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Random number is too large for 32 bit archs (fixes #1894)
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@ -7,6 +7,7 @@
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package main
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import (
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"runtime"
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"sync"
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"testing"
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)
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@ -14,10 +15,13 @@ import (
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var predictableRandomTest sync.Once
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func TestPredictableRandom(t *testing.T) {
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if runtime.GOARCH != "amd64" {
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t.Skip("Test only for 64 bit platforms; but if it works there, it should work on 32 bit")
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}
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predictableRandomTest.Do(func() {
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// predictable random sequence is predictable
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e := 3440579354231278675
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if v := predictableRandom.Int(); v != e {
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e := int64(3440579354231278675)
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if v := int64(predictableRandom.Int()); v != e {
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t.Errorf("Unexpected random value %d != %d", v, e)
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}
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})
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