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https://github.com/octoleo/syncthing.git
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Merge branch 'filoozom-patch-1'
* filoozom-patch-1: Fix divided by zero when the sync folder is empty (tot = 0) Delete cfgFile before renaming it on Windows Set the right config and home dir for each OS Update getHomeDir() to use "os/user"
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commit
5d8f0f835e
@ -40,7 +40,7 @@ var (
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)
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func main() {
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flag.StringVar(&confDir, "home", "~/.syncthing", "Set configuration directory")
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flag.StringVar(&confDir, "home", getDefaultConfDir(), "Set configuration directory")
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flag.StringVar(&trace, "debug.trace", "", "(connect,net,idx,file,pull)")
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flag.StringVar(&profiler, "debug.profiler", "", "(addr)")
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flag.BoolVar(&showVersion, "version", false, "Show version")
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@ -138,7 +138,7 @@ func main() {
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cfg, err = readConfigXML(nil)
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cfg.Repositories = []RepositoryConfiguration{
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{
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Directory: "~/Sync",
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Directory: path.Join(getHomeDir(), "Sync"),
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Nodes: []NodeConfiguration{
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{NodeID: myID, Addresses: []string{"dynamic"}},
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},
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@ -328,6 +328,13 @@ func saveConfigLoop(cfgFile string) {
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continue
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}
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if runtime.GOOS == "windows" {
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err := os.Remove(cfgFile)
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if err != nil && !os.IsNotExist(err) {
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warnln(err)
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}
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}
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err = os.Rename(cfgFile+".tmp", cfgFile)
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if err != nil {
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warnln(err)
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@ -554,16 +561,38 @@ func ensureDir(dir string, mode int) {
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}
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func expandTilde(p string) string {
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if runtime.GOOS == "windows" {
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return p
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}
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if strings.HasPrefix(p, "~/") {
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return strings.Replace(p, "~", getHomeDir(), 1)
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return strings.Replace(p, "~", getUnixHomeDir(), 1)
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}
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return p
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}
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func getHomeDir() string {
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func getUnixHomeDir() string {
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home := os.Getenv("HOME")
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if home == "" {
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fatalln("No home directory?")
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}
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return home
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}
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func getHomeDir() string {
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if runtime.GOOS == "windows" {
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home := os.Getenv("HOMEDRIVE") + os.Getenv("HOMEPATH")
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if home == "" {
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home = os.Getenv("USERPROFILE")
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}
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return home
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}
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return getUnixHomeDir()
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}
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func getDefaultConfDir() string {
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if runtime.GOOS == "windows" {
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return path.Join(os.Getenv("AppData"), "syncthing")
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}
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return expandTilde("~/.syncthing")
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}
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@ -191,7 +191,10 @@ func (m *Model) ConnectionStats() map[string]ConnectionInfo {
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}
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}
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ci.Completion = int(100 * have / tot)
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ci.Completion = 100
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if tot != 0 {
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ci.Completion = int(100 * have / tot)
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}
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res[node] = ci
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}
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