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https://github.com/octoleo/syncthing.git
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Implement BlockMap
This commit is contained in:
parent
8818c4785b
commit
435f9113e8
201
internal/files/blockmap.go
Normal file
201
internal/files/blockmap.go
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@ -0,0 +1,201 @@
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// Copyright (C) 2014 Jakob Borg and Contributors (see the CONTRIBUTORS file).
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//
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// This program is free software: you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by the Free
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// Software Foundation, either version 3 of the License, or (at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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// more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program. If not, see <http://www.gnu.org/licenses/>.
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// Package files provides a set type to track local/remote files with newness
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// checks. We must do a certain amount of normalization in here. We will get
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// fed paths with either native or wire-format separators and encodings
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// depending on who calls us. We transform paths to wire-format (NFC and
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// slashes) on the way to the database, and transform to native format
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// (varying separator and encoding) on the way back out.
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package files
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import (
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"bytes"
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"encoding/binary"
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"sort"
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"sync"
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"github.com/syncthing/syncthing/internal/config"
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"github.com/syncthing/syncthing/internal/protocol"
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"github.com/syndtr/goleveldb/leveldb"
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"github.com/syndtr/goleveldb/leveldb/util"
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)
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var blockFinder *BlockFinder
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type BlockMap struct {
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db *leveldb.DB
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folder string
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}
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func NewBlockMap(db *leveldb.DB, folder string) *BlockMap {
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return &BlockMap{
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db: db,
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folder: folder,
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}
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}
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// Add files to the block map, ignoring any deleted or invalid files.
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func (m *BlockMap) Add(files []protocol.FileInfo) error {
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batch := new(leveldb.Batch)
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buf := make([]byte, 4)
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for _, file := range files {
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if file.IsDirectory() || file.IsDeleted() || file.IsInvalid() {
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continue
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}
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for i, block := range file.Blocks {
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binary.BigEndian.PutUint32(buf, uint32(i))
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batch.Put(m.blockKey(block.Hash, file.Name), buf)
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}
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}
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return m.db.Write(batch, nil)
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}
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// Update block map state, removing any deleted or invalid files.
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func (m *BlockMap) Update(files []protocol.FileInfo) error {
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batch := new(leveldb.Batch)
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buf := make([]byte, 4)
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for _, file := range files {
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if file.IsDirectory() {
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continue
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}
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if file.IsDeleted() || file.IsInvalid() {
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for _, block := range file.Blocks {
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batch.Delete(m.blockKey(block.Hash, file.Name))
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}
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continue
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}
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for i, block := range file.Blocks {
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binary.BigEndian.PutUint32(buf, uint32(i))
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batch.Put(m.blockKey(block.Hash, file.Name), buf)
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}
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}
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return m.db.Write(batch, nil)
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}
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// Drop block map, removing all entries related to this block map from the db.
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func (m *BlockMap) Drop() error {
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batch := new(leveldb.Batch)
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iter := m.db.NewIterator(util.BytesPrefix(m.blockKey(nil, "")[:1+64]), nil)
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defer iter.Release()
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for iter.Next() {
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batch.Delete(iter.Key())
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}
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if iter.Error() != nil {
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return iter.Error()
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}
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return m.db.Write(batch, nil)
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}
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func (m *BlockMap) blockKey(hash []byte, file string) []byte {
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return toBlockKey(hash, m.folder, file)
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}
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type BlockFinder struct {
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db *leveldb.DB
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folders []string
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mut sync.RWMutex
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}
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func NewBlockFinder(db *leveldb.DB, cfg *config.ConfigWrapper) *BlockFinder {
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if blockFinder != nil {
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return blockFinder
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}
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f := &BlockFinder{
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db: db,
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}
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f.Changed(cfg.Raw())
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cfg.Subscribe(f)
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return f
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}
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// Implements config.Handler interface
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func (f *BlockFinder) Changed(cfg config.Configuration) error {
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folders := make([]string, len(cfg.Folders))
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for i, folder := range cfg.Folders {
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folders[i] = folder.ID
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}
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sort.Strings(folders)
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f.mut.Lock()
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f.folders = folders
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f.mut.Unlock()
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return nil
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}
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// An iterator function which iterates over all matching blocks for the given
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// hash. The iterator function has to return either true (if they are happy with
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// the block) or false to continue iterating for whatever reason.
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// The iterator finally returns the result, whether or not a satisfying block
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// was eventually found.
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func (f *BlockFinder) Iterate(hash []byte, iterFn func(string, string, uint32) bool) bool {
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f.mut.RLock()
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folders := f.folders
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f.mut.RUnlock()
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for _, folder := range folders {
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key := toBlockKey(hash, folder, "")
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iter := f.db.NewIterator(util.BytesPrefix(key), nil)
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defer iter.Release()
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for iter.Next() && iter.Error() == nil {
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folder, file := fromBlockKey(iter.Key())
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index := binary.BigEndian.Uint32(iter.Value())
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if iterFn(folder, nativeFilename(file), index) {
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return true
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}
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}
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}
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return false
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}
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// m.blockKey returns a byte slice encoding the following information:
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// keyTypeBlock (1 byte)
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// folder (64 bytes)
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// block hash (64 bytes)
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// file name (variable size)
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func toBlockKey(hash []byte, folder, file string) []byte {
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o := make([]byte, 1+64+64+len(file))
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o[0] = keyTypeBlock
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copy(o[1:], []byte(folder))
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copy(o[1+64:], []byte(hash))
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copy(o[1+64+64:], []byte(file))
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return o
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}
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func fromBlockKey(data []byte) (string, string) {
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if len(data) < 1+64+64+1 {
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panic("Incorrect key length")
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}
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if data[0] != keyTypeBlock {
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panic("Incorrect key type")
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}
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file := string(data[1+64+64:])
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slice := data[1 : 1+64]
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izero := bytes.IndexByte(slice, 0)
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if izero > -1 {
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return string(slice[:izero]), file
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}
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return string(slice), file
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}
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235
internal/files/blockmap_test.go
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235
internal/files/blockmap_test.go
Normal file
@ -0,0 +1,235 @@
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// Copyright (C) 2014 Jakob Borg and Contributors (see the CONTRIBUTORS file).
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//
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// This program is free software: you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by the Free
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// Software Foundation, either version 3 of the License, or (at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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// more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program. If not, see <http://www.gnu.org/licenses/>.
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package files
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import (
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"testing"
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"github.com/syncthing/syncthing/internal/config"
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"github.com/syncthing/syncthing/internal/protocol"
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"github.com/syndtr/goleveldb/leveldb"
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"github.com/syndtr/goleveldb/leveldb/storage"
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)
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func genBlocks(n int) []protocol.BlockInfo {
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b := make([]protocol.BlockInfo, n)
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for i := range b {
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h := make([]byte, 32)
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for j := range h {
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h[j] = byte(i + j)
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}
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b[i].Size = uint32(i)
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b[i].Hash = h
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}
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return b
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}
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var f1, f2, f3 protocol.FileInfo
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func init() {
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blocks := genBlocks(30)
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f1 = protocol.FileInfo{
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Name: "f1",
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Blocks: blocks[:10],
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}
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f2 = protocol.FileInfo{
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Name: "f2",
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Blocks: blocks[10:20],
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}
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f3 = protocol.FileInfo{
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Name: "f3",
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Blocks: blocks[20:],
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}
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}
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func setup() (*leveldb.DB, *BlockFinder) {
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// Setup
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db, err := leveldb.Open(storage.NewMemStorage(), nil)
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if err != nil {
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panic(err)
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}
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wrapper := config.Wrap("", config.Configuration{})
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wrapper.SetFolder(config.FolderConfiguration{
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ID: "folder1",
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})
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wrapper.SetFolder(config.FolderConfiguration{
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ID: "folder2",
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})
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return db, NewBlockFinder(db, wrapper)
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}
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func dbEmpty(db *leveldb.DB) bool {
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iter := db.NewIterator(nil, nil)
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defer iter.Release()
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if iter.Next() {
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return false
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}
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return true
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}
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func TestBlockMapAddUpdateWipe(t *testing.T) {
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db, f := setup()
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if !dbEmpty(db) {
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t.Fatal("db not empty")
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}
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m := NewBlockMap(db, "folder1")
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f3.Flags |= protocol.FlagDirectory
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err := m.Add([]protocol.FileInfo{f1, f2, f3})
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if err != nil {
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t.Fatal(err)
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}
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f.Iterate(f1.Blocks[0].Hash, func(folder, file string, index uint32) bool {
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if folder != "folder1" || file != "f1" || index != 0 {
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t.Fatal("Mismatch")
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}
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return true
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})
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f.Iterate(f2.Blocks[0].Hash, func(folder, file string, index uint32) bool {
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if folder != "folder1" || file != "f2" || index != 0 {
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t.Fatal("Mismatch")
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}
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return true
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})
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f.Iterate(f3.Blocks[0].Hash, func(folder, file string, index uint32) bool {
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t.Fatal("Unexpected block")
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return true
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})
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f3.Flags = f1.Flags
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f1.Flags |= protocol.FlagDeleted
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f2.Flags |= protocol.FlagInvalid
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// Should remove
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err = m.Update([]protocol.FileInfo{f1, f2, f3})
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if err != nil {
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t.Fatal(err)
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}
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f.Iterate(f1.Blocks[0].Hash, func(folder, file string, index uint32) bool {
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t.Fatal("Unexpected block")
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return false
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})
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f.Iterate(f2.Blocks[0].Hash, func(folder, file string, index uint32) bool {
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t.Fatal("Unexpected block")
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return false
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})
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f.Iterate(f3.Blocks[0].Hash, func(folder, file string, index uint32) bool {
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if folder != "folder1" || file != "f3" || index != 0 {
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t.Fatal("Mismatch")
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}
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return true
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})
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err = m.Drop()
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if err != nil {
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t.Fatal(err)
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}
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if !dbEmpty(db) {
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t.Fatal("db not empty")
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}
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// Should not add
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err = m.Add([]protocol.FileInfo{f1, f2})
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if err != nil {
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t.Fatal(err)
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}
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if !dbEmpty(db) {
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t.Fatal("db not empty")
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}
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f1.Flags = 0
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f2.Flags = 0
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f3.Flags = 0
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}
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func TestBlockMapFinderLookup(t *testing.T) {
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db, f := setup()
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m1 := NewBlockMap(db, "folder1")
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m2 := NewBlockMap(db, "folder2")
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err := m1.Add([]protocol.FileInfo{f1})
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if err != nil {
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t.Fatal(err)
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}
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err = m2.Add([]protocol.FileInfo{f1})
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if err != nil {
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t.Fatal(err)
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}
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counter := 0
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f.Iterate(f1.Blocks[0].Hash, func(folder, file string, index uint32) bool {
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counter++
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switch counter {
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case 1:
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if folder != "folder1" || file != "f1" || index != 0 {
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t.Fatal("Mismatch")
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}
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case 2:
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if folder != "folder2" || file != "f1" || index != 0 {
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t.Fatal("Mismatch")
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}
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default:
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t.Fatal("Unexpected block")
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}
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return false
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})
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if counter != 2 {
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t.Fatal("Incorrect count", counter)
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}
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f1.Flags |= protocol.FlagDeleted
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err = m1.Update([]protocol.FileInfo{f1})
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if err != nil {
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t.Fatal(err)
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}
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counter = 0
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f.Iterate(f1.Blocks[0].Hash, func(folder, file string, index uint32) bool {
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counter++
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switch counter {
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case 1:
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if folder != "folder2" || file != "f1" || index != 0 {
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t.Fatal("Mismatch")
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}
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default:
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t.Fatal("Unexpected block")
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}
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return false
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})
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if counter != 1 {
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t.Fatal("Incorrect count")
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}
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}
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@ -49,6 +49,7 @@ func clock(v uint64) uint64 {
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const (
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keyTypeDevice = iota
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keyTypeGlobal
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keyTypeBlock
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)
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type fileVersion struct {
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@ -54,6 +54,10 @@ func (f FileInfo) IsInvalid() bool {
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return IsInvalid(f.Flags)
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}
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func (f FileInfo) IsDirectory() bool {
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return IsDirectory(f.Flags)
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}
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// Used for unmarshalling a FileInfo structure but skipping the actual block list
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type FileInfoTruncated struct {
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Name string // max:8192
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Reference in New Issue
Block a user