTimer.Stop()
scanTimer.Stop()
// TODO: Should there be an actual FolderStopped state?
p.model.setState(p.folder, FolderIdle)
}()
var prevVer uint64
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// Clean out old temporaries before we start pulling
p.clean()
// We don't start pulling files until a scan has been completed.
initialScanCompleted := false
loop:
for {
select {
case <-p.stop:
return
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// TODO: We could easily add a channel here for notifications from
// Index(), so that we immediately start a pull when new index
// information is available. Before that though, I'd like to build a
// repeatable benchmark of how long it takes to sync a change from
// device A to device B, so we have something to work against.
case <-pullTimer.C:
if !initialScanCompleted {
continue
}
// RemoteLocalVersion() is a fast call, doesn't touch the database.
curVer := p.model.RemoteLocalVersion(p.folder)
if curVer == prevVer {
pullTimer.Reset(checkPullIntv)
continue
}
if debug {
l.Debugln(p, "pulling", prevVer, curVer)
}
p.model.setState(p.folder, FolderSyncing)
tries := 0
for {
tries++
changed := p.pullerIteration(copiersPerFolder, pullersPerFolder, finishersPerFolder)
if debug {
l.Debugln(p, "changed", changed)
}
if changed == 0 {
// No files were changed by the puller, so we are in
// sync. Remember the local version number and
// schedule a resync a little bit into the future.
if lv := p.model.RemoteLocalVersion(p.folder); lv < curVer {
// There's a corner case where the device we needed
// files from disconnected during the puller
// iteration. The files will have been removed from
// the index, so we've concluded that we don't need
// them, but at the same time we have the local
// version that includes those files in curVer. So we
// catch the case that localVersion might have
// decresed here.
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l.Debugln(p, "adjusting curVer", lv)
curVer = lv
}
prevVer = curVer
pullTimer.Reset(nextPullIntv)
break
}
if tries > 10 {
// We've tried a bunch of times to get in sync, but
// we're not making it. Probably there are write
// errors preventing us. Flag this with a warning and
// wait a bit longer before retrying.
l.Warnf("Folder %q isn't making progress - check logs for possible root cause. Pausing puller for %v.", p.folder, pauseIntv)
pullTimer.Reset(pauseIntv)
break
}
}
p.model.setState(p.folder, FolderIdle)
// The reason for running the scanner from within the puller is that
// this is the easiest way to make sure we are not doing both at the
// same time.
case <-scanTimer.C:
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if debug {
l.Debugln(p, "rescan")
}
p.model.setState(p.folder, FolderScanning)
if err := p.model.ScanFolder(p.folder); err != nil {
invalidateFolder(p.model.cfg, p.folder, err)
break loop
}
p.model.setState(p.folder, FolderIdle)
scanTimer.Reset(p.scanIntv)
if !initialScanCompleted {
l.Infoln("Completed initial scan (rw) of folder", p.folder)
initialScanCompleted = true
}
}
}
}
func (p *Puller) Stop() {
close(p.stop)
}
func (p *Puller) String() string {
return fmt.Sprintf("puller/%s@%p", p.folder, p)
}
// pullerIteration runs a single puller iteration for the given folder and
// returns the number items that should have been synced (even those that
// might have failed). One puller iteration handles all files currently
// flagged as needed in the folder. The specified number of copier, puller and
// finisher routines are used. It's seldom efficient to use more than one
// copier routine, while multiple pullers are essential and multiple finishers
// may be useful (they are primarily CPU bound due to hashing).
func (p *Puller) pullerIteration(ncopiers, npullers, nfinishers int) int {
pullChan := make(chan pullBlockState)
copyChan := make(chan copyBlocksState)
finisherChan := make(chan *sharedPullerState)
var wg sync.WaitGroup
var doneWg sync.WaitGroup
for i := 0; i < ncopiers; i++ {
wg.Add(1)
go func() {
// copierRoutine finishes when copyChan is closed
p.copierRoutine(copyChan, finisherChan)
wg.Done()
}()
}
for i := 0; i < npullers; i++ {
wg.Add(1)
go func() {
// pullerRoutine finishes when pullChan is closed
p.pullerRoutine(pullChan, finisherChan)
wg.Done()
}()
}
for i := 0; i < nfinishers; i++ {
doneWg.Add(1)
// finisherRoutine finishes when finisherChan is closed
go func() {
p.finisherRoutine(finisherChan)
doneWg.Done()
}()
}
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p.model.fmut.RLock()
files := p.model.folderFiles[p.folder]
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p.model.fmut.RUnlock()
// !!!
// WithNeed takes a database snapshot (by necessity). By the time we've
// handled a bunch of files it might have become out of date and we might
// be attempting to sync with an old version of a file...
// !!!
changed := 0
files.WithNeed(protocol.LocalDeviceID, func(intf protocol.FileIntf) bool {
// Needed items are delivered sorted lexicographically. This isn't
// really optimal from a performance point of view - it would be
// better if files were handled in random order, to spread the load
// over the cluster. But it means that we can be sure that we fully
// handle directories before the files that go inside them, which is
// nice.
file := intf.(protocol.FileInfo)
events.Default.Log(events.ItemStarted, map[string]string{
"folder": p.folder,
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"item": file.Name,
})
if debug {
l.Debugln(p, "handling", file.Name)
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}
switch {
case protocol.IsDirectory(file.Flags) && protocol.IsDeleted(file.Flags):
// A deleted directory
p.deleteDir(file)
case protocol.IsDirectory(file.Flags):
// A new or changed directory
p.handleDir(file)
case protocol.IsDeleted(file.Flags):
// A deleted file
p.deleteFile(file)
default:
// A new or changed file. This is the only case where we do stuff
// in the background; the other three are done synchronously.
p.handleFile(file, copyChan, pullChan)
}
changed++
return true
})
// Signal copy and puller routines that we are done with the in data for
// this iteration
close(copyChan)
close(pullChan)
// Wait for them to finish, then signal the finisher chan that there will
// be no more input.
wg.Wait()
close(finisherChan)
// Wait for the finisherChan to finish.
doneWg.Wait()
return changed
}
// handleDir creates or updates the given directory
func (p *Puller) handleDir(file protocol.FileInfo) {
realName := filepath.Join(p.dir, file.Name)
mode := os.FileMode(file.Flags & 0777)
if debug {
curFile := p.model.CurrentFolderFile(p.folder, file.Name)
l.Debugf("need dir\n\t%v\n\t%v", file, curFile)
}
if info, err := os.Stat(realName); err != nil {
if os.IsNotExist(err) {
// The directory doesn't exist, so we create it with the right
// mode bits from the start.
mkdir := func(path string) error {
// We declare a function that acts on only the path name, so
// we can pass it to InWritableDir. We use a regular Mkdir and
// not MkdirAll because the parent should already exist.
return os.Mkdir(path, mode)
}
if err = osutil.InWritableDir(mkdir, realName); err == nil {
p.model.updateLocal(p.folder, file)
} else {
l.Infof("Puller (folder %q, file %q): %v", p.folder, file.Name, err)
}
return
}
// Weird error when stat()'ing the dir. Probably won't work to do
// anything else with it if we can't even stat() it.
l.Infof("Puller (folder %q, file %q): %v", p.folder, file.Name, err)
return
} else if !info.IsDir() {
l.Infof("Puller (folder %q, file %q): should be dir, but is not", p.folder, file.Name)
return
}
// The directory already exists, so we just correct the mode bits. (We
// don't handle modification times on directories, because that sucks...)
// It's OK to change mode bits on stuff within non-writable directories.
if err := os.Chmod(realName, mode); err == nil {
p.model.updateLocal(p.folder, file)
} else {
l.Infof("Puller (folder %q, file %q): %v", p.folder, file.Name, err)
}
}
// deleteDir attempts to delete the given directory
func (p *Puller) deleteDir(file protocol.FileInfo) {
realName := filepath.Join(p.dir, file.Name)
err := osutil.InWritableDir(os.Remove, realName)
if err == nil || os.IsNotExist(err) {
p.model.updateLocal(p.folder, file)
}
}
// deleteFile attempts to delete the given file
func (p *Puller) deleteFile(file protocol.FileInfo) {
realName := filepath.Join(p.dir, file.Name)
var err error
if p.versioner != nil {
err = osutil.InWritableDir(p.versioner.Archive, realName)
} else {
err = osutil.InWritableDir(os.Remove, realName)
}
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if err != nil {
l.Infof("Puller (folder %q, file %q): delete: %v", p.folder, file.Name, err)
} else {
p.model.updateLocal(p.folder, file)
}
}
// handleFile queues the copies and pulls as necessary for a single new or
// changed file.
func (p *Puller) handleFile(file protocol.FileInfo, copyChan chan<- copyBlocksState, pullChan chan<- pullBlockState) {
curFile := p.model.CurrentFolderFile(p.folder, file.Name)
copyBlocks, pullBlocks := scanner.BlockDiff(curFile.Blocks, file.Blocks)
if len(copyBlocks) == len(curFile.Blocks) && len(pullBlocks) == 0 {
// We are supposed to copy the entire file, and then fetch nothing. We
// are only updating metadata, so we don't actually *need* to make the
// copy.
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if debug {
l.Debugln(p, "taking shortcut on", file.Name)
}
p.shortcutFile(file)
return
}
// Figure out the absolute filenames we need once and for all
tempName := filepath.Join(p.dir, defTempNamer.TempName(file.Name))
realName := filepath.Join(p.dir, file.Name)
s := sharedPullerState{
file: file,
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folder: p.folder,
tempName: tempName,
realName: realName,
pullNeeded: len(pullBlocks),
}
if len(copyBlocks) > 0 {
s.copyNeeded = 1
}
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if debug {
l.Debugf("%v need file %s; copy %d, pull %d", p, file.Name, len(copyBlocks), len(pullBlocks))
}
if len(copyBlocks) > 0 {
cs := copyBlocksState{
sharedPullerState: &s,
blocks: copyBlocks,
}
copyChan <- cs
}
if len(pullBlocks) > 0 {
for _, block := range pullBlocks {
ps := pullBlockState{
sharedPullerState: &s,
block: block,
}
pullChan <- ps
}
}
}
// shortcutFile sets file mode and modification time, when that's the only
// thing that has changed.
func (p *Puller) shortcutFile(file protocol.FileInfo) {
realName := filepath.Join(p.dir, file.Name)
err := os.Chmod(realName, os.FileMode(file.Flags&0777))
if err != nil {
l.Infof("Puller (folder %q, file %q): shortcut: %v", p.folder, file.Name, err)
return
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}
t := time.Unix(file.Modified, 0)
err = os.Chtimes(realName, t, t)
if err != nil {
l.Infof("Puller (folder %q, file %q): shortcut: %v", p.folder, file.Name, err)
return
}
p.model.updateLocal(p.folder, file)
}
// copierRoutine reads pullerStates until the in channel closes and performs
// the relevant copy.
func (p *Puller) copierRoutine(in <-chan copyBlocksState, out chan<- *sharedPullerState) {
buf := make([]byte, scanner.StandardBlockSize)
nextFile:
for state := range in {
dstFd, err := state.tempFile()
if err != nil {
// Nothing more to do for this failed file (the error was logged
// when it happened)
continue nextFile
}
srcFd, err := state.sourceFile()
if err != nil {
// As above
continue nextFile
}
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for _, block := range state.blocks {
buf = buf[:int(block.Size)]
_, err = srcFd.ReadAt(buf, block.Offset)
if err != nil {
state.earlyClose("src read", err)
srcFd.Close()
continue nextFile
}
_, err = dstFd.WriteAt(buf, block.Offset)
if err != nil {
state.earlyClose("dst write", err)
srcFd.Close()
continue nextFile
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}
}
srcFd.Close()
state.copyDone()
out <- state.sharedPullerState
}
}
func (p *Puller) pullerRoutine(in <-chan pullBlockState, out chan<- *sharedPullerState) {
nextBlock:
for state := range in {
if state.failed() != nil {
continue nextBlock
}
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// Select the least busy device to pull the block frop.model. If we found no
// feasible device at all, fail the block (and in the long run, the
// file).
potentialDevices := p.model.availability(p.folder, state.file.Name)
selected := activity.leastBusy(potentialDevices)
if selected == (protocol.DeviceID{}) {
state.earlyClose("pull", errNoDevice)
continue nextBlock
}
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// Get an fd to the temporary file. Tehcnically we don't need it until
// after fetching the block, but if we run into an error here there is
// no point in issuing the request to the network.
fd, err := state.tempFile()
if err != nil {
continue nextBlock
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}
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// Fetch the block, while marking the selected device as in use so that
// leastBusy can select another device when someone else asks.
activity.using(selected)
buf, err := p.model.requestGlobal(selected, p.folder, state.file.Name, state.block.Offset, int(state.block.Size), state.block.Hash)
activity.done(selected)
if err != nil {
state.earlyClose("pull", err)
continue nextBlock
}
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// Save the block data we got from the cluster
_, err = fd.WriteAt(buf, state.block.Offset)
if err != nil {
state.earlyClose("save", err)
continue nextBlock
}
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state.pullDone()
out <- state.sharedPullerState
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}
}
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func (p *Puller) finisherRoutine(in <-chan *sharedPullerState) {
for state := range in {
if closed, err := state.finalClose(); closed {
if debug {
l.Debugln(p, "closing", state.file.Name)
}
if err != nil {
l.Warnln("puller: final:", err)
continue
}
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// Verify the file against expected hashes
fd, err := os.Open(state.tempName)
if err != nil {
os.Remove(state.tempName)
l.Warnln("puller: final:", err)
continue
}
err = scanner.Verify(fd, scanner.StandardBlockSize, state.file.Blocks)
fd.Close()
if err != nil {
os.Remove(state.tempName)
l.Warnln("puller: final:", state.file.Name, err)
continue
}
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// Set the correct permission bits on the new file
err = os.Chmod(state.tempName, os.FileMode(state.file.Flags&0777))
if err != nil {
os.Remove(state.tempName)
l.Warnln("puller: final:", err)
continue
}
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// Set the correct timestamp on the new file
t := time.Unix(state.file.Modified, 0)
err = os.Chtimes(state.tempName, t, t)
if err != nil {
os.Remove(state.tempName)
l.Warnln("puller: final:", err)
continue
}
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// If we should use versioning, let the versioner archive the old
// file before we replace it. Archiving a non-existent file is not
// an error.
if p.versioner != nil {
err = p.versioner.Archive(state.realName)
if err != nil {
os.Remove(state.tempName)
l.Warnln("puller: final:", err)
continue
}
}
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// Replace the original file with the new one
err = osutil.Rename(state.tempName, state.realName)
if err != nil {
os.Remove(state.tempName)
l.Warnln("puller: final:", err)
continue
}
// Record the updated file in the index
p.model.updateLocal(p.folder, state.file)
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}
}
}
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// clean deletes orphaned temporary files
func (p *Puller) clean() {
filepath.Walk(p.dir, func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
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}
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if info.Mode().IsRegular() && defTempNamer.IsTemporary(path) {
os.Remove(path)
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}
return nil
})
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}
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func invalidateFolder(cfg *config.Configuration, folderID string, err error) {
for i := range cfg.Folders {
folder := &cfg.Folders[i]
if folder.ID == folderID {
folder.Invalid = err.Error()
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return
}
}
}