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lib/db: Make err(Closed|NotFound) values (#8215)
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6862dd04ab
commit
d0fd6c6c82
@ -133,23 +133,13 @@ func OpenMemory() Backend {
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return OpenLevelDBMemory()
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}
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type errClosed struct{}
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var (
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errClosed = errors.New("database is closed")
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errNotFound = errors.New("key not found")
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)
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func (*errClosed) Error() string { return "database is closed" }
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type errNotFound struct{}
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func (*errNotFound) Error() string { return "key not found" }
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func IsClosed(err error) bool {
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e := &errClosed{}
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return errors.As(err, &e)
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}
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func IsNotFound(err error) bool {
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e := &errNotFound{}
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return errors.As(err, &e)
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}
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func IsClosed(err error) bool { return errors.Is(err, errClosed) }
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func IsNotFound(err error) bool { return errors.Is(err, errNotFound) }
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// releaser manages counting on top of a waitgroup
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type releaser struct {
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@ -183,7 +173,7 @@ func (cg *closeWaitGroup) Add(i int) error {
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cg.closeMut.RLock()
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defer cg.closeMut.RUnlock()
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if cg.closed {
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return &errClosed{}
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return errClosed
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}
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cg.WaitGroup.Add(i)
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return nil
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@ -223,11 +223,11 @@ func (it *leveldbIterator) Error() error {
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// wrapLeveldbErr wraps errors so that the backend package can recognize them
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func wrapLeveldbErr(err error) error {
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if err == leveldb.ErrClosed {
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return &errClosed{}
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}
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if err == leveldb.ErrNotFound {
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return &errNotFound{}
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switch err {
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case leveldb.ErrClosed:
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return errClosed
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case leveldb.ErrNotFound:
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return errNotFound
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}
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return err
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}
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