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lib: Remove USE_BADGER experiment (#7089)
This removes the switch for using a Badger database, because it has bugs that it seems there is no interest in fixing, and no actual bug tracker to track them in. It retains the actual implementation for the sole purpose of being able to do the conversion back to LevelDB if anyone is actually running with USE_BADGER. At some point in a couple of versions we can remove the implementation as well.
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5b9280c50f
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@ -43,7 +43,6 @@ var (
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"STHASHING",
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"STHASHING",
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"STNORESTART",
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"STNORESTART",
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"STNOUPGRADE",
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"STNOUPGRADE",
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"USE_BADGER",
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}
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}
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)
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)
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@ -131,24 +131,14 @@ const (
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)
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)
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func Open(path string, tuning Tuning) (Backend, error) {
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func Open(path string, tuning Tuning) (Backend, error) {
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if os.Getenv("USE_BADGER") != "" {
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l.Warnln("Using experimental badger db")
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if err := maybeCopyDatabase(path, strings.Replace(path, locations.BadgerDir, locations.LevelDBDir, 1), OpenBadger, OpenLevelDBRO); err != nil {
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return nil, err
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}
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return OpenBadger(path)
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}
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if err := maybeCopyDatabase(path, strings.Replace(path, locations.LevelDBDir, locations.BadgerDir, 1), OpenLevelDBAuto, OpenBadger); err != nil {
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if err := maybeCopyDatabase(path, strings.Replace(path, locations.LevelDBDir, locations.BadgerDir, 1), OpenLevelDBAuto, OpenBadger); err != nil {
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return nil, err
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return nil, err
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}
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}
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return OpenLevelDB(path, tuning)
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return OpenLevelDB(path, tuning)
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}
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}
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func OpenMemory() Backend {
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func OpenMemory() Backend {
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if os.Getenv("USE_BADGER") != "" {
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return OpenBadgerMemory()
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}
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return OpenLevelDBMemory()
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return OpenLevelDBMemory()
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}
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}
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@ -10,7 +10,6 @@ import (
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"bytes"
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"bytes"
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"context"
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"context"
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"fmt"
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"fmt"
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"os"
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"testing"
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"testing"
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"github.com/syncthing/syncthing/lib/db/backend"
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"github.com/syncthing/syncthing/lib/db/backend"
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@ -801,11 +800,6 @@ func TestFlushRecursion(t *testing.T) {
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// Verify that a commit hook can write to the transaction without
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// Verify that a commit hook can write to the transaction without
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// causing another flush and thus recursion.
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// causing another flush and thus recursion.
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// Badger doesn't work like this.
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if os.Getenv("USE_BADGER") != "" {
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t.Skip("Not supported on Badger")
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}
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db := NewLowlevel(backend.OpenMemory())
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db := NewLowlevel(backend.OpenMemory())
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defer db.Close()
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defer db.Close()
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@ -53,11 +53,6 @@ const (
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var baseDirs = make(map[BaseDirEnum]string, 3)
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var baseDirs = make(map[BaseDirEnum]string, 3)
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func init() {
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func init() {
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if os.Getenv("USE_BADGER") != "" {
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// XXX: Replace the leveldb name with the badger name.
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locationTemplates[Database] = strings.Replace(locationTemplates[Database], LevelDBDir, BadgerDir, 1)
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}
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userHome := userHomeDir()
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userHome := userHomeDir()
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config := defaultConfigDir(userHome)
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config := defaultConfigDir(userHome)
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baseDirs[UserHomeBaseDir] = userHome
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baseDirs[UserHomeBaseDir] = userHome
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