I don't really understand under what circumstances, but sometimes these
calls panic with a "panic: counter cannot decrease in value" because the
value passed to Add() was negative.
Currently, the UI is always blocked from modifications when changes are
being saved, even if the save process takes very little time. This leads
to a situation where showing and closing the blocking modal can take
more time than is actually required to perform the whole operation. The
modal opening and closing very quickly can also cause the screen to
flash for a brief moment, leading to visual discomfort.
Because of this, wait for at least 200 ms and only show the blocking
modal if the changes have not been saved until then yet. The value of
200 ms is loosely based on [1] which states that 'a delay of 0.2–1.0
seconds does mean that users notice the delay and thus feel the computer
is "working" on the command, as opposed to having the command be a
direct effect of the users' actions.' Additionally, the delay must not
be too long, because the main purpose of the blocking modal is to
prevent the user from making further changes, and a longer delay would
possibly allow to do so in that brief amount of time as long as the user
is quick enough with their input.
[1] https://nngroup.com/articles/response-times-3-important-limits
Signed-off-by: Tomasz Wilczyński <twilczynski@naver.com>
In principle a connection can close while it's in progress with
starting, and then it's undefined if we wait for goroutines to exit etc.
With this change, we will wait for start to complete before starting to
stop everything.
gui: Remove unused hard-coded styles from globalChangesModalView modal
Currently, the globalChangesModalView modal has hardcoded th and td
styles. However, they are not even used in the modal itself, because
Bootstrap overrides them with its own styles for these elements in the
same modal. Yet, when hard-coded like that, these styles can conflict
with other table elements in the GUI. Thus, remove them completely.
Signed-off-by: Tomasz Wilczyński <twilczynski@naver.com>
This adds the ability to have multiple concurrent connections to a single device. This is primarily useful when the network has multiple physical links for aggregated bandwidth. A single connection will never see a higher rate than a single link can give, but multiple connections are load-balanced over multiple links.
It is also incidentally useful for older multi-core CPUs, where bandwidth could be limited by the TLS performance of a single CPU core -- using multiple connections achieves concurrency in the required crypto calculations...
Co-authored-by: Simon Frei <freisim93@gmail.com>
Co-authored-by: tomasz1986 <twilczynski@naver.com>
Co-authored-by: bt90 <btom1990@googlemail.com>
Instead of separately tracking the token.
Also changes serviceMap to have a channel version of RemoveAndWait, so
that it's possible to do the removal under a lock but wait outside of
the lock. And changed where we do that in connection close, reversing
the change that happened when I added the serviceMap in 40b3b9ad1.
Currently, some of the information for folders and devices displayed in
the GUI relies on arbitrary values that come pre-set as defaults on a
fresh Syncthing installation, i.e. if the value matches the default, it
is hidden, and if does not, then it is displayed.
With this change, the GUI always displays all information regardless
of their value, making the overall experience more consistent and
predictable.
Signed-off-by: Tomasz Wilczyński <twilczynski@naver.com>
Currently, different icons are used for File Versioning when displayed
in the unfolded folder info in the main part of the GUI, and the icon
used in the Edit Folder modal. This changes the main GUI icon to match
the icon used in the modal.
Signed-off-by: Tomasz Wilczyński <twilczynski@naver.com>
The Logs icon was changed in [1] in the header, however the icon used in
the modal was left out. This changes it, so that the header and the
modal icons match.
[1] 2abba1dfb0
Signed-off-by: Tomasz Wilczyński <twilczynski@naver.com>
Summarize platforms that fail to build, without overloading the build
log with errors that we anyway ignore. (Currently freebsd/riscv64 fails
to build.)
* gui: Remove footer and move links to header (fixes#5607)
Currently, the footer is always present and takes space at the bottom of
the GUI. However, the links listed there are not part of everyday user
interaction, and as such, they unnecessarily clutter the page, reducing
the usable screen space. Thus, transform the current Help link in the
header into a Help dropdown menu, and move the links from the footer
into it.
Also apply the following tweaks:
1. Move the About dialog from Actions to Help.
2. Add an Introduction (to the GUI) link to Help.
3. Change the Support icon from a question mark to a group of people.
4. Change the Changelog and About icons to a filled version to match the
other icons better.
5. Use a source code icon for Source Code instead of a wrench icon, and
move the wrench icon to Logs. This is done to prevent Changelog and
Logs from using the same icon.
6. Update all dropdown icons' Fork Awesome styles to "fa fa-fw <icon>".
Signed-off-by: Tomasz Wilczyński <twilczynski@naver.com>
* a few more Fork Awesome style updates
---------
Signed-off-by: Tomasz Wilczyński <twilczynski@naver.com>
The CSS method to select device IDs on click was added in [1]. However,
it was later mistakenly overwritten by [2]. This commit fixes the
regression and also applies the same behaviour to the Edit Device modal
which was omitted in the original commit.
[1] 5baf5fedb5
[2] 5e384c9185
Signed-off-by: Tomasz Wilczyński <twilczynski@naver.com>
By creating the http.Transport and tls.Configuration ourselves we
override some default behavior and end up with a client that speaks only
HTTP/1.1.
This adds a call to http.ConfigureTransport to do the relevant magic to
enable HTTP/2.
Also tweaks the keepalive settings to be a little kinder to the
server(s).
The allowed IPv4 ranges are the same as before. But we now also accept IPv6 addresses in the ULA range FC00::/7. These addresses don't require an interface identifier and are roughly equivalent to the IPv4 private ranges.
Typical usecases:
VPN interface IPs: Wireguard, OpenVPN, Tailscale, ...
fixed IPv6 LAN addressing while the provider assigns a dynamic prefix. e.g used by pihole
https://cs.opensource.google/go/go/+/refs/tags/go1.21.0:src/net/ip.go;l=146