mirror of
https://github.com/octoleo/syncthing.git
synced 2024-12-22 02:48:59 +00:00
build: Add GitHub actions build for Windows
This is sort of a proof of concept, but since our current Windows builder is down this might solve the problem. It includes a change for easier code signing (taking the certificate in a secret/env var rather than existing already on disk), but otherwise mirrors precisely what we already do in the build server.
This commit is contained in:
parent
8228020ff0
commit
abb921acbc
94
.github/workflows/build-syncthing.yaml
vendored
Normal file
94
.github/workflows/build-syncthing.yaml
vendored
Normal file
@ -0,0 +1,94 @@
|
||||
name: Build Syncthing
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
|
||||
env:
|
||||
GO_VERSION: "1.19.3"
|
||||
GO386: softfloat
|
||||
GOARM: "5"
|
||||
GOMIPS: softfloat
|
||||
|
||||
jobs:
|
||||
|
||||
build-windows:
|
||||
runs-on: windows-latest
|
||||
name: Build and test on Windows
|
||||
steps:
|
||||
- name: Set git to use LF
|
||||
# Without this, the checkout will happen with CRLF line endings,
|
||||
# which is fine for the source code but messes up tests that depend
|
||||
# on data on disk being as expected. Ideally, those tests should be
|
||||
# fixed, but not today.
|
||||
run: |
|
||||
git config --global core.autocrlf false
|
||||
git config --global core.eol lf
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- uses: actions/setup-go@v3
|
||||
# `cache: true` gives us automatic caching of modules and build
|
||||
# cache, speeding up builds. The cache key is dependent on the Go
|
||||
# version and our go.sum contents.
|
||||
with:
|
||||
go-version: ${{ env.GO_VERSION }}
|
||||
cache: true
|
||||
|
||||
- name: Build and test
|
||||
run: |
|
||||
go run build.go
|
||||
go run build.go test
|
||||
|
||||
package-windows:
|
||||
runs-on: windows-latest
|
||||
name: Create packages for Windows
|
||||
environment: signing
|
||||
needs:
|
||||
- build-windows
|
||||
steps:
|
||||
- name: Set git to use LF
|
||||
run: |
|
||||
git config --global core.autocrlf false
|
||||
git config --global core.eol lf
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
# `fetch-depth: 0` because we want to check out the entire repo
|
||||
# including tags and branches, not just the latest commit which
|
||||
# lacks version info.
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- uses: actions/setup-go@v3
|
||||
with:
|
||||
go-version: ${{ env.GO_VERSION }}
|
||||
cache: true
|
||||
|
||||
- uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
~\AppData\Local\go-build
|
||||
~\go\pkg\mod
|
||||
key: ${{ runner.os }}-go-${{ env.GOVERSION }}-package-${{ hashFiles('**/go.sum') }}
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
go install github.com/josephspurrier/goversioninfo/cmd/goversioninfo@v1.4.0
|
||||
|
||||
- name: Create packages
|
||||
run: |
|
||||
go run build.go -goarch amd64 zip
|
||||
go run build.go -goarch arm zip
|
||||
go run build.go -goarch arm64 zip
|
||||
go run build.go -goarch 386 zip
|
||||
env:
|
||||
CODESIGN_SIGNTOOL: ${{ secrets.CODESIGN_SIGNTOOL }}
|
||||
CODESIGN_CERTIFICATE_BASE64: ${{ secrets.CODESIGN_CERTIFICATE_BASE64 }}
|
||||
CODESIGN_CERTIFICATE_PASSWORD: ${{ secrets.CODESIGN_CERTIFICATE_PASSWORD }}
|
||||
CODESIGN_TIMESTAMP_SERVER: ${{ secrets.CODESIGN_TIMESTAMP_SERVER }}
|
||||
|
||||
- name: Archive artifacts
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: packages
|
||||
path: syncthing-windows-*.zip
|
30
build.go
30
build.go
@ -15,6 +15,7 @@ import (
|
||||
"bytes"
|
||||
"compress/flate"
|
||||
"compress/gzip"
|
||||
"encoding/base64"
|
||||
"encoding/json"
|
||||
"errors"
|
||||
"flag"
|
||||
@ -1383,6 +1384,33 @@ func windowsCodesign(file string) {
|
||||
args := []string{"sign", "/fd", algo}
|
||||
if f := os.Getenv("CODESIGN_CERTIFICATE_FILE"); f != "" {
|
||||
args = append(args, "/f", f)
|
||||
} else if b := os.Getenv("CODESIGN_CERTIFICATE_BASE64"); b != "" {
|
||||
// Decode the PFX certificate from base64.
|
||||
bs, err := base64.RawStdEncoding.DecodeString(b)
|
||||
if err != nil {
|
||||
log.Println("Codesign: signing failed: decoding base64:", err)
|
||||
return
|
||||
}
|
||||
|
||||
// Write it to a temporary file
|
||||
f, err := os.CreateTemp("", "codesign-*.pfx")
|
||||
if err != nil {
|
||||
log.Println("Codesign: signing failed: creating temp file:", err)
|
||||
return
|
||||
}
|
||||
_ = f.Chmod(0600) // best effort remove other users' access
|
||||
defer os.Remove(f.Name())
|
||||
if _, err := f.Write(bs); err != nil {
|
||||
log.Println("Codesign: signing failed: writing temp file:", err)
|
||||
return
|
||||
}
|
||||
if err := f.Close(); err != nil {
|
||||
log.Println("Codesign: signing failed: closing temp file:", err)
|
||||
return
|
||||
}
|
||||
|
||||
// Use that when signing
|
||||
args = append(args, "/f", f.Name())
|
||||
}
|
||||
if p := os.Getenv("CODESIGN_CERTIFICATE_PASSWORD"); p != "" {
|
||||
args = append(args, "/p", p)
|
||||
@ -1402,7 +1430,7 @@ func windowsCodesign(file string) {
|
||||
|
||||
bs, err := runError(st, args...)
|
||||
if err != nil {
|
||||
log.Println("Codesign: signing failed:", string(bs))
|
||||
log.Printf("Codesign: signing failed: %v: %s", err, string(bs))
|
||||
return
|
||||
}
|
||||
log.Println("Codesign: successfully signed", file, "using", algo)
|
||||
|
Loading…
Reference in New Issue
Block a user