mirror of
https://github.com/octoleo/syncthing.git
synced 2024-11-08 22:31:04 +00:00
Updates the package and fixes a test that depended on the old behavior of Write() being equivalent to Reset()+Write() which is no longer the case. The scanner already did resets after each block write, so this is fine.
This commit is contained in:
parent
d1704d5304
commit
c0a26c918a
@ -144,14 +144,13 @@ func TestAdler32Variants(t *testing.T) {
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windowSize := 128
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hf2.Reset()
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hf3 := rollingAdler32.New()
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hf3.Write(data[:windowSize])
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for i := windowSize; i < len(data); i++ {
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if i%windowSize == 0 {
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// let the reference function catch up
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hf2.Reset()
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hf2.Write(data[i-windowSize : i])
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// verify that they are in sync with the rolling function
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50
vendor/github.com/chmduquesne/rollinghash/adler32/adler32.go
generated
vendored
50
vendor/github.com/chmduquesne/rollinghash/adler32/adler32.go
generated
vendored
@ -18,23 +18,24 @@ const (
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// It implements the adler32 algorithm https://en.wikipedia.org/wiki/Adler-32
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type Adler32 struct {
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a, b uint32
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n uint32
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// window is treated like a circular buffer, where the oldest element
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// is indicated by d.oldest
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window []byte
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oldest int
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n uint32
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vanilla hash.Hash32
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}
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// Reset resets the digest to its initial state.
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func (d *Adler32) Reset() {
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d.window = d.window[:1] // Reset the size but don't reallocate
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d.window[0] = 0
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d.window = d.window[:0] // Reset the size but don't reallocate
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d.oldest = 0
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d.a = 1
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d.b = 0
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d.oldest = 0
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d.n = 0
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d.vanilla.Reset()
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}
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// New returns a new Adler32 digest
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@ -42,7 +43,8 @@ func New() *Adler32 {
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return &Adler32{
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a: 1,
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b: 0,
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window: make([]byte, 1, rollinghash.DefaultWindowCap),
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n: 0,
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window: make([]byte, 0, rollinghash.DefaultWindowCap),
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oldest: 0,
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vanilla: vanilla.New(),
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}
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@ -54,30 +56,30 @@ func (d *Adler32) Size() int { return Size }
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// BlockSize is 1 byte
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func (d *Adler32) BlockSize() int { return 1 }
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// Write (re)initializes the rolling window with the input byte slice and
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// adds its data to the digest.
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func (d *Adler32) Write(p []byte) (int, error) {
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// Copy the window, avoiding allocations where possible
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l := len(p)
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// Write appends data to the rolling window and updates the digest.
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func (d *Adler32) Write(data []byte) (int, error) {
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l := len(data)
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if l == 0 {
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l = 1
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return 0, nil
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}
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if len(d.window) != l {
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if cap(d.window) >= l {
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d.window = d.window[:l]
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} else {
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d.window = make([]byte, len(p))
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}
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// Re-arrange the window so that the leftmost element is at index 0
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n := len(d.window)
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if d.oldest != 0 {
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tmp := make([]byte, d.oldest)
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copy(tmp, d.window[:d.oldest])
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copy(d.window, d.window[d.oldest:])
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copy(d.window[n-d.oldest:], tmp)
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d.oldest = 0
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}
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copy(d.window, p)
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d.window = append(d.window, data...)
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// Piggy-back on the core implementation
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d.vanilla.Reset()
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d.vanilla.Write(p)
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d.vanilla.Write(d.window)
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s := d.vanilla.Sum32()
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d.a, d.b = s&0xffff, s>>16
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d.n = uint32(len(p)) % Mod
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return len(d.window), nil
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d.n = uint32(len(d.window)) % Mod
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return len(data), nil
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}
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// Sum32 returns the hash as a uint32
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@ -94,6 +96,12 @@ func (d *Adler32) Sum(b []byte) []byte {
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// Roll updates the checksum of the window from the entering byte. You
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// MUST initialize a window with Write() before calling this method.
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func (d *Adler32) Roll(b byte) {
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// This check costs 10-15% performance. If we disable it, we crash
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// when the window is empty. If we enable it, we are always correct
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// (an empty window never changes no matter how much you roll it).
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//if len(d.window) == 0 {
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// return
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//}
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// extract the entering/leaving bytes and update the circular buffer.
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enter := uint32(b)
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leave := uint32(d.window[d.oldest])
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63
vendor/github.com/chmduquesne/rollinghash/bozo32/bozo32.go
generated
vendored
63
vendor/github.com/chmduquesne/rollinghash/bozo32/bozo32.go
generated
vendored
@ -14,9 +14,9 @@ const Size = 4
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// Bozo32 is a digest which satisfies the rollinghash.Hash32 interface.
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type Bozo32 struct {
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a uint32
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h uint32
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aPowerN uint32
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a uint32
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aⁿ uint32
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value uint32
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// window is treated like a circular buffer, where the oldest element
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// is indicated by d.oldest
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@ -26,19 +26,19 @@ type Bozo32 struct {
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// Reset resets the Hash to its initial state.
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func (d *Bozo32) Reset() {
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d.h = 0
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d.aPowerN = 1
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d.window = nil
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d.value = 0
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d.aⁿ = 1
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d.oldest = 0
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d.window = d.window[:0]
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}
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func NewFromInt(a uint32) *Bozo32 {
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return &Bozo32{
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a: a,
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h: 0,
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aPowerN: 1,
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window: make([]byte, 1, rollinghash.DefaultWindowCap),
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oldest: 0,
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a: a,
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value: 0,
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aⁿ: 1,
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window: make([]byte, 0, rollinghash.DefaultWindowCap),
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oldest: 0,
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}
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}
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@ -52,32 +52,37 @@ func (d *Bozo32) Size() int { return Size }
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// BlockSize is 1 byte
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func (d *Bozo32) BlockSize() int { return 1 }
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// Write (re)initializes the rolling window with the input byte slice and
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// adds its data to the digest. It never returns an error.
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// Write appends data to the rolling window and updates the digest. It
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// never returns an error.
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func (d *Bozo32) Write(data []byte) (int, error) {
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// Copy the window
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l := len(data)
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if l == 0 {
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l = 1
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return 0, nil
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}
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if len(d.window) >= l {
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d.window = d.window[:l]
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} else {
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d.window = make([]byte, l)
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// Re-arrange the window so that the leftmost element is at index 0
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n := len(d.window)
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if d.oldest != 0 {
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tmp := make([]byte, d.oldest)
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copy(tmp, d.window[:d.oldest])
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copy(d.window, d.window[d.oldest:])
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copy(d.window[n-d.oldest:], tmp)
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d.oldest = 0
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}
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copy(d.window, data)
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d.window = append(d.window, data...)
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d.value = 0
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d.aⁿ = 1
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for _, c := range d.window {
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d.h *= d.a
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d.h += uint32(c)
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d.aPowerN *= d.a
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d.value *= d.a
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d.value += uint32(c)
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d.aⁿ *= d.a
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}
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return len(d.window), nil
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return len(data), nil
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}
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// Sum32 returns the hash as a uint32
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func (d *Bozo32) Sum32() uint32 {
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return d.h
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return d.value
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}
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// Sum returns the hash as byte slice
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@ -89,6 +94,12 @@ func (d *Bozo32) Sum(b []byte) []byte {
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// Roll updates the checksum of the window from the entering byte. You
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// MUST initialize a window with Write() before calling this method.
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func (d *Bozo32) Roll(c byte) {
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// This check costs 10-15% performance. If we disable it, we crash
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// when the window is empty. If we enable it, we are always correct
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// (an empty window never changes no matter how much you roll it).
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//if len(d.window) == 0 {
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// return
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//}
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// extract the entering/leaving bytes and update the circular buffer.
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enter := uint32(c)
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leave := uint32(d.window[d.oldest])
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@ -99,5 +110,5 @@ func (d *Bozo32) Roll(c byte) {
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d.oldest = 0
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}
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d.h = d.h*d.a + enter - leave*d.aPowerN
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d.value = d.value*d.a + enter - leave*d.aⁿ
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}
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34
vendor/github.com/chmduquesne/rollinghash/buzhash32/buzhash32.go
generated
vendored
34
vendor/github.com/chmduquesne/rollinghash/buzhash32/buzhash32.go
generated
vendored
@ -65,7 +65,7 @@ func New() *Buzhash32 {
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func NewFromUint32Array(b [256]uint32) *Buzhash32 {
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return &Buzhash32{
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sum: 0,
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window: make([]byte, 1, rollinghash.DefaultWindowCap),
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window: make([]byte, 0, rollinghash.DefaultWindowCap),
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oldest: 0,
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bytehash: b,
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}
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@ -77,30 +77,31 @@ func (d *Buzhash32) Size() int { return Size }
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// BlockSize is 1 byte
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func (d *Buzhash32) BlockSize() int { return 1 }
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// Write (re)initializes the rolling window with the input byte slice and
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// adds its data to the digest.
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// Write appends data to the rolling window and updates the digest.
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func (d *Buzhash32) Write(data []byte) (int, error) {
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// Copy the window, avoiding allocations where possible
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l := len(data)
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if l == 0 {
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l = 1
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return 0, nil
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}
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if len(d.window) != l {
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if cap(d.window) >= l {
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d.window = d.window[:l]
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} else {
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d.window = make([]byte, l)
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}
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// Re-arrange the window so that the leftmost element is at index 0
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n := len(d.window)
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if d.oldest != 0 {
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tmp := make([]byte, d.oldest)
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copy(tmp, d.window[:d.oldest])
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copy(d.window, d.window[d.oldest:])
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copy(d.window[n-d.oldest:], tmp)
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d.oldest = 0
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}
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copy(d.window, data)
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d.window = append(d.window, data...)
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d.sum = 0
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for _, c := range d.window {
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d.sum = d.sum<<1 | d.sum>>31
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d.sum ^= d.bytehash[int(c)]
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}
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d.nRotate = uint(len(d.window)) % 32
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d.nRotateComplement = 32 - d.nRotate
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return len(d.window), nil
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return len(data), nil
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}
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// Sum32 returns the hash as a uint32
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@ -117,6 +118,13 @@ func (d *Buzhash32) Sum(b []byte) []byte {
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// Roll updates the checksum of the window from the entering byte. You
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// MUST initialize a window with Write() before calling this method.
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func (d *Buzhash32) Roll(c byte) {
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// This check costs 10-15% performance. If we disable it, we crash
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// when the window is empty. If we enable it, we are always correct
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// (an empty window never changes no matter how much you roll it).
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//if len(d.window) == 0 {
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// return
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//}
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// extract the entering/leaving bytes and update the circular buffer.
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hn := d.bytehash[int(c)]
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h0 := d.bytehash[int(d.window[d.oldest])]
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35
vendor/github.com/chmduquesne/rollinghash/buzhash64/buzhash64.go
generated
vendored
35
vendor/github.com/chmduquesne/rollinghash/buzhash64/buzhash64.go
generated
vendored
@ -65,7 +65,7 @@ func New() *Buzhash64 {
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func NewFromUint64Array(b [256]uint64) *Buzhash64 {
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return &Buzhash64{
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sum: 0,
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window: make([]byte, 1, rollinghash.DefaultWindowCap),
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window: make([]byte, 0, rollinghash.DefaultWindowCap),
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oldest: 0,
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bytehash: b,
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}
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@ -77,30 +77,32 @@ func (d *Buzhash64) Size() int { return Size }
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// BlockSize is 1 byte
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func (d *Buzhash64) BlockSize() int { return 1 }
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// Write (re)initializes the rolling window with the input byte slice and
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// adds its data to the digest.
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// Write appends data to the rolling window and updates the digest. It
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// never returns an error.
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func (d *Buzhash64) Write(data []byte) (int, error) {
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// Copy the window, avoiding allocations where possible
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l := len(data)
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if l == 0 {
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l = 1
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return 0, nil
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}
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if len(d.window) != l {
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if cap(d.window) >= l {
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d.window = d.window[:l]
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} else {
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d.window = make([]byte, l)
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}
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// Re-arrange the window so that the leftmost element is at index 0
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n := len(d.window)
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if d.oldest != 0 {
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tmp := make([]byte, d.oldest)
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copy(tmp, d.window[:d.oldest])
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copy(d.window, d.window[d.oldest:])
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copy(d.window[n-d.oldest:], tmp)
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d.oldest = 0
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}
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copy(d.window, data)
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d.window = append(d.window, data...)
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d.sum = 0
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for _, c := range d.window {
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d.sum = d.sum<<1 | d.sum>>63
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d.sum ^= d.bytehash[int(c)]
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}
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d.nRotate = uint(len(d.window)) % 64
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d.nRotateComplement = 64 - d.nRotate
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return len(d.window), nil
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return len(data), nil
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}
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// Sum64 returns the hash as a uint64
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@ -117,6 +119,13 @@ func (d *Buzhash64) Sum(b []byte) []byte {
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// Roll updates the checksum of the window from the entering byte. You
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// MUST initialize a window with Write() before calling this method.
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func (d *Buzhash64) Roll(c byte) {
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// This check costs 10-15% performance. If we disable it, we crash
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// when the window is empty. If we enable it, we are always correct
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// (an empty window never changes no matter how much you roll it).
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//if len(d.window) == 0 {
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// return
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//}
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// extract the entering/leaving bytes and update the circular buffer.
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hn := d.bytehash[int(c)]
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h0 := d.bytehash[int(d.window[d.oldest])]
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62
vendor/github.com/chmduquesne/rollinghash/rabinkarp64/rabinkarp64.go
generated
vendored
62
vendor/github.com/chmduquesne/rollinghash/rabinkarp64/rabinkarp64.go
generated
vendored
@ -70,8 +70,10 @@ func init() {
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cache.entries = make(map[index]*tables)
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}
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func (d *RabinKarp64) buildTables() {
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func (d *RabinKarp64) updateTables() {
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windowsize := len(d.window)
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pol := d.pol
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idx := index{d.pol, windowsize}
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cache.Lock()
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@ -82,8 +84,15 @@ func (d *RabinKarp64) buildTables() {
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return
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}
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t = &tables{}
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d.tables = buildTables(pol, windowsize)
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cache.Lock()
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cache.entries[idx] = d.tables
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cache.Unlock()
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return
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}
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func buildTables(pol Pol, windowsize int) (t *tables) {
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t = &tables{}
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// calculate table for sliding out bytes. The byte to slide out is used as
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// the index for the table, the value contains the following:
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// out_table[b] = Hash(b || 0 || ... || 0)
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@ -99,17 +108,17 @@ func (d *RabinKarp64) buildTables() {
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var h Pol
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h <<= 8
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h |= Pol(b)
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h = h.Mod(d.pol)
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h = h.Mod(pol)
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for i := 0; i < windowsize-1; i++ {
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h <<= 8
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h |= Pol(0)
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h = h.Mod(d.pol)
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h = h.Mod(pol)
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}
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t.out[b] = h
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}
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// calculate table for reduction mod Polynomial
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k := d.pol.Deg()
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k := pol.Deg()
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for b := 0; b < 256; b++ {
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// mod_table[b] = A | B, where A = (b(x) * x^k mod pol) and B = b(x) * x^k
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//
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@ -118,13 +127,10 @@ func (d *RabinKarp64) buildTables() {
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// two parts: Part A contains the result of the modulus operation, part
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// B is used to cancel out the 8 top bits so that one XOR operation is
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// enough to reduce modulo Polynomial
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t.mod[b] = Pol(uint64(b)<<uint(k)).Mod(d.pol) | (Pol(b) << uint(k))
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t.mod[b] = Pol(uint64(b)<<uint(k)).Mod(pol) | (Pol(b) << uint(k))
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}
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d.tables = t
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cache.Lock()
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cache.entries[idx] = d.tables
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cache.Unlock()
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return t
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}
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// NewFromPol returns a RabinKarp64 digest from a polynomial over GF(2).
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@ -139,6 +145,7 @@ func NewFromPol(p Pol) *RabinKarp64 {
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window: make([]byte, 0, rollinghash.DefaultWindowCap),
|
||||
oldest: 0,
|
||||
}
|
||||
res.updateTables()
|
||||
return res
|
||||
}
|
||||
|
||||
@ -156,9 +163,9 @@ func New() *RabinKarp64 {
|
||||
func (d *RabinKarp64) Reset() {
|
||||
d.tables = nil
|
||||
d.value = 0
|
||||
d.window = d.window[:1]
|
||||
d.window[0] = 0
|
||||
d.window = d.window[:0]
|
||||
d.oldest = 0
|
||||
d.updateTables()
|
||||
}
|
||||
|
||||
// Size is 8 bytes
|
||||
@ -167,30 +174,33 @@ func (d *RabinKarp64) Size() int { return Size }
|
||||
// BlockSize is 1 byte
|
||||
func (d *RabinKarp64) BlockSize() int { return 1 }
|
||||
|
||||
// Write (re)initializes the rolling window with the input byte slice and
|
||||
// adds its data to the digest. It never returns an error.
|
||||
// Write appends data to the rolling window and updates the digest.
|
||||
func (d *RabinKarp64) Write(data []byte) (int, error) {
|
||||
// Copy the window
|
||||
l := len(data)
|
||||
if l == 0 {
|
||||
l = 1
|
||||
return 0, nil
|
||||
}
|
||||
if len(d.window) >= l {
|
||||
d.window = d.window[:l]
|
||||
} else {
|
||||
d.window = make([]byte, l)
|
||||
// Re-arrange the window so that the leftmost element is at index 0
|
||||
n := len(d.window)
|
||||
if d.oldest != 0 {
|
||||
tmp := make([]byte, d.oldest)
|
||||
copy(tmp, d.window[:d.oldest])
|
||||
copy(d.window, d.window[d.oldest:])
|
||||
copy(d.window[n-d.oldest:], tmp)
|
||||
d.oldest = 0
|
||||
}
|
||||
copy(d.window, data)
|
||||
d.window = append(d.window, data...)
|
||||
|
||||
d.value = 0
|
||||
for _, b := range d.window {
|
||||
d.value <<= 8
|
||||
d.value |= Pol(b)
|
||||
d.value = d.value.Mod(d.pol)
|
||||
}
|
||||
|
||||
d.buildTables()
|
||||
d.updateTables()
|
||||
|
||||
return len(d.window), nil
|
||||
return len(data), nil
|
||||
}
|
||||
|
||||
// Sum64 returns the hash as a uint64
|
||||
@ -207,6 +217,12 @@ func (d *RabinKarp64) Sum(b []byte) []byte {
|
||||
// Roll updates the checksum of the window from the entering byte. You
|
||||
// MUST initialize a window with Write() before calling this method.
|
||||
func (d *RabinKarp64) Roll(c byte) {
|
||||
// This check costs 10-15% performance. If we disable it, we crash
|
||||
// when the window is empty. If we enable it, we are always correct
|
||||
// (an empty window never changes no matter how much you roll it).
|
||||
//if len(d.window) == 0 {
|
||||
// return
|
||||
//}
|
||||
// extract the entering/leaving bytes and update the circular buffer.
|
||||
enter := c
|
||||
leave := uint64(d.window[d.oldest])
|
||||
|
30
vendor/github.com/chmduquesne/rollinghash/roll/main.go
generated
vendored
30
vendor/github.com/chmduquesne/rollinghash/roll/main.go
generated
vendored
@ -3,9 +3,11 @@ package main
|
||||
import (
|
||||
"flag"
|
||||
"fmt"
|
||||
"hash"
|
||||
"io"
|
||||
"log"
|
||||
"os"
|
||||
"runtime/pprof"
|
||||
"time"
|
||||
|
||||
"code.cloudfoundry.org/bytefmt"
|
||||
@ -33,7 +35,10 @@ func genMasks() (res []uint64) {
|
||||
return
|
||||
}
|
||||
|
||||
func hash2uint64(s []byte) (res uint64) {
|
||||
// Gets the hash sum as a uint64
|
||||
func sum64(h hash.Hash) (res uint64) {
|
||||
buf := make([]byte, 0, 8)
|
||||
s := h.Sum(buf)
|
||||
for _, b := range s {
|
||||
res <<= 8
|
||||
res |= uint64(b)
|
||||
@ -42,18 +47,27 @@ func hash2uint64(s []byte) (res uint64) {
|
||||
}
|
||||
|
||||
func main() {
|
||||
cpuprofile := flag.String("cpuprofile", "", "write cpu profile to file")
|
||||
dostats := flag.Bool("stats", false, "Do some stats about the rolling sum")
|
||||
size := flag.String("size", "256M", "How much data to read")
|
||||
flag.Parse()
|
||||
|
||||
if *cpuprofile != "" {
|
||||
f, err := os.Create(*cpuprofile)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
pprof.StartCPUProfile(f)
|
||||
defer pprof.StopCPUProfile()
|
||||
}
|
||||
|
||||
fileSize, err := bytefmt.ToBytes(*size)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
|
||||
bufsize := 16 * MiB
|
||||
rbuf := make([]byte, bufsize)
|
||||
hbuf := make([]byte, 0, 8)
|
||||
buf := make([]byte, bufsize)
|
||||
t := time.Now()
|
||||
|
||||
f, err := os.Open("/dev/urandom")
|
||||
@ -66,10 +80,10 @@ func main() {
|
||||
}
|
||||
}()
|
||||
|
||||
io.ReadFull(f, rbuf)
|
||||
io.ReadFull(f, buf)
|
||||
|
||||
roll := rollsum.New()
|
||||
roll.Write(rbuf[:64])
|
||||
roll.Write(buf[:64])
|
||||
|
||||
masks := genMasks()
|
||||
hits := make(map[uint64]uint64)
|
||||
@ -97,15 +111,15 @@ func main() {
|
||||
fmt.Printf(status)
|
||||
fmt.Printf("\r")
|
||||
}
|
||||
_, err := io.ReadFull(f, rbuf)
|
||||
_, err := io.ReadFull(f, buf)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
k = 0
|
||||
}
|
||||
roll.Roll(rbuf[k])
|
||||
roll.Roll(buf[k])
|
||||
if *dostats {
|
||||
s := hash2uint64(roll.Sum(hbuf))
|
||||
s := sum64(roll)
|
||||
for _, m := range masks {
|
||||
if s&m == m {
|
||||
hits[m] += 1
|
||||
|
2
vendor/manifest
vendored
2
vendor/manifest
vendored
@ -94,7 +94,7 @@
|
||||
"importpath": "github.com/chmduquesne/rollinghash",
|
||||
"repository": "https://github.com/chmduquesne/rollinghash",
|
||||
"vcs": "git",
|
||||
"revision": "abb8cbaf9915e48ee20cae94bcd94221b61707a2",
|
||||
"revision": "a60f8e7142b536ea61bb5d84014171189eeaaa81",
|
||||
"branch": "master",
|
||||
"notests": true
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user