This contains the following behavioral changes:
- Duplicate folder IDs is now fatal during startup
- Invalid folder flags in the ClusterConfig is fatal for the connection
(this will go away soon with the proto changes, as we won't have any
unknown flags any more then)
- Empty path is a folder error reported at runtime
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3370
The various path cleaning operations done in in cleanedPath() removes
it, so we make sure it's added again at the end. This makes adding the
slash in prepare() unnecessary, but keep it anyway for display purposes
(people looking at the config).
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3342
The intention for this package is to provide a combination of the
security of crypto/rand and the convenience of math/rand. It should be
the first choice of random data unless ultimate performance is required
and the usage is provably irrelevant from a security standpoint.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3186
The VersioningConfig change is because it defaults to nil but gets
deserialized to map[string]string{}. Now prepare() enforces a single
representation of the empty map.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3065
Because json.NewDecoder(r).Decode(&v) doesn't necessarily consume all
data on the reader, that means an HTTP connection can't be reused. We
don't do a lot of HTTP traffic where we read JSON responses, but the
discovery is one such place. The other two are for POSTs from the GUI,
where it's not exactly critical but still nice if the connection still
can be keep-alive'd after the request as well.
Also ensure that we call req.Body.Close() for clarity, even though this
should by all accounts not really be necessary.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3050
1. Removes separate relay lists and relay clients/services, just makes it a listen address
2. Easier plugging-in of other transports
3. Allows "hot" disabling and enabling NAT services
4. Allows "hot" listen address changes
5. Changes listen address list with a preferable "default" value just like for discovery
6. Debounces global discovery announcements as external addresses change (which it might alot upon starting)
7. Stops this whole "pick other peers relay by latency". This information is no longer available,
but I don't think it matters as most of the time other peer only has one relay.
8. Rename ListenAddress to ListenAddresses, as well as in javascript land.
9. Stop serializing deprecated values to JSON
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/2982
Also fixes what I think migh thave been a bug where we did not use the
proxy for usage reports. And removes the BuildEnv field that we don't
need any more.
We're going to need the db.Instance to keep some state, and for that to
work we need the same one passed around everywhere. Hence this moves the
leveldb-specific file opening stuff into the db package and exports the
dbInstance type.
Just incase we want to show some stats in the future, such as a Geo-IP based map of where relays are, their dot size being proportional to global rate limits,
together with potentially how much data in total has been transferred, and how many sessions there by crawling relay status pages etc ;)
This implements a new debug/trace infrastructure based on a slightly
hacked up logger. Instead of the traditional "if debug { ... }" I've
rewritten the logger to have no-op Debugln and Debugf, unless debugging
has been enabled for a given "facility". The "facility" is just a
string, typically a package name.
This will be slightly slower than before; but not that much as it's
mostly a function call that returns immediately. For the cases where it
matters (the Debugln takes a hex.Dump() of something for example, and
it's not in a very occasional "if err != nil" branch) there is an
l.ShouldDebug(facility) that is fast enough to be used like the old "if
debug".
The point of all this is that we can now toggle debugging for the
various packages on and off at runtime. There's a new method
/rest/system/debug that can be POSTed a set of facilities to enable and
disable debug for, or GET from to get a list of facilities with
descriptions and their current debug status.
Similarly a /rest/system/log?since=... can grab the latest log entries,
up to 250 of them (hardcoded constant in main.go) plus the initial few.
Not implemented in this commit (but planned) is a simple debug GUI
available on /debug that shows the current log in an easily pasteable
format and has checkboxes to enable the various debug facilities.
The debug instructions to a user then becomes "visit this URL, check
these boxes, reproduce your problem, copy and paste the log". The actual
log viewer on the hypothetical /debug URL can poll regularly for new log
entries and this bypass the 250 line limit.
The existing STTRACE=foo variable is still obeyed and just sets the
start state of the system.
1. Change listen addresses to URIs
2. Break out connectionSvc to support listeners and dialers based on schema
3. Add relay announcement and lookups part of discovery service
The number of copiers and pullers is set to default at config loading
time, but the new folder configuration doesn't pass through config
loading so we start up with 0 copiers and 0 pullers and hence get stuck.
I moved the default handling to the puller itself instead. I think this
way is also cleaner as we get to keep the 0 in the config and the puller
gets to decide the defaults on it's own.