Also retain the interval over restarts by storing last GC time in the
database. This to make sure that GC eventually happens even if the
interval is configured to a long time (say, a month).
* lib/db: Deduplicate block lists in database (fixes#5898)
This moves the block list in the database out from being just a field on
the FileInfo to being an object of its own. When putting a FileInfo we
marshal the block list separately and store it keyed by the sha256 of
the marshalled block list. When getting, if we are not doing a
"truncated" get, we do an extra read and unmarshal for the block list.
Old block lists are cleared out by a periodic GC sweep. The alternative
would be to use refcounting, but:
- There is a larger risk of getting that wrong and either dropping a
block list in error or keeping them around forever.
- It's tricky with our current database, as we don't have dirty reads.
This means that if we update two FileInfos with identical block lists in
the same transaction we can't just do read/modify/write for the ref
counters as we wouldn't see our own first update. See above about
tracking this and risks about getting it wrong.
GC uses a bloom filter for keys to avoid heavy RAM usage. GC can't run
concurrently with FileInfo updates so there is a new lock around those
operation at the lowlevel.
The end result is a much more compact database, especially for setups
with many peers where files get duplicated many times.
This is per-key-class stats for a large database I'm currently working
with, under the current schema:
```
0x00: 9138161 items, 870876 KB keys + 7397482 KB data, 95 B + 809 B avg, 1637651 B max
0x01: 185656 items, 10388 KB keys + 1790909 KB data, 55 B + 9646 B avg, 924525 B max
0x02: 916890 items, 84795 KB keys + 3667 KB data, 92 B + 4 B avg, 192 B max
0x03: 384 items, 27 KB keys + 5 KB data, 72 B + 15 B avg, 87 B max
0x04: 1109 items, 17 KB keys + 17 KB data, 15 B + 15 B avg, 69 B max
0x06: 383 items, 3 KB keys + 0 KB data, 9 B + 2 B avg, 18 B max
0x07: 510 items, 4 KB keys + 12 KB data, 9 B + 24 B avg, 41 B max
0x08: 1349 items, 12 KB keys + 10 KB data, 9 B + 8 B avg, 17 B max
0x09: 194 items, 0 KB keys + 123 KB data, 5 B + 634 B avg, 11484 B max
0x0a: 3 items, 0 KB keys + 0 KB data, 14 B + 7 B avg, 30 B max
0x0b: 181836 items, 2363 KB keys + 10694 KB data, 13 B + 58 B avg, 173 B max
Total 10426475 items, 968490 KB keys + 9202925 KB data.
```
Note 7.4 GB of data in class 00, total size 9.2 GB. After running the
migration we get this instead:
```
0x00: 9138161 items, 870876 KB keys + 2611392 KB data, 95 B + 285 B avg, 4788 B max
0x01: 185656 items, 10388 KB keys + 1790909 KB data, 55 B + 9646 B avg, 924525 B max
0x02: 916890 items, 84795 KB keys + 3667 KB data, 92 B + 4 B avg, 192 B max
0x03: 384 items, 27 KB keys + 5 KB data, 72 B + 15 B avg, 87 B max
0x04: 1109 items, 17 KB keys + 17 KB data, 15 B + 15 B avg, 69 B max
0x06: 383 items, 3 KB keys + 0 KB data, 9 B + 2 B avg, 18 B max
0x07: 510 items, 4 KB keys + 12 KB data, 9 B + 24 B avg, 41 B max
0x09: 194 items, 0 KB keys + 123 KB data, 5 B + 634 B avg, 11484 B max
0x0a: 3 items, 0 KB keys + 0 KB data, 14 B + 17 B avg, 51 B max
0x0b: 181836 items, 2363 KB keys + 10694 KB data, 13 B + 58 B avg, 173 B max
0x0d: 44282 items, 1461 KB keys + 61081 KB data, 33 B + 1379 B avg, 1637399 B max
Total 10469408 items, 969939 KB keys + 4477905 KB data.
```
Class 00 is now down to 2.6 GB, with just 61 MB added in class 0d.
There will be some additional reads in some cases which theoretically
hurts performance, but this will be more than compensated for by smaller
writes and better compaction.
On my own home setup which just has three devices and a handful of
folders the difference is smaller in absolute numbers of course, but
still less than half the old size:
```
0x00: 297122 items, 20894 KB keys + 306860 KB data, 70 B + 1032 B avg, 103237 B max
0x01: 115299 items, 7738 KB keys + 17542 KB data, 67 B + 152 B avg, 419 B max
0x02: 1430537 items, 121223 KB keys + 5722 KB data, 84 B + 4 B avg, 253 B max
...
Total 1947412 items, 151268 KB keys + 337485 KB data.
```
to:
```
0x00: 297122 items, 20894 KB keys + 37038 KB data, 70 B + 124 B avg, 520 B max
0x01: 115299 items, 7738 KB keys + 17542 KB data, 67 B + 152 B avg, 419 B max
0x02: 1430537 items, 121223 KB keys + 5722 KB data, 84 B + 4 B avg, 253 B max
...
0x0d: 18041 items, 595 KB keys + 71964 KB data, 33 B + 3988 B avg, 101109 B max
Total 1965447 items, 151863 KB keys + 139628 KB data.
```
* wip
* wip
* wip
* wip
* lib/db, lib/protocol: Compact FileInfo and BlockInfo alignment
This fixes the following two lint warnings
FileInfo: struct of size 160 bytes could be of size 136 bytes
BlockInfo: struct of size 48 bytes could be of size 40 bytes
by reordering fields in alignment order (64 bit fields, then 32 bit
fields, then 16 bit fields (if any), then small ones). The end result is
a slightly less aesthetically pleasing struct field order, but since
these are the objects we often juggle in bulk and keep large queues of I
think it's worth it.
It's a micro optimization, but a cheap one.
As foretold by the prophecy, "once the database refactor is merged, then
shall appear a request to propagate errors from the store known
throughout the land as the NamedspacedKV, and it shall be good".
This PR does two things, because one lead to the other:
- Move the leveldb specific stuff into a small "backend" package that
defines a backend interface and the leveldb implementation. This allows,
potentially, in the future, switching the db implementation so another
KV store should we wish to do so.
- Add proper error handling all along the way. The db and backend
packages are now errcheck clean. However, I drew the line at modifying
the FileSet API in order to keep this manageable and not continue
refactoring all of the rest of Syncthing. As such, the FileSet methods
still panic on database errors, except for the "database is closed"
error which is instead handled by silently returning as quickly as
possible, with the assumption that we're anyway "on the way out".
This is the result of:
- Changing build.go to take the protobuf version from the modules
instead of hardcoded
- `go get github.com/gogo/protobuf@v1.3.0` to upgrade
- `go run build.go proto` to regenerate our code
This introduces a better set of defaults for large databases. I've
experimentally determined that it results in much better throughput in a
couple of scenarios with large databases, but I can't give any
guarantees the values are always optimal. They're probably no worse than
the defaults though.
This adds a set of magical environment variables that can be used to
tweak the database parameters. It's totally undocumented and not
intended to be a long term or supported thing.
It's ugly, but there is a backstory. I have a couple of large
installations where the database options are inefficient or otherwise
suboptimal (24/7 compaction going on and stuff like that). I don't
*know* the correct database parameters, nor yet the formula or method to
derive them by, so this requires experimentation. Experimentation needs
to happen partly in production, and rolling out new builds for every
tweak isn't practical. This provides override points for all reasonable
values, while not changing anything by default.
Ideally, at the end of such experimentation, we'll know which values are
relevant to change and in what manner, and can provide a more user
friendly knob to do so - or do it automatically based on the database
size.
Flush the batch when exceeding a certain size, instead of when reaching a number
of batched operations.
Move batch to lowlevel to be able to use it in NamespacedKV.
Increase the leveldb memory buffer from 4 to 16 MiB.
To do so the BlockMap struct has been removed. It behaves like any other prefixed
part of the database, but was not integrated in the recent keyer refactor. Now
the database is only flushed when files are in a consistent state.
There was a problem in iterating the sequence index that could result
in missing updates. The issue is that while the index was (correctly)
iterated in a snapshot, the actual file infos were read dirty outside of
the snapshot. This fixes this by doing the reads inside the snapshot,
and also updates a couple of other places that did the same thing more
or less harmfully (I didn't investigate).
To avoid similar issues in the future I did some renaming of the
getFile* methods - the ones in a transaction are just getFile, while the
ones directly on the database are variants of getFileDirty to highlight
what's going on.
* go mod init; rm -rf vendor
* tweak proto files and generation
* go mod vendor
* clean up build.go
* protobuf literals in tests
* downgrade gogo/protobuf