lib/protocol: Fix potential deadlock when closing connection (ref #5440) (#5442)

This commit is contained in:
Simon Frei 2019-01-14 08:32:37 +01:00 committed by Jakob Borg
parent 51f65bd23a
commit c87411851d

View File

@ -171,11 +171,12 @@ type rawConnection struct {
nextID int32
nextIDMut sync.Mutex
outbox chan asyncMessage
sendClose chan asyncMessage
closed chan struct{}
once sync.Once
compression Compression
outbox chan asyncMessage
closed chan struct{}
closeOnce sync.Once
sendCloseOnce sync.Once
writerExited chan struct{}
compression Compression
}
type asyncResult struct {
@ -216,7 +217,6 @@ func NewConnection(deviceID DeviceID, reader io.Reader, writer io.Writer, receiv
cw: cw,
awaiting: make(map[int32]chan asyncResult),
outbox: make(chan asyncMessage),
sendClose: make(chan asyncMessage),
closed: make(chan struct{}),
compression: compress,
}
@ -643,11 +643,6 @@ func (c *rawConnection) writerLoop() {
return
}
case m := <-c.sendClose:
c.writeMessage(m)
close(m.done)
return // No message must be sent after the Close message.
case <-c.closed:
return
}
@ -813,41 +808,38 @@ func (c *rawConnection) shouldCompressMessage(msg message) bool {
// BEP message is sent before terminating the actual connection. The error
// argument specifies the reason for closing the connection.
func (c *rawConnection) Close(err error) {
c.once.Do(func() {
c.sendCloseOnce.Do(func() {
done := make(chan struct{})
c.sendClose <- asyncMessage{&Close{err.Error()}, done}
<-done
// No more sends are necessary, therefore closing the underlying
// connection can happen at the same time as the internal cleanup.
// And this prevents a potential deadlock due to calling c.receiver.Closed
go c.commonClose(err)
c.send(&Close{err.Error()}, done)
select {
case <-done:
case <-c.closed:
}
})
// No more sends are necessary, therefore further steps to close the
// connection outside of this package can proceed immediately.
// And this prevents a potential deadlock due to calling c.receiver.Closed
go c.internalClose(err)
}
// internalClose is called if there is an unexpected error during normal operation.
func (c *rawConnection) internalClose(err error) {
c.once.Do(func() {
c.commonClose(err)
})
}
c.closeOnce.Do(func() {
l.Debugln("close due to", err)
close(c.closed)
// commonClose is a utility function that must only be called from within
// rawConnection.once.Do (i.e. in Close and close).
func (c *rawConnection) commonClose(err error) {
l.Debugln("close due to", err)
close(c.closed)
c.awaitingMut.Lock()
for i, ch := range c.awaiting {
if ch != nil {
close(ch)
delete(c.awaiting, i)
c.awaitingMut.Lock()
for i, ch := range c.awaiting {
if ch != nil {
close(ch)
delete(c.awaiting, i)
}
}
}
c.awaitingMut.Unlock()
c.awaitingMut.Unlock()
c.receiver.Closed(c, err)
c.receiver.Closed(c, err)
})
}
// The pingSender makes sure that we've sent a message within the last