* lib/model: Remove bogus fields from connections API endpoint.
Switch the returned data type for the /rest/system/connections element
"total" to use only the Statistics struct. The other fields of the
ConnectionInfo struct are not populated and misleading.
* Lowercase JSON field names.
* lib/model: Get rid of ConnectionInfo.MarshalJSON().
It was missing the StartedAt field from the embedded Statistics
struct. Just lowercasing the JSON attribute names can be done just as
easily with annotations.
* lib/model: Remove bogus startedAt field from totals.
Instead of using the Statistics type with one field empty, just switch
to a free-form map with the three needed fields.
Like Windows and Mac, Android is also an interactive operating system.
On top of that, it usually runs on much slower hardware than the other
two. Because of that, it makes sense to limit the number of hashes used
by default there too.
Signed-off-by: Tomasz Wilczyński <twilczynski@naver.com>
This truncates times meant for API consumption to second precision,
where fractions won't typically matter or add any value. Exception to
this is timestamps on logs and events, and of course I'm not touching
things like file metadata.
I'm not 100% certain this is an exhaustive change, but it's the things I
found by grepping and following the breadcrumbs from lib/api...
I also considered general-but-ugly solutions, like having the API
serializer itself do reflection magic or even regexps on returned
objects, but decided against it because aurgh...
An untrusted device will receive padded info for small blocks, and hence
sometimes request a larger block than actually exists on disk.
Previously we let this pass because we didn't have a hash to compare to
in that case and we ignored the EOF error based on that.
Now the untrusted device does pass an encrypted hash that we decrypt and
verify. This means we can't check for len(hash)==0 any more, but on the
other hand we do have a valid hash we can apply to the data we actually
read. If it matches then we don't need to worry about the read
supposedly being a bit short.
* lib/db: Add ExpirePendingFolders().
Use-case is to drop any no-longer-pending folders for a specific
device when parsing its ClusterConfig message where previously offered
folders are not mentioned any more.
The timestamp in ObservedFolder is stored with only second precision,
so round to seconds here as well. This allows calling the function
within the same second of adding or updating entries.
* lib/model: Weed out pending folders when receiving ClusterConfig.
Filter the entries by timestamp, which must be newer than or equal to
the reception time of the ClusterConfig. For just mentioned ones,
this assumption will hold as AddOrUpdatePendingFolder() updates the
timestamp.
* lib/model, gui: Notify when one or more pending folders expired.
Introduce new event type FolderOfferCancelled and use it to trigger a
complete refreshCluster() cycle. Listing individual entries would be
much more code and probably just as much work to answer the API
request.
* lib/model: Add comment and rename ExpirePendingFolders().
* lib/events: Rename FolderOfferCancelled to ClusterPendingChanged.
* lib/model: Reuse ClusterPendingChanged event for cleanPending()
Changing the config does not necessarily mean that the
/resut/cluster/pending endpoints need to be refreshed, but only if
something was actually removed. Detect this and indicate it through
the ClusterPendingChanged event, which is already hooked up to requery
respective endpoints within the GUI.
No more need for a separate refreshCluster() in reaction to
ConfigSaved event or calling refreshConfig().
* lib/model: Gofmt.
* lib/db: Warn instead of info log for failed removal.
* gui: Fix pending notifications not loading on GUI start.
* lib/db: Use short device ID in log message.
* lib/db: Return list of expired folder IDs after deleting them.
* lib/model: Refactor Pending...Changed events.
* lib/model: Adjust format of removed pending folders enumeration.
Use an array of objects with device / folder ID properties, matching
the other places where it's used.
* lib/db: Drop invalid entries in RemovePendingFoldersBeforeTime().
* lib/model: Gofmt.
My local gofmt did not complain here, strangely...
* gui: Handle PendingDevicesChanged event.
Even though it currently only holds one device at a time, wrap the
contents in an array under the "added" property name.
* lib/model: Fix null values in PendingFoldersChanged removed member.
* gui: Handle PendingFoldersChanged event.
* lib/model: Simplify construction of expiredPendingList.
* lib/model: Reduce code duplication in cleanPending().
Use goto and a label for the common parts of calling the DB removal
function and building the event data part.
* lib/events, gui: Mark ...Rejected events deprecated.
Extend comments explaining the conditions when the replacement event
types are emitted.
* lib/model: Wrap removed devices in array of objects as well.
* lib/db: Use iter.Value() instead of needless db.Get(iter.Key())
* lib/db: Add comment explaining RemovePendingFoldersBeforeTime().
* lib/model: Rename fields folderID and deviceID in event data.
* lib/db: Only list actually expired IDs as removed.
Skip entries where Delete() failed as well as invalid entries that got
removed automatically.
* lib/model: Gofmt
This splits the ignore getting to two methods, one that loads from disk
(the old one) and one that just returns whatever is already loaded (the
new one). The folder summary service which is just interested in stats
now uses the latter method. This means that it, and API calls that call
it, does not get blocked by folder I/O.
This adds two new configuration options:
// The number of connections at which we stop trying to connect to more
// devices, zero meaning no limit. Does not affect incoming connections.
ConnectionLimitEnough int
// The maximum number of connections which we will allow in total, zero
// meaning no limit. Affects incoming connections and prevents
// attempting outgoing connections.
ConnectionLimitMax int
These can be used to limit the number of concurrent connections in
various ways.
This adds a statistic to track the last connection duration per device.
It isn't used for much in this PR, but it's available for #7223 to use
in deciding how to order device connection attempts (deprioritizing
devices that just dropped our connection the last time).
We created a new fileset before stopping the folder during restart. When
we create that fileset it loads the current metadata and sequence
numbers from the database. But the folder may have time to update those
before stopping, leaving the new fileset with bad data.
This would cause wrong accounting (forgotten files) and potentially
sequence reuse causing files not sent to other devices.
This change reuses the fileset on restart, skipping the issue entirely.
It also moves the creation of the fileset back under the lock so there
should be no chance of concurrency issues here.
The FileSet.Drop operation in there needs to potentially update a whole lot of global lists, which can take a while (longer than the deadlock interval apparently)
* Fix ui, hide report date
* Undo Goland madness
* UR now web scale
* Fix migration
* Fix marshaling, force tick on start
* Fix tests
* Darwin build
* Split "all" build target, add package name as a tag
* Remove pq and sql dep from syncthing, split build targets
* Empty line
* Revert "Empty line"
This reverts commit f74af2b067dadda8a343714123512bd545a643c3.
* Revert "Remove pq and sql dep from syncthing, split build targets"
This reverts commit 8fc295ad007c5bb7886c557f492dacf51be307ad.
* Revert "Split "all" build target, add package name as a tag"
This reverts commit f4dc88995106d2b06042f30bea781a0feb08e55f.
* Normalise contract types
* Fix build add more logging
This changes the error handling in loading ignores slightly:
- There is a new ParseError type that is returned as the error
(somewhere in the chain) when the problem was not an I/O error loading
the file, but some issue with the contents.
- If the file was read successfully but not parsed successfully we still
return the lines read (in addition to nil patterns and a ParseError).
- In the API, if the error IsParseError then we return a successful
HTTP response with the lines and the actual error included in the JSON
object.
- In the GUI, as long as the HTTP call to load the ignores was
successful we can edit the ignores. If there was an error we show this
as a validation error on the dialog.
Also some cleanup on the Javascript side as it for some reason used
jQuery instead of Angular for this editor...
Group the global list of files by version, instead of having one flat list for all devices. This removes lots of duplicate protocol.Vectors.
Co-authored-by: Jakob Borg <jakob@kastelo.net>
This adds indirection of large version vectors in the same manner as we
already to block lists. The effect is the same: less duplicated data in
some situations.
To mitigate the impact for when this indirection
wouldn't be needed I've added an indirection cutoff for both blocks and
the new version vector stuff: we don't do the indirection at all for
small block lists or small version vectors, instead storing it directly
like we used to do. This is faster for small files and small setups.