mirror of
https://github.com/octoleo/syncthing.git
synced 2024-11-09 23:00:58 +00:00
* lib/connections: Cache isLAN decision for later external access. The check whether a remote device's address is on a local network currently happens when handling the Hello message, to configure the limiters. Save the result to the ConnectionInfo and pass it out as part of the model's ConnectionInfo struct in ConnectionStats(). * gui: Use provided connection attribute to distinguish LAN / WAN. Replace the dumb IP address check which didn't catch common cases and actually could contradict what the backend decided. That could have been confusing if the GUI says WAN, but the limiter is not actually applied because the backend thinks it's a LAN. Add strings for QUIC and relay connections to also differentiate between LAN and WAN. * gui: Redefine reception level icons for all connection types. Move the mapping to the JS code, as it is much easier to handle multiple switch cases by fall-through there. QUIC is regarded no less than TCP anymore. LAN and WAN make the difference between levels 4 / 3 and 2 / 1: {TCP,QUIC} LAN --> {TCP,QUIC} WAN --> Relay LAN --> Relay WAN --> Disconnected.
This commit is contained in:
parent
d16c0652f7
commit
ab0eb909a2
@ -751,12 +751,8 @@
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<span ng-switch-when="disconnected-inactive"><span class="hidden-xs" translate>Disconnected (Inactive)</span><span class="visible-xs" aria-label="{{'Disconnected (Inactive)' | translate}}"><i class="fas fa-fw fa-power-off"></i></span></span>
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<span ng-switch-when="unused-disconnected"><span class="hidden-xs" translate>Disconnected (Unused)</span><span class="visible-xs" aria-label="{{'Disconnected (Unused)' | translate}}"><i class="fas fa-fw fa-unlink"></i></span></span>
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</span>
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<span ng-switch="rdConnType(deviceCfg.deviceID)" class="remote-devices-panel">
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<span ng-switch-when="tcplan" class="reception reception-4 reception-theme"></span>
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<span ng-switch-when="tcpwan" class="reception reception-3 reception-theme"></span>
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<span ng-switch-when="quic" class="reception reception-2 reception-theme"></span>
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<span ng-switch-when="relay" class="reception reception-1 reception-theme"></span>
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<span ng-switch-when="disconnected" class="reception reception-0 reception-theme"></span>
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<span class="remote-devices-panel">
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<span ng-class="rdConnTypeIcon(rdConnType(deviceCfg.deviceID))" class="reception reception-theme"></span>
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</span>
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</span>
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<div class="panel-title-text">{{deviceName(deviceCfg)}}</div>
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@ -849,7 +845,7 @@
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</tr>
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<tr ng-if="connections[deviceCfg.deviceID].connected">
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<th><span class="reception reception-4 reception-theme"></span> <span translate>Connection Type</span></th>
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<td ng-if="connections[deviceCfg.deviceID].connected" class="text-right">
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<td class="text-right">
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<span tooltip data-original-title="{{rdConnDetails(rdConnType(deviceCfg.deviceID))}}">
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{{rdConnTypeString(rdConnType(deviceCfg.deviceID))}}
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</span>
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@ -1203,24 +1203,27 @@ angular.module('syncthing.core')
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$scope.rdConnType = function (deviceID) {
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var conn = $scope.connections[deviceID];
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if (!conn) return "-1";
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if (conn.type.indexOf('relay') === 0) return "relay";
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if (conn.type.indexOf('quic') === 0) return "quic";
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if (conn.type.indexOf('tcp') === 0) return "tcp" + rdAddrType(conn.address);
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return "disconnected";
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}
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var type = "disconnected";
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if (conn.type.indexOf('relay') === 0) type = "relay";
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else if (conn.type.indexOf('quic') === 0) type = "quic";
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else if (conn.type.indexOf('tcp') === 0) type = "tcp";
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else return type;
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function rdAddrType(address) {
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var re = /(^(?:127\.|0?10\.|172\.0?1[6-9]\.|172\.0?2[0-9]\.|172\.0?3[01]\.|192\.168\.|169\.254\.|::1|[fF][cCdD][0-9a-fA-F]{2}:|[fF][eE][89aAbB][0-9a-fA-F]:))/
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if (re.test(address)) return "lan";
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return "wan";
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if (conn.isLocal) type += "lan";
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else type += "wan";
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return type;
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}
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$scope.rdConnTypeString = function (type) {
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switch (type) {
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case "relay":
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return $translate.instant('Relay');
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case "quic":
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return $translate.instant('QUIC');
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case "relaywan":
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return $translate.instant('Relay WAN');
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case "relaylan":
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return $translate.instant('Relay LAN');
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case "quicwan":
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return $translate.instant('QUIC WAN');
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case "quiclan":
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return $translate.instant('QUIC LAN');
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case "tcpwan":
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return $translate.instant('TCP WAN');
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case "tcplan":
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@ -1230,11 +1233,30 @@ angular.module('syncthing.core')
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}
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}
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$scope.rdConnTypeIcon = function (type) {
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switch (type) {
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case "tcplan":
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case "quiclan":
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return "reception-4";
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case "tcpwan":
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case "quicwan":
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return "reception-3";
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case "relaylan":
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return "reception-2";
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case "relaywan":
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return "reception-1";
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case "disconnected":
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return "reception-0";
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}
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}
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$scope.rdConnDetails = function (type) {
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switch (type) {
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case "relay":
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case "relaylan":
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case "relaywan":
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return $translate.instant('Connections via relays might be rate limited by the relay');
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case "quic":
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case "quiclan":
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case "quicwan":
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return $translate.instant('QUIC connections are in most cases considered suboptimal');
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case "tcpwan":
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return $translate.instant('Using a direct TCP connection over WAN');
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@ -403,11 +403,13 @@ func (s *service) handleHellos(ctx context.Context) error {
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continue
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}
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// Determine only once whether a connection is considered local
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// according to our configuration, then cache the decision.
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c.isLocal = s.isLAN(c.RemoteAddr())
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// Wrap the connection in rate limiters. The limiter itself will
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// keep up with config changes to the rate and whether or not LAN
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// connections are limited.
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isLAN := s.isLAN(c.RemoteAddr())
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rd, wr := s.limiter.getLimiters(remoteID, c, isLAN)
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rd, wr := s.limiter.getLimiters(remoteID, c, c.IsLocal())
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protoConn := protocol.NewConnection(remoteID, rd, wr, c, s.model, c, deviceCfg.Compression, s.cfg.FolderPasswords(remoteID))
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go func() {
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@ -39,6 +39,7 @@ type tlsConn interface {
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type internalConn struct {
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tlsConn
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connType connType
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isLocal bool
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priority int
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establishedAt time.Time
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}
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@ -107,6 +108,10 @@ func (c internalConn) Type() string {
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return c.connType.String()
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}
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func (c internalConn) IsLocal() bool {
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return c.isLocal
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}
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func (c internalConn) Priority() int {
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return c.priority
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}
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@ -709,6 +709,7 @@ type ConnectionInfo struct {
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Address string `json:"address"`
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ClientVersion string `json:"clientVersion"`
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Type string `json:"type"`
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IsLocal bool `json:"isLocal"`
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Crypto string `json:"crypto"`
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}
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@ -739,6 +740,7 @@ func (m *model) ConnectionStats() map[string]interface{} {
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}
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if conn, ok := m.conn[device]; ok {
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ci.Type = conn.Type()
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ci.IsLocal = conn.IsLocal()
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ci.Crypto = conn.Crypto()
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ci.Connected = ok
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ci.Statistics = conn.Statistics()
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@ -28,6 +28,16 @@ type mockedConnectionInfo struct {
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establishedAtReturnsOnCall map[int]struct {
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result1 time.Time
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}
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IsLocalStub func() bool
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isLocalMutex sync.RWMutex
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isLocalArgsForCall []struct {
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}
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isLocalReturns struct {
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result1 bool
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}
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isLocalReturnsOnCall map[int]struct {
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result1 bool
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}
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PriorityStub func() int
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priorityMutex sync.RWMutex
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priorityArgsForCall []struct {
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@ -188,6 +198,59 @@ func (fake *mockedConnectionInfo) EstablishedAtReturnsOnCall(i int, result1 time
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}{result1}
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}
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func (fake *mockedConnectionInfo) IsLocal() bool {
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fake.isLocalMutex.Lock()
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ret, specificReturn := fake.isLocalReturnsOnCall[len(fake.isLocalArgsForCall)]
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fake.isLocalArgsForCall = append(fake.isLocalArgsForCall, struct {
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}{})
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stub := fake.IsLocalStub
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fakeReturns := fake.isLocalReturns
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fake.recordInvocation("IsLocal", []interface{}{})
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fake.isLocalMutex.Unlock()
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if stub != nil {
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return stub()
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}
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if specificReturn {
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return ret.result1
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}
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return fakeReturns.result1
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}
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func (fake *mockedConnectionInfo) IsLocalCallCount() int {
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fake.isLocalMutex.RLock()
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defer fake.isLocalMutex.RUnlock()
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return len(fake.isLocalArgsForCall)
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}
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func (fake *mockedConnectionInfo) IsLocalCalls(stub func() bool) {
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fake.isLocalMutex.Lock()
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defer fake.isLocalMutex.Unlock()
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fake.IsLocalStub = stub
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}
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func (fake *mockedConnectionInfo) IsLocalReturns(result1 bool) {
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fake.isLocalMutex.Lock()
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defer fake.isLocalMutex.Unlock()
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fake.IsLocalStub = nil
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fake.isLocalReturns = struct {
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result1 bool
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}{result1}
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}
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func (fake *mockedConnectionInfo) IsLocalReturnsOnCall(i int, result1 bool) {
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fake.isLocalMutex.Lock()
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defer fake.isLocalMutex.Unlock()
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fake.IsLocalStub = nil
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if fake.isLocalReturnsOnCall == nil {
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fake.isLocalReturnsOnCall = make(map[int]struct {
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result1 bool
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})
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}
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fake.isLocalReturnsOnCall[i] = struct {
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result1 bool
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}{result1}
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}
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func (fake *mockedConnectionInfo) Priority() int {
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fake.priorityMutex.Lock()
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ret, specificReturn := fake.priorityReturnsOnCall[len(fake.priorityArgsForCall)]
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@ -460,6 +523,8 @@ func (fake *mockedConnectionInfo) Invocations() map[string][][]interface{} {
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defer fake.cryptoMutex.RUnlock()
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fake.establishedAtMutex.RLock()
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defer fake.establishedAtMutex.RUnlock()
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fake.isLocalMutex.RLock()
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defer fake.isLocalMutex.RUnlock()
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fake.priorityMutex.RLock()
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defer fake.priorityMutex.RUnlock()
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fake.remoteAddrMutex.RLock()
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@ -94,6 +94,16 @@ type Connection struct {
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indexUpdateReturnsOnCall map[int]struct {
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result1 error
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}
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IsLocalStub func() bool
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isLocalMutex sync.RWMutex
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isLocalArgsForCall []struct {
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}
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isLocalReturns struct {
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result1 bool
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}
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isLocalReturnsOnCall map[int]struct {
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result1 bool
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}
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PriorityStub func() int
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priorityMutex sync.RWMutex
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priorityArgsForCall []struct {
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@ -639,6 +649,59 @@ func (fake *Connection) IndexUpdateReturnsOnCall(i int, result1 error) {
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}{result1}
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}
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func (fake *Connection) IsLocal() bool {
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fake.isLocalMutex.Lock()
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ret, specificReturn := fake.isLocalReturnsOnCall[len(fake.isLocalArgsForCall)]
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fake.isLocalArgsForCall = append(fake.isLocalArgsForCall, struct {
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}{})
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stub := fake.IsLocalStub
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fakeReturns := fake.isLocalReturns
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fake.recordInvocation("IsLocal", []interface{}{})
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fake.isLocalMutex.Unlock()
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if stub != nil {
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return stub()
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}
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if specificReturn {
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return ret.result1
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}
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return fakeReturns.result1
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}
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func (fake *Connection) IsLocalCallCount() int {
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fake.isLocalMutex.RLock()
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defer fake.isLocalMutex.RUnlock()
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return len(fake.isLocalArgsForCall)
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}
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func (fake *Connection) IsLocalCalls(stub func() bool) {
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fake.isLocalMutex.Lock()
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defer fake.isLocalMutex.Unlock()
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fake.IsLocalStub = stub
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}
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func (fake *Connection) IsLocalReturns(result1 bool) {
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fake.isLocalMutex.Lock()
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defer fake.isLocalMutex.Unlock()
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fake.IsLocalStub = nil
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fake.isLocalReturns = struct {
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result1 bool
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}{result1}
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}
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func (fake *Connection) IsLocalReturnsOnCall(i int, result1 bool) {
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fake.isLocalMutex.Lock()
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defer fake.isLocalMutex.Unlock()
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fake.IsLocalStub = nil
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if fake.isLocalReturnsOnCall == nil {
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fake.isLocalReturnsOnCall = make(map[int]struct {
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result1 bool
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})
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}
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fake.isLocalReturnsOnCall[i] = struct {
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result1 bool
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}{result1}
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}
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func (fake *Connection) Priority() int {
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fake.priorityMutex.Lock()
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ret, specificReturn := fake.priorityReturnsOnCall[len(fake.priorityArgsForCall)]
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@ -1111,6 +1174,8 @@ func (fake *Connection) Invocations() map[string][][]interface{} {
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defer fake.indexMutex.RUnlock()
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fake.indexUpdateMutex.RLock()
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defer fake.indexUpdateMutex.RUnlock()
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fake.isLocalMutex.RLock()
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defer fake.isLocalMutex.RUnlock()
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fake.priorityMutex.RLock()
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defer fake.priorityMutex.RUnlock()
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fake.remoteAddrMutex.RLock()
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@ -30,6 +30,16 @@ type ConnectionInfo struct {
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establishedAtReturnsOnCall map[int]struct {
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result1 time.Time
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}
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IsLocalStub func() bool
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isLocalMutex sync.RWMutex
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isLocalArgsForCall []struct {
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}
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isLocalReturns struct {
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result1 bool
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}
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isLocalReturnsOnCall map[int]struct {
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result1 bool
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}
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PriorityStub func() int
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priorityMutex sync.RWMutex
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priorityArgsForCall []struct {
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@ -190,6 +200,59 @@ func (fake *ConnectionInfo) EstablishedAtReturnsOnCall(i int, result1 time.Time)
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}{result1}
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}
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func (fake *ConnectionInfo) IsLocal() bool {
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fake.isLocalMutex.Lock()
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ret, specificReturn := fake.isLocalReturnsOnCall[len(fake.isLocalArgsForCall)]
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fake.isLocalArgsForCall = append(fake.isLocalArgsForCall, struct {
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}{})
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stub := fake.IsLocalStub
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fakeReturns := fake.isLocalReturns
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fake.recordInvocation("IsLocal", []interface{}{})
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fake.isLocalMutex.Unlock()
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if stub != nil {
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return stub()
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}
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if specificReturn {
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return ret.result1
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}
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return fakeReturns.result1
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}
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func (fake *ConnectionInfo) IsLocalCallCount() int {
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fake.isLocalMutex.RLock()
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defer fake.isLocalMutex.RUnlock()
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return len(fake.isLocalArgsForCall)
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}
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func (fake *ConnectionInfo) IsLocalCalls(stub func() bool) {
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fake.isLocalMutex.Lock()
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defer fake.isLocalMutex.Unlock()
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fake.IsLocalStub = stub
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}
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func (fake *ConnectionInfo) IsLocalReturns(result1 bool) {
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fake.isLocalMutex.Lock()
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defer fake.isLocalMutex.Unlock()
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fake.IsLocalStub = nil
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fake.isLocalReturns = struct {
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result1 bool
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}{result1}
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}
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func (fake *ConnectionInfo) IsLocalReturnsOnCall(i int, result1 bool) {
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fake.isLocalMutex.Lock()
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defer fake.isLocalMutex.Unlock()
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fake.IsLocalStub = nil
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if fake.isLocalReturnsOnCall == nil {
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fake.isLocalReturnsOnCall = make(map[int]struct {
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result1 bool
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})
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}
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fake.isLocalReturnsOnCall[i] = struct {
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result1 bool
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}{result1}
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}
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func (fake *ConnectionInfo) Priority() int {
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fake.priorityMutex.Lock()
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ret, specificReturn := fake.priorityReturnsOnCall[len(fake.priorityArgsForCall)]
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@ -462,6 +525,8 @@ func (fake *ConnectionInfo) Invocations() map[string][][]interface{} {
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defer fake.cryptoMutex.RUnlock()
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fake.establishedAtMutex.RLock()
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defer fake.establishedAtMutex.RUnlock()
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fake.isLocalMutex.RLock()
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defer fake.isLocalMutex.RUnlock()
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fake.priorityMutex.RLock()
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defer fake.priorityMutex.RUnlock()
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fake.remoteAddrMutex.RLock()
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@ -162,6 +162,7 @@ type Connection interface {
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type ConnectionInfo interface {
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Type() string
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Transport() string
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IsLocal() bool
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RemoteAddr() net.Addr
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Priority() int
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String() string
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