I'm trying to slowly clean this up a bit, and moving functionality out
into the folder types and having those methods not reach into model is
part of it. That can mean takign some odd arguments in the meantime,
some of those should probably become interfaces or properties on folder
in the long term.
The functionality was anyway mostly implemented there and not isolated
in the folderScanner type. The attempt to refactor it out in the other
direction wouldn't work given that the event loop and stuff is on
`folder`.
To newer names better reflecting their types and yet sorting together
with folder.go. Doing it now without asking because there are no open
PRs that will get killed by it, and to avoid bikeshedding the names.
The actual pull method (which is really the only thing that differs
between them) is now an interface member which gets overridden by the
subclass.
"Subclass?!" Well, this is dynamic dispatch with overriding, I guess.
Instead of walking and unmarshalling the entire db and sorting the resulting
file infos by sequence, add store device keys by sequence number in the
database. Thus only the required file infos need be unmarshalled and are already
sorted by index.
Bumping the limit to 2 * the max block size (16 MiB) is a slight
increase compared to previously. Nonetheless I think it's good to allow
us to queue one request and have one on the way in, or conversely have
one large block on the way in and be able to ask for smaller blocks from
others at the same time.
Unignored files are marked as conflicting while scanning, which is then resolved
in the subsequent pull. Automatically reconciles needed items on send-only
folders, if they do not actually differ except for internal metadata.
This doesn't happen today, but it might in the future if the block size
were increased or made variable and we were talking to a client from the
future.
When scanner.Walk detects a change, it now returns the new file info as well as the old file info. It also finds deleted and ignored files while scanning.
Also directory deletions are now always committed to db after their children to prevent temporary failure on remote due to non-empty directory.
Since #4340 pulls aren't happening every 10s anymore and may be delayed up to 1h.
This means that no folder error event reaches the web UI for a long time, thus no
failed items will show up for a long time. Now errors are populated when the
web UI is opened.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4650
LGTM: AudriusButkevicius
This no longer pokes at model internals, and only touches the config.
As a result, model handles this in CommitConfiguration, which restarts
the folders if things change, which repopulate m.folderDevice, m.deviceFolder
and other interal mappings.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4639
Also attempt to handle this nicer by ignoring the truncate failure when
it doesn't matter, and recover by deleting the temp file when it does.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4594
This keeps the data we need about sequence numbers and object counts
persistently in the database. The sizeTracker is expanded into a
metadataTracker than handled multiple folders, and the Counts struct is
made protobuf serializable. It gains a Sequence field to assist in
tracking that as well, and a collection of Counts become a CountsSet
(for serialization purposes).
The initial database scan is also a consistency check of the global
entries. This shouldn't strictly be necessary. Nonetheless I added a
created timestamp to the metadata and set a variable to compare against
that. When the time since the metadata creation is old enough, we drop
the metadata and rebuild from scratch like we used to, while also
consistency checking.
A new environment variable STCHECKDBEVERY can override this interval,
and for example be set to zero to force the check immediately.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4547
LGTM: imsodin