This slightly changes the interface used for committing configuration
changes. The two parts are now:
- VerifyConfiguration, which runs synchronously and locked, and can
abort the config change. These callbacks shouldn't *do* anything
apart from looking at the config changes and saying yes or no. No
change from previously.
- CommitConfiguration, which runs asynchronously (one goroutine per
call) *after* replacing the config and releasing any locks. Returning
false from these methods sets the "requires restart" flag, which now
lives in the config.Wrapper.
This should be deadlock free as the CommitConfiguration calls can take
as long as they like and can wait for locks to be released when they
need to tweak things. I think this should be safe compared to before as
the CommitConfiguration calls were always made from a random background
goroutine (typically one from the HTTP server), so it was always
concurrent with everything else anyway.
Hence the CommitResponse type is gone, instead you get an error back on
verification failure only, and need to explicitly check
w.RequiresRestart() afterwards if you care.
As an added bonus this fixes a bug where we would reset the "requires
restart" indicator if a config that did not require restart was saved,
even if we already were in the requires-restart state.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3386
1. Removes separate relay lists and relay clients/services, just makes it a listen address
2. Easier plugging-in of other transports
3. Allows "hot" disabling and enabling NAT services
4. Allows "hot" listen address changes
5. Changes listen address list with a preferable "default" value just like for discovery
6. Debounces global discovery announcements as external addresses change (which it might alot upon starting)
7. Stops this whole "pick other peers relay by latency". This information is no longer available,
but I don't think it matters as most of the time other peer only has one relay.
8. Rename ListenAddress to ListenAddresses, as well as in javascript land.
9. Stop serializing deprecated values to JSON
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/2982
This implements a new debug/trace infrastructure based on a slightly
hacked up logger. Instead of the traditional "if debug { ... }" I've
rewritten the logger to have no-op Debugln and Debugf, unless debugging
has been enabled for a given "facility". The "facility" is just a
string, typically a package name.
This will be slightly slower than before; but not that much as it's
mostly a function call that returns immediately. For the cases where it
matters (the Debugln takes a hex.Dump() of something for example, and
it's not in a very occasional "if err != nil" branch) there is an
l.ShouldDebug(facility) that is fast enough to be used like the old "if
debug".
The point of all this is that we can now toggle debugging for the
various packages on and off at runtime. There's a new method
/rest/system/debug that can be POSTed a set of facilities to enable and
disable debug for, or GET from to get a list of facilities with
descriptions and their current debug status.
Similarly a /rest/system/log?since=... can grab the latest log entries,
up to 250 of them (hardcoded constant in main.go) plus the initial few.
Not implemented in this commit (but planned) is a simple debug GUI
available on /debug that shows the current log in an easily pasteable
format and has checkboxes to enable the various debug facilities.
The debug instructions to a user then becomes "visit this URL, check
these boxes, reproduce your problem, copy and paste the log". The actual
log viewer on the hypothetical /debug URL can poll regularly for new log
entries and this bypass the 250 line limit.
The existing STTRACE=foo variable is still obeyed and just sets the
start state of the system.