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Merge pull request #1077 from AudriusButkevicius/round
Avoid rounding errors (fixes #1068)
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commit
591c5dabf4
@ -181,14 +181,13 @@ angular.module('syncthing.core')
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progress[folder] = {};
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progress[folder] = {};
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for (var file in stats[folder]) {
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for (var file in stats[folder]) {
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var s = stats[folder][file];
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var s = stats[folder][file];
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var reused = Math.floor(100 * s.Reused / s.Total);
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var reused = 100 * s.Reused / s.Total;
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var copiedFromOrigin = Math.floor(100 * s.CopiedFromOrigin / s.Total);
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var copiedFromOrigin = 100 * s.CopiedFromOrigin / s.Total;
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var copiedFromElsewhere = Math.floor(100 * s.CopiedFromElsewhere / s.Total);
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var copiedFromElsewhere = 100 * s.CopiedFromElsewhere / s.Total;
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var pulled = Math.floor(100 * s.Pulled / s.Total);
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var pulled = 100 * s.Pulled / s.Total;
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var pulling = Math.floor(100 * s.Pulling / s.Total);
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var pulling = 100 * s.Pulling / s.Total;
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// We can do the following, because if s.Pulling > 0, than reused + copied + pulled < 100 because off rounding them down.
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// We try to round up pulling to atleast a percent so that it would be atleast a bit visible.
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// We do this to show which files are currently being pulled
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if (pulling < 1 && pulled + copiedFromElsewhere + copiedFromOrigin + reused <= 99) {
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if (s.Pulling && pulling == 0) {
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pulling = 1;
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pulling = 1;
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}
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}
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progress[folder][file] = {
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progress[folder][file] = {
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