At a high level, this is what I've done and why:
- I'm moving the protobuf generation for the `protocol`, `discovery` and
`db` packages to the modern alternatives, and using `buf` to generate
because it's nice and simple.
- After trying various approaches on how to integrate the new types with
the existing code, I opted for splitting off our own data model types
from the on-the-wire generated types. This means we can have a
`FileInfo` type with nicer ergonomics and lots of methods, while the
protobuf generated type stays clean and close to the wire protocol. It
does mean copying between the two when required, which certainly adds a
small amount of inefficiency. If we want to walk this back in the future
and use the raw generated type throughout, that's possible, this however
makes the refactor smaller (!) as it doesn't change everything about the
type for everyone at the same time.
- I have simply removed in cold blood a significant number of old
database migrations. These depended on previous generations of generated
messages of various kinds and were annoying to support in the new
fashion. The oldest supported database version now is the one from
Syncthing 1.9.0 from Sep 7, 2020.
- I changed config structs to be regular manually defined structs.
For the sake of discussion, some things I tried that turned out not to
work...
### Embedding / wrapping
Embedding the protobuf generated structs in our existing types as a data
container and keeping our methods and stuff:
```
package protocol
type FileInfo struct {
*generated.FileInfo
}
```
This generates a lot of problems because the internal shape of the
generated struct is quite different (different names, different types,
more pointers), because initializing it doesn't work like you'd expect
(i.e., you end up with an embedded nil pointer and a panic), and because
the types of child types don't get wrapped. That is, even if we also
have a similar wrapper around a `Vector`, that's not the type you get
when accessing `someFileInfo.Version`, you get the `*generated.Vector`
that doesn't have methods, etc.
### Aliasing
```
package protocol
type FileInfo = generated.FileInfo
```
Doesn't help because you can't attach methods to it, plus all the above.
### Generating the types into the target package like we do now and
attaching methods
This fails because of the different shape of the generated type (as in
the embedding case above) plus the generated struct already has a bunch
of methods that we can't necessarily override properly (like `String()`
and a bunch of getters).
### Methods to functions
I considered just moving all the methods we attach to functions in a
specific package, so that for example
```
package protocol
func (f FileInfo) Equal(other FileInfo) bool
```
would become
```
package fileinfos
func Equal(a, b *generated.FileInfo) bool
```
and this would mostly work, but becomes quite verbose and cumbersome,
and somewhat limits discoverability (you can't see what methods are
available on the type in auto completions, etc). In the end I did this
in some cases, like in the database layer where a lot of things like
`func (fv *FileVersion) IsEmpty() bool` becomes `func fvIsEmpty(fv
*generated.FileVersion)` because they were anyway just internal methods.
Fixes#8247
The cleaning logic in util.go was used by Simple and Trashcan but only
really suited Trashcan since it works based on mtimes which Simple does
not use. The cleaning logic in util.go was moved to trashcan.go.
Staggered and Simple seemed to be able to benefit from the same base so
util.go now has the base for those two with an added parameter which
takes a function so it can still handle versioner-specific logic to
decide which files to clean up. Simple now also correctly cleans files
based on their time-stamp in the title together with a specific maximum
amount to keep. The Archive function in Simple.go was changed to get rid
of duplicated code.
Additionally the trashcan testcase which was used by Trashcan as well as
Simple was moved from versioner_test.go to trashcan_test.go to keep it
clean, there was no need to keep it in a separate test file
* lib/versioner: Reduce surface area
This is a refactor while I was anyway rooting around in the versioner.
Instead of exporting every possible implementation and the factory and
letting the caller do whatever, this now encapsulates all that and
exposes a New() that takes a config.VersioningConfiguration.
Given that and that we don't know (from the outside) how a versioner
works or what state it keeps, we now just construct it once per folder
and keep it around. Previously it was recreated for each restore
request.
* unparam
* wip
Prior to this, the following is possible:
- Create a symlink "foo -> /somewhere", it gets synced
- Delete "foo", it gets versioned
- Create "foo/bar", it gets synced
- Delete "foo/bar", it gets versioned in "/somewhere/bar"
With this change, versioners should never version symlinks.
These are no longer required with Go 1.7. Change made by removing the
functions, doing a global s/osutil.Remove/os.Remove/.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3514
Also fixes an issue where the discovery cache call would only return the
newest cache entry for a given device instead of the merged addresses
from all cache entries (which is more useful).
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3344
This implements a new debug/trace infrastructure based on a slightly
hacked up logger. Instead of the traditional "if debug { ... }" I've
rewritten the logger to have no-op Debugln and Debugf, unless debugging
has been enabled for a given "facility". The "facility" is just a
string, typically a package name.
This will be slightly slower than before; but not that much as it's
mostly a function call that returns immediately. For the cases where it
matters (the Debugln takes a hex.Dump() of something for example, and
it's not in a very occasional "if err != nil" branch) there is an
l.ShouldDebug(facility) that is fast enough to be used like the old "if
debug".
The point of all this is that we can now toggle debugging for the
various packages on and off at runtime. There's a new method
/rest/system/debug that can be POSTed a set of facilities to enable and
disable debug for, or GET from to get a list of facilities with
descriptions and their current debug status.
Similarly a /rest/system/log?since=... can grab the latest log entries,
up to 250 of them (hardcoded constant in main.go) plus the initial few.
Not implemented in this commit (but planned) is a simple debug GUI
available on /debug that shows the current log in an easily pasteable
format and has checkboxes to enable the various debug facilities.
The debug instructions to a user then becomes "visit this URL, check
these boxes, reproduce your problem, copy and paste the log". The actual
log viewer on the hypothetical /debug URL can poll regularly for new log
entries and this bypass the 250 line limit.
The existing STTRACE=foo variable is still obeyed and just sets the
start state of the system.