This adds a thin type that holds the state associated with the
leveldb.DB, leaving the huge Instance type more or less stateless. Also
moves some keying stuff into the DB package so that other packages need
not know the keying specifics.
(This does not, yet, fix the cmd/stindex program, in order to keep the
diff size down. Hence the keying constants are still exported.)
The problem here is that we would update the sequence index before
updating the FileInfos, which would result in a high sequence number
pointing to a low-sequence FileInfo. The index sender would pick up the
high sequence number, send the old file, and think everything was good.
On the receiving side the old file is a no-op and ignored. The file
remains out of sync until another update for it happens.
This fixes that by correcting the order of operations in the database
update: first we remove old sequence index entries, then we update the
FileInfos (which now don't have anything pointing to them) and then we
add the sequence indexes (which the index sender can see).
The other option is to add "proper" transactions where required at the
database layer. I actually have a branch for that, but it's literally
thousands of lines of diff and I'm putting that off for another day as
this solves the problem...
Adds a receive only folder type that does not send changes, and where the user can optionally revert local changes. Also changes some of the icons to make the three folder types distinguishable.
We have the invalid bit to indicate that a file isn't good. That's enough for remote devices. For ourselves, it would be good to know sometimes why the file isn't good - because it's an unsupported type, because it matches an ignore pattern, or because we detected the data is bad and we need to rescan it.
Or, and this is the main future reason for the PR, because it's a change detected on a receive only device. We will want something like the invalid flag for those changes, but marking them as invalid today means the scanner will rehash them. Hence something more fine grained is required.
This introduces a LocalFlags fields to the FileInfo where we can stash things that we care about locally. For example,
FlagLocalUnsupported = 1 << 0 // The kind is unsupported, e.g. symlinks on Windows
FlagLocalIgnored = 1 << 1 // Matches local ignore patterns
FlagLocalMustRescan = 1 << 2 // Doesn't match content on disk, must be rechecked fully
The LocalFlags fields isn't sent over the wire; instead the Invalid attribute is calculated based on the flags at index sending time. It's on the FileInfo anyway because that's what we serialize to database etc.
The actual Invalid flag should after this just be considered when building the global state and figuring out availability for remote devices. It is not used for local file index entries.
To optimize WithNeed, which is called for the local device whenever an index
update is received. No tracking for remote devices to conserve db space, as
WithNeed is only queried for completion.
Instead of walking and unmarshalling the entire db and sorting the resulting
file infos by sequence, add store device keys by sequence number in the
database. Thus only the required file infos need be unmarshalled and are already
sorted by index.
Unignored files are marked as conflicting while scanning, which is then resolved
in the subsequent pull. Automatically reconciles needed items on send-only
folders, if they do not actually differ except for internal metadata.
When scanner.Walk detects a change, it now returns the new file info as well as the old file info. It also finds deleted and ignored files while scanning.
Also directory deletions are now always committed to db after their children to prevent temporary failure on remote due to non-empty directory.
This keeps the data we need about sequence numbers and object counts
persistently in the database. The sizeTracker is expanded into a
metadataTracker than handled multiple folders, and the Counts struct is
made protobuf serializable. It gains a Sequence field to assist in
tracking that as well, and a collection of Counts become a CountsSet
(for serialization purposes).
The initial database scan is also a consistency check of the global
entries. This shouldn't strictly be necessary. Nonetheless I added a
created timestamp to the metadata and set a variable to compare against
that. When the time since the metadata creation is old enough, we drop
the metadata and rebuild from scratch like we used to, while also
consistency checking.
A new environment variable STCHECKDBEVERY can override this interval,
and for example be set to zero to force the check immediately.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4547
LGTM: imsodin
This removes a significant, complex chunk of database code. The
"replace" operation walked both the old and new in lockstep and made the
relevant changes to make the new situation correct. But since delta
indexes we pretty much never need this - we just used replace to drop
the existing data and start over.
This makes that explicit and removes the complexity.
(This is one of those things that would be annoying to make case
insensitive, while the actual "drop and then insert" that we do is
easier.)
This is fairly well unit tested...
The one change to the tests is to cover the fact that previously replace
with something identical didn't bump the sequence number, while
obviously removing everything and re-inserting does. This is not
behavior we depend on anywhere.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4500
LGTM: imsodin, AudriusButkevicius
One more step on the path of the great refactoring. Touches rwfolder a
little bit since it uses the Lstat from fs as well, but mostly this is
just on the scanner as rwfolder is scheduled for a later refactor.
There are a couple of usages of fs.DefaultFilesystem that will in the
end become a filesystem injected from the top, but that comes later.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4070
LGTM: AudriusButkevicius, imsodin
Furthermore:
1. Cleans configs received, migrates them as we receive them.
2. Clears indexes of devices we no longer share the folder with
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3478
The previous commit loosened the locking around database updates.
Apparently that was not fine - what happens is that parallell updates
to the same file for different devices stomp on each others updates to
the global index, leaving it missing one of the two devices.
This changes the BEP protocol to use protocol buffer serialization
instead of XDR, and therefore also the database format. The local
discovery protocol is also updated to be protocol buffer format.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3276
LGTM: AudriusButkevicius
We're going to need the db.Instance to keep some state, and for that to
work we need the same one passed around everywhere. Hence this moves the
leveldb-specific file opening stuff into the db package and exports the
dbInstance type.
This implements a new debug/trace infrastructure based on a slightly
hacked up logger. Instead of the traditional "if debug { ... }" I've
rewritten the logger to have no-op Debugln and Debugf, unless debugging
has been enabled for a given "facility". The "facility" is just a
string, typically a package name.
This will be slightly slower than before; but not that much as it's
mostly a function call that returns immediately. For the cases where it
matters (the Debugln takes a hex.Dump() of something for example, and
it's not in a very occasional "if err != nil" branch) there is an
l.ShouldDebug(facility) that is fast enough to be used like the old "if
debug".
The point of all this is that we can now toggle debugging for the
various packages on and off at runtime. There's a new method
/rest/system/debug that can be POSTed a set of facilities to enable and
disable debug for, or GET from to get a list of facilities with
descriptions and their current debug status.
Similarly a /rest/system/log?since=... can grab the latest log entries,
up to 250 of them (hardcoded constant in main.go) plus the initial few.
Not implemented in this commit (but planned) is a simple debug GUI
available on /debug that shows the current log in an easily pasteable
format and has checkboxes to enable the various debug facilities.
The debug instructions to a user then becomes "visit this URL, check
these boxes, reproduce your problem, copy and paste the log". The actual
log viewer on the hypothetical /debug URL can poll regularly for new log
entries and this bypass the 250 line limit.
The existing STTRACE=foo variable is still obeyed and just sets the
start state of the system.