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lib/connections: Trust the model to tell us if we are connected
This should address issue as described in https://forum.syncthing.net/t/stun-nig-party-with-paused-devices/10942/13 Essentially the model and the connection service goes out of sync in terms of thinking if we are connected or not. Resort to model as being the ultimate source of truth. I can't immediately pin down how this happens, yet some ideas. ConfigSaved happens in separate routine, so it's possbile that we have some sort of device removed yet connection comes in parallel kind of thing. However, in this case the connection exists in the model, and does not exist in the connection service and the only way for the connection to be removed in the connection service is device removal from the config. Given the subject, this might also be related to the device being paused. Also, adds more info to the logs GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4533
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@ -26,6 +26,7 @@ import (
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"github.com/rcrowley/go-metrics"
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"github.com/syncthing/syncthing/lib/config"
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"github.com/syncthing/syncthing/lib/connections"
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"github.com/syncthing/syncthing/lib/db"
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"github.com/syncthing/syncthing/lib/discover"
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"github.com/syncthing/syncthing/lib/events"
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@ -98,7 +99,7 @@ type modelIntf interface {
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ScanFolders() map[string]error
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ScanFolderSubdirs(folder string, subs []string) error
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BringToFront(folder, file string)
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ConnectedTo(deviceID protocol.DeviceID) bool
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Connection(deviceID protocol.DeviceID) (connections.Connection, bool)
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GlobalSize(folder string) db.Counts
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LocalSize(folder string) db.Counts
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CurrentSequence(folder string) (int64, bool)
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@ -1259,7 +1260,7 @@ func (s *apiService) getPeerCompletion(w http.ResponseWriter, r *http.Request) {
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for _, folder := range s.cfg.Folders() {
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for _, device := range folder.DeviceIDs() {
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deviceStr := device.String()
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if s.model.ConnectedTo(device) {
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if _, ok := s.model.Connection(device); ok {
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tot[deviceStr] += s.model.Completion(device, folder.ID).CompletionPct
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} else {
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tot[deviceStr] = 0
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@ -9,6 +9,7 @@ package main
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import (
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"time"
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"github.com/syncthing/syncthing/lib/connections"
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"github.com/syncthing/syncthing/lib/db"
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"github.com/syncthing/syncthing/lib/model"
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"github.com/syncthing/syncthing/lib/protocol"
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@ -91,8 +92,8 @@ func (m *mockedModel) ScanFolderSubdirs(folder string, subs []string) error {
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func (m *mockedModel) BringToFront(folder, file string) {}
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func (m *mockedModel) ConnectedTo(deviceID protocol.DeviceID) bool {
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return false
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func (m *mockedModel) Connection(deviceID protocol.DeviceID) (connections.Connection, bool) {
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return nil, false
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}
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func (m *mockedModel) GlobalSize(folder string) db.Counts {
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@ -198,7 +198,7 @@ func (c *folderSummaryService) sendSummary(folder string) {
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// We already know about ourselves.
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continue
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}
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if !c.model.ConnectedTo(devCfg.DeviceID) {
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if _, ok := c.model.Connection(devCfg.DeviceID); !ok {
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// We're not interested in disconnected devices.
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continue
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}
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@ -89,9 +89,6 @@ type Service struct {
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listeners map[string]genericListener
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listenerTokens map[string]suture.ServiceToken
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listenerSupervisor *suture.Supervisor
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curConMut sync.Mutex
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currentConnection map[protocol.DeviceID]completeConn
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}
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func NewService(cfg *config.Wrapper, myID protocol.DeviceID, mdl Model, tlsCfg *tls.Config, discoverer discover.Finder,
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@ -129,9 +126,6 @@ func NewService(cfg *config.Wrapper, myID protocol.DeviceID, mdl Model, tlsCfg *
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FailureThreshold: 2,
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FailureBackoff: 600 * time.Second,
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}),
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curConMut: sync.NewMutex(),
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currentConnection: make(map[protocol.DeviceID]completeConn),
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}
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cfg.Subscribe(service)
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@ -228,15 +222,11 @@ next:
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// If we have a relay connection, and the new incoming connection is
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// not a relay connection, we should drop that, and prefer this one.
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connected := s.model.ConnectedTo(remoteID)
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s.curConMut.Lock()
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ct, ok := s.currentConnection[remoteID]
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s.curConMut.Unlock()
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priorityKnown := ok && connected
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ct, connected := s.model.Connection(remoteID)
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// Lower priority is better, just like nice etc.
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if priorityKnown && ct.internalConn.priority > c.priority {
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l.Debugln("Switching connections", remoteID)
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if connected && ct.Priority() > c.priority {
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l.Debugf("Switching connections %s (existing: %s new: %s)", remoteID, ct, c)
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} else if connected {
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// We should not already be connected to the other party. TODO: This
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// could use some better handling. If the old connection is dead but
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@ -244,7 +234,7 @@ next:
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// this one. But in case we are two devices connecting to each other
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// in parallel we don't want to do that or we end up with no
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// connections still established...
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l.Infof("Connected to already connected device (%s)", remoteID)
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l.Infof("Connected to already connected device %s (existing: %s new: %s)", remoteID, ct, c)
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c.Close()
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continue
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}
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@ -284,9 +274,6 @@ next:
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l.Infof("Established secure connection to %s at %s (%s)", remoteID, name, tlsCipherSuiteNames[c.ConnectionState().CipherSuite])
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s.model.AddConnection(modelConn, hello)
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s.curConMut.Lock()
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s.currentConnection[remoteID] = modelConn
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s.curConMut.Unlock()
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continue next
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}
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}
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@ -329,19 +316,13 @@ func (s *Service) connect() {
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continue
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}
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connected := s.model.ConnectedTo(deviceID)
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s.curConMut.Lock()
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ct, ok := s.currentConnection[deviceID]
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s.curConMut.Unlock()
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priorityKnown := ok && connected
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ct, connected := s.model.Connection(deviceID)
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if priorityKnown && ct.internalConn.priority == bestDialerPrio {
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if connected && ct.Priority() == bestDialerPrio {
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// Things are already as good as they can get.
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continue
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}
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l.Debugln("Reconnect loop for", deviceID)
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var addrs []string
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for _, addr := range deviceCfg.Addresses {
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if addr == "dynamic" {
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@ -355,6 +336,8 @@ func (s *Service) connect() {
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}
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}
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l.Debugln("Reconnect loop for", deviceID, addrs)
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seen = append(seen, addrs...)
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dialTargets := make([]dialTarget, 0)
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@ -394,8 +377,8 @@ func (s *Service) connect() {
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prio := dialerFactory.Priority()
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if priorityKnown && prio >= ct.internalConn.priority {
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l.Debugf("Not dialing using %s as priority is less than current connection (%d >= %d)", dialerFactory, dialerFactory.Priority(), ct.internalConn.priority)
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if connected && prio >= ct.Priority() {
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l.Debugf("Not dialing using %s as priority is less than current connection (%d >= %d)", dialerFactory, dialerFactory.Priority(), ct.Priority())
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continue
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}
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@ -492,9 +475,6 @@ func (s *Service) CommitConfiguration(from, to config.Configuration) bool {
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for _, dev := range from.Devices {
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if !newDevices[dev.DeviceID] {
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s.curConMut.Lock()
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delete(s.currentConnection, dev.DeviceID)
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s.curConMut.Unlock()
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warningLimitersMut.Lock()
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delete(warningLimiters, dev.DeviceID)
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warningLimitersMut.Unlock()
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@ -27,6 +27,7 @@ type Connection interface {
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Type() string
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Transport() string
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RemoteAddr() net.Addr
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Priority() int
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}
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// completeConn is the aggregation of an internalConn and the
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@ -92,6 +93,10 @@ func (c internalConn) Type() string {
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return c.connType.String()
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}
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func (c internalConn) Priority() int {
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return c.priority
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}
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func (c internalConn) Transport() string {
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transport := c.connType.Transport()
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host, _, err := net.SplitHostPort(c.LocalAddr().String())
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@ -152,7 +157,7 @@ type genericListener interface {
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type Model interface {
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protocol.Model
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AddConnection(conn Connection, hello protocol.HelloResult)
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ConnectedTo(remoteID protocol.DeviceID) bool
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Connection(remoteID protocol.DeviceID) (Connection, bool)
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OnHello(protocol.DeviceID, net.Addr, protocol.HelloResult) error
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GetHello(protocol.DeviceID) protocol.HelloIntf
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}
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@ -1330,15 +1330,15 @@ func (cf cFiler) CurrentFile(file string) (protocol.FileInfo, bool) {
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return cf.m.CurrentFolderFile(cf.r, file)
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}
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// ConnectedTo returns true if we are connected to the named device.
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func (m *Model) ConnectedTo(deviceID protocol.DeviceID) bool {
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// Connection returns the current connection for device, and a boolean wether a connection was found.
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func (m *Model) Connection(deviceID protocol.DeviceID) (connections.Connection, bool) {
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m.pmut.RLock()
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_, ok := m.conn[deviceID]
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cn, ok := m.conn[deviceID]
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m.pmut.RUnlock()
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if ok {
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m.deviceWasSeen(deviceID)
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}
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return ok
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return cn, ok
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}
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func (m *Model) GetIgnores(folder string) ([]string, []string, error) {
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@ -311,6 +311,9 @@ func (f *fakeConnection) Type() string {
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func (f *fakeConnection) Transport() string {
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return "fake"
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}
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func (f *fakeConnection) Priority() int {
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return 9000
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}
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func (f *fakeConnection) DownloadProgress(folder string, updates []protocol.FileDownloadProgressUpdate) {
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f.downloadProgressMessages = append(f.downloadProgressMessages, downloadProgressMessage{
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@ -399,7 +399,7 @@ func (f *sendReceiveFolder) pullerIteration(ignores *ignore.Matcher, ignoresChan
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devices := folderFiles.Availability(file.Name)
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for _, dev := range devices {
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if f.model.ConnectedTo(dev) {
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if _, ok := f.model.Connection(dev); ok {
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f.queue.Push(file.Name, file.Size, file.ModTime())
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changed++
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return true
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