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https://github.com/octoleo/syncthing.git
synced 2024-11-09 23:00:58 +00:00
Remove leveldb panic workaround
Haven't seen this triggered for a long time...
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parent
74c39c677b
commit
221e3eddd5
@ -298,8 +298,6 @@ func (m *Model) FolderStatistics() map[string]stats.FolderStatistics {
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// Returns the completion status, in percent, for the given device and folder.
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func (m *Model) Completion(device protocol.DeviceID, folder string) float64 {
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defer m.leveldbPanicWorkaround()
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var tot int64
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m.fmut.RLock()
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@ -359,8 +357,6 @@ func sizeOfFile(f db.FileIntf) (files, deleted int, bytes int64) {
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// GlobalSize returns the number of files, deleted files and total bytes for all
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// files in the global model.
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func (m *Model) GlobalSize(folder string) (nfiles, deleted int, bytes int64) {
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defer m.leveldbPanicWorkaround()
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m.fmut.RLock()
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defer m.fmut.RUnlock()
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if rf, ok := m.folderFiles[folder]; ok {
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@ -378,8 +374,6 @@ func (m *Model) GlobalSize(folder string) (nfiles, deleted int, bytes int64) {
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// LocalSize returns the number of files, deleted files and total bytes for all
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// files in the local folder.
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func (m *Model) LocalSize(folder string) (nfiles, deleted int, bytes int64) {
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defer m.leveldbPanicWorkaround()
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m.fmut.RLock()
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defer m.fmut.RUnlock()
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if rf, ok := m.folderFiles[folder]; ok {
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@ -399,8 +393,6 @@ func (m *Model) LocalSize(folder string) (nfiles, deleted int, bytes int64) {
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// NeedSize returns the number and total size of currently needed files.
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func (m *Model) NeedSize(folder string) (nfiles int, bytes int64) {
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defer m.leveldbPanicWorkaround()
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m.fmut.RLock()
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defer m.fmut.RUnlock()
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if rf, ok := m.folderFiles[folder]; ok {
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@ -422,10 +414,9 @@ func (m *Model) NeedSize(folder string) (nfiles int, bytes int64) {
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// and to be queued on next puller iteration. Also takes a soft cap which is
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// only respected when adding files from the model rather than the runner queue.
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func (m *Model) NeedFolderFiles(folder string, max int) ([]db.FileInfoTruncated, []db.FileInfoTruncated, []db.FileInfoTruncated) {
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defer m.leveldbPanicWorkaround()
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m.fmut.RLock()
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defer m.fmut.RUnlock()
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if rf, ok := m.folderFiles[folder]; ok {
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var progress, queued, rest []db.FileInfoTruncated
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var seen map[string]bool
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@ -1431,27 +1422,6 @@ func (m *Model) String() string {
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return fmt.Sprintf("model@%p", m)
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}
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func (m *Model) leveldbPanicWorkaround() {
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// When an inconsistency is detected in leveldb we panic(). This is
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// appropriate because it should never happen, but currently it does for
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// some reason. However it only seems to trigger in the asynchronous full-
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// database scans that happen due to REST and usage-reporting calls. In
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// those places we defer to this workaround to catch the panic instead of
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// taking down syncthing.
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// This is just a band-aid and should be removed as soon as we have found
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// a real root cause.
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if pnc := recover(); pnc != nil {
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if err, ok := pnc.(error); ok && strings.Contains(err.Error(), "leveldb") {
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l.Infoln("recovered:", err)
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} else {
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// Any non-leveldb error is genuine and should continue panicing.
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panic(err)
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}
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}
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}
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func symlinkInvalid(isLink bool) bool {
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if !symlinks.Supported && isLink {
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SymlinkWarning.Do(func() {
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