At a high level, this is what I've done and why:
- I'm moving the protobuf generation for the `protocol`, `discovery` and
`db` packages to the modern alternatives, and using `buf` to generate
because it's nice and simple.
- After trying various approaches on how to integrate the new types with
the existing code, I opted for splitting off our own data model types
from the on-the-wire generated types. This means we can have a
`FileInfo` type with nicer ergonomics and lots of methods, while the
protobuf generated type stays clean and close to the wire protocol. It
does mean copying between the two when required, which certainly adds a
small amount of inefficiency. If we want to walk this back in the future
and use the raw generated type throughout, that's possible, this however
makes the refactor smaller (!) as it doesn't change everything about the
type for everyone at the same time.
- I have simply removed in cold blood a significant number of old
database migrations. These depended on previous generations of generated
messages of various kinds and were annoying to support in the new
fashion. The oldest supported database version now is the one from
Syncthing 1.9.0 from Sep 7, 2020.
- I changed config structs to be regular manually defined structs.
For the sake of discussion, some things I tried that turned out not to
work...
### Embedding / wrapping
Embedding the protobuf generated structs in our existing types as a data
container and keeping our methods and stuff:
```
package protocol
type FileInfo struct {
*generated.FileInfo
}
```
This generates a lot of problems because the internal shape of the
generated struct is quite different (different names, different types,
more pointers), because initializing it doesn't work like you'd expect
(i.e., you end up with an embedded nil pointer and a panic), and because
the types of child types don't get wrapped. That is, even if we also
have a similar wrapper around a `Vector`, that's not the type you get
when accessing `someFileInfo.Version`, you get the `*generated.Vector`
that doesn't have methods, etc.
### Aliasing
```
package protocol
type FileInfo = generated.FileInfo
```
Doesn't help because you can't attach methods to it, plus all the above.
### Generating the types into the target package like we do now and
attaching methods
This fails because of the different shape of the generated type (as in
the embedding case above) plus the generated struct already has a bunch
of methods that we can't necessarily override properly (like `String()`
and a bunch of getters).
### Methods to functions
I considered just moving all the methods we attach to functions in a
specific package, so that for example
```
package protocol
func (f FileInfo) Equal(other FileInfo) bool
```
would become
```
package fileinfos
func Equal(a, b *generated.FileInfo) bool
```
and this would mostly work, but becomes quite verbose and cumbersome,
and somewhat limits discoverability (you can't see what methods are
available on the type in auto completions, etc). In the end I did this
in some cases, like in the database layer where a lot of things like
`func (fv *FileVersion) IsEmpty() bool` becomes `func fvIsEmpty(fv
*generated.FileVersion)` because they were anyway just internal methods.
Fixes#8247
This is a refactor of the protocol/model interface to take the actual
message as the parameter, instead of the broken-out fields:
```diff
type Model interface {
// An index was received from the peer device
- Index(conn Connection, folder string, files []FileInfo) error
+ Index(conn Connection, idx *Index) error
// An index update was received from the peer device
- IndexUpdate(conn Connection, folder string, files []FileInfo) error
+ IndexUpdate(conn Connection, idxUp *IndexUpdate) error
// A request was made by the peer device
- Request(conn Connection, folder, name string, blockNo, size int32, offset int64, hash []byte, weakHash uint32, fromTemporary bool) (RequestResponse, error)
+ Request(conn Connection, req *Request) (RequestResponse, error)
// A cluster configuration message was received
- ClusterConfig(conn Connection, config ClusterConfig) error
+ ClusterConfig(conn Connection, config *ClusterConfig) error
// The peer device closed the connection or an error occurred
Closed(conn Connection, err error)
// The peer device sent progress updates for the files it is currently downloading
- DownloadProgress(conn Connection, folder string, updates []FileDownloadProgressUpdate) error
+ DownloadProgress(conn Connection, p *DownloadProgress) error
}
```
(and changing the `ClusterConfig` to `*ClusterConfig` for symmetry;
we'll be forced to use all pointers everywhere at some point anyway...)
The reason for this is that I have another thing cooking which is a
small troubleshooting change to check index consistency during transfer.
This required adding a field or two to the index/indexupdate messages,
and plumbing the extra parameters in umpteen changes is almost as big a
diff as this is. I figured let's do it once and avoid having to do that
in the future again...
The rest of the diff falls out of the change above, much of it being in
test code where we run these methods manually...
### Purpose
This PR changes behaviour of syncthing related to `receive-only`
folders, which I believe to be a bug since I wouldn't expect the current
behaviour. With the current syncthing codebase, a file of a
`receive-only` folder that is only modified locally can cause the
creation of a `.sync-conflict` file.
### Testing
Consider this szenario: Setup two paired clients that sync a folder with
a given file (e.g. `Test.txt`). One of the clients configures the folder
to be `receive-only`. Now, change the contents of the file for the
receive-only client **_twice_**.
With the current syncthing codebase, this leads to the creation of a
`.sync-conflict` file that contains the modified contents, while the
regular `Test.txt` file is reset to the cluster's provided contents.
This is due to a `protocol.FileInfo#ShouldConflict` check, that is
succeeding on the locally modified file.
This PR changes this behaviour to not reset the file and not cause the
creation of a `.sync-conflict`. Instead, the second content update is
treated the same as the first content update.
This PR also contains a test that fails on the current codebase and
succeeds with the changes introduced in this PR.
### Screenshots
This is not a GUI change
### Documentation
This is not a user visible change.
## Authorship
Your name and email will be added automatically to the AUTHORS file
based on the commit metadata.
#### Thanks to all the syncthing folks for this awesome piece of
software!
Cleanup after #9275.
This renames `fmut` -> `mut`, removes the deadlock detector and
associated plumbing, renames some things from `...PRLocked` to
`...RLocked` and similar, and updates comments.
Apart from the removal of the deadlock detection machinery, no
functional code changes... i.e. almost 100% diff noise, have fun
reviewing.
This adds the ability to have multiple concurrent connections to a single device. This is primarily useful when the network has multiple physical links for aggregated bandwidth. A single connection will never see a higher rate than a single link can give, but multiple connections are load-balanced over multiple links.
It is also incidentally useful for older multi-core CPUs, where bandwidth could be limited by the TLS performance of a single CPU core -- using multiple connections achieves concurrency in the required crypto calculations...
Co-authored-by: Simon Frei <freisim93@gmail.com>
Co-authored-by: tomasz1986 <twilczynski@naver.com>
Co-authored-by: bt90 <btom1990@googlemail.com>
Instead of separately tracking the token.
Also changes serviceMap to have a channel version of RemoveAndWait, so
that it's possible to do the removal under a lock but wait outside of
the lock. And changed where we do that in connection close, reversing
the change that happened when I added the serviceMap in 40b3b9ad1.
This fixes various test issues with Go 1.20.
- Most tests rewritten to use fakefs where possible
- Some tests that were already skipped, or dubious (invasive,
unmaintainable, unclear what they even tested) have been removed
- Some actual code rewritten to better support testing in fakefs
Co-authored-by: Eric P <eric@kastelo.net>
During some other work I discovered these tests weren't great, so I've
rewritten them to be a little better. The real changes here are:
- Don't play games with not starting the folder and such, and don't
construct a fake folder instance -- just use the one the model has. The
folder starts and scans but the folder contents are empty at this point
so that's fine.
- Use a fakefs instead of a temp dir.
- To support the above, implement a fakefs option `?content=true` to
make the fakefs actually retain written content. Use sparingly,
obviously, but it means the fakefs can usually be used instead of an
on disk real directory.
This PR does two things, because one lead to the other:
- Move the leveldb specific stuff into a small "backend" package that
defines a backend interface and the leveldb implementation. This allows,
potentially, in the future, switching the db implementation so another
KV store should we wish to do so.
- Add proper error handling all along the way. The db and backend
packages are now errcheck clean. However, I drew the line at modifying
the FileSet API in order to keep this manageable and not continue
refactoring all of the rest of Syncthing. As such, the FileSet methods
still panic on database errors, except for the "database is closed"
error which is instead handled by silently returning as quickly as
possible, with the assumption that we're anyway "on the way out".
* lib/fs, lib/model: Improve filesystem operations during tests (fixes#5422)
Introduces MustFilesystem that panics on errors and should be used for operations
during testing which must never fail.
Create temporary directories outside of testdata.
* don't do a filesystem, just a wrapper around os for testing
* fix copyright
Adds a receive only folder type that does not send changes, and where the user can optionally revert local changes. Also changes some of the icons to make the three folder types distinguishable.