The previous commit loosened the locking around database updates.
Apparently that was not fine - what happens is that parallell updates
to the same file for different devices stomp on each others updates to
the global index, leaving it missing one of the two devices.
This changes the BEP protocol to use protocol buffer serialization
instead of XDR, and therefore also the database format. The local
discovery protocol is also updated to be protocol buffer format.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3276
LGTM: AudriusButkevicius
This adds a metric for "committed items" to the database instance that I
use in the test code, and a couple of tests that ensure that scans that
don't change anything also don't commit anything.
There was a case in the scanner where we set the invalid bit on files
that are ignored, even though they were already ignored and had the
invalid bit set. I had assumed this would result in an extra database
commit, but it was in fact filtered out by the Set... Anyway, I think we
can save some work on not pushing that change to the Set at all.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3298
When doing prefix scans in the database, "foo" should not be considered
a prefix of "foo2". Instead, it should match "foo" exactly and also
strings with the prefix "foo/". This is more restrictive than what the
standard leveldb prefix scan does so we add some code to enforce it.
Also exposes the initialScanCompleted on the rwfolder for testing, and
change it to be a channel (so we can wait for it from another
goroutine). Otherwise we can't be sure when the initial scan has
completed, and we need to wait for that or it might pick up changes
we're doing at an unexpected time.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3067
This happens automatically in the background anyway, and it can take a
long time on low powered devices at an inconvenient time. We just want
to get up and running as quickly as possible.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3000
We're going to need the db.Instance to keep some state, and for that to
work we need the same one passed around everywhere. Hence this moves the
leveldb-specific file opening stuff into the db package and exports the
dbInstance type.
This implements a new debug/trace infrastructure based on a slightly
hacked up logger. Instead of the traditional "if debug { ... }" I've
rewritten the logger to have no-op Debugln and Debugf, unless debugging
has been enabled for a given "facility". The "facility" is just a
string, typically a package name.
This will be slightly slower than before; but not that much as it's
mostly a function call that returns immediately. For the cases where it
matters (the Debugln takes a hex.Dump() of something for example, and
it's not in a very occasional "if err != nil" branch) there is an
l.ShouldDebug(facility) that is fast enough to be used like the old "if
debug".
The point of all this is that we can now toggle debugging for the
various packages on and off at runtime. There's a new method
/rest/system/debug that can be POSTed a set of facilities to enable and
disable debug for, or GET from to get a list of facilities with
descriptions and their current debug status.
Similarly a /rest/system/log?since=... can grab the latest log entries,
up to 250 of them (hardcoded constant in main.go) plus the initial few.
Not implemented in this commit (but planned) is a simple debug GUI
available on /debug that shows the current log in an easily pasteable
format and has checkboxes to enable the various debug facilities.
The debug instructions to a user then becomes "visit this URL, check
these boxes, reproduce your problem, copy and paste the log". The actual
log viewer on the hypothetical /debug URL can poll regularly for new log
entries and this bypass the 250 line limit.
The existing STTRACE=foo variable is still obeyed and just sets the
start state of the system.