lib/model: Fix config deadlock when deleting a paused folder (#7854)

This commit is contained in:
Jonathan 2021-07-30 15:41:00 +03:00 committed by Simon Frei
parent dc0dd09e93
commit 490ec4350c
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@ -111,20 +111,47 @@ func newIndexHandler(conn protocol.Connection, downloads *deviceDownloadState, f
}
}
// waitForFileset waits for the handler to resume and fetches the current fileset.
func (s *indexHandler) waitForFileset(ctx context.Context) (*db.FileSet, error) {
s.cond.L.Lock()
defer s.cond.L.Unlock()
for s.paused {
select {
case <-ctx.Done():
return nil, ctx.Err()
default:
s.cond.Wait()
}
}
return s.fset, nil
}
func (s *indexHandler) Serve(ctx context.Context) (err error) {
l.Debugf("Starting index handler for %s to %s at %s (slv=%d)", s.folder, s.conn.ID(), s.conn, s.prevSequence)
stop := make(chan struct{})
defer func() {
err = svcutil.NoRestartErr(err)
l.Debugf("Exiting index handler for %s to %s at %s: %v", s.folder, s.conn.ID(), s.conn, err)
close(stop)
}()
// Broadcast the pause cond when the context quits
go func() {
select {
case <-ctx.Done():
s.cond.Broadcast()
case <-stop:
}
}()
// We need to send one index, regardless of whether there is something to send or not
s.cond.L.Lock()
for s.paused {
s.cond.Wait()
fset, err := s.waitForFileset(ctx)
if err != nil {
return err
}
fset := s.fset
s.cond.L.Unlock()
err = s.sendIndexTo(ctx, fset)
// Subscribe to LocalIndexUpdated (we have new information to send) and
@ -138,12 +165,10 @@ func (s *indexHandler) Serve(ctx context.Context) (err error) {
defer ticker.Stop()
for err == nil {
s.cond.L.Lock()
for s.paused {
s.cond.Wait()
fset, err = s.waitForFileset(ctx)
if err != nil {
return err
}
fset := s.fset
s.cond.L.Unlock()
// While we have sent a sequence at least equal to the one
// currently in the database, wait for the local index to update. The
@ -181,6 +206,7 @@ func (s *indexHandler) resume(fset *db.FileSet, runner service) {
s.paused = false
s.fset = fset
s.runner = runner
s.cond.Broadcast()
s.cond.L.Unlock()
}
@ -192,6 +218,7 @@ func (s *indexHandler) pause() {
s.paused = true
s.fset = nil
s.runner = nil
s.cond.Broadcast()
s.cond.L.Unlock()
}