This adds a couple of dummy asset files protected by the "noassets"
build tag. The purpose is that it should be possible for, for example,
CI tools and static analysis things to compile and analyze the source
tree without our custom asset generation step. Also makes `go test -tags
noassets ./...` work without building assets first.
This loosens the ‘is this localhost?’ check to include *.localhost host
names.
This allows for clearer (hence better) names to be used in browsers,
e.g. when accessing a remote syncthing instance ‘foo’ using a ssh port
forward, one can use foo.localhost to remind oneself which one is which.
💡 Without these changes, Syncthing shows a ‘Host check error’ when
pointing a browser at http://foo.localhost/, and with these changes, the
interface loads as usual.
The .localhost top level domain is a reserved top-level domain (RFC 2606):
> The ".localhost" TLD has traditionally been statically defined in
> host DNS implementations as having an A record pointing to the
> loop back IP address and is reserved for such use. Any other use
> would conflict with widely deployed code which assumes this use.
> – https://tools.ietf.org/html/rfc2606
As Wikipedia puts it:
> This allows the use of these names for either documentation purposes
or in local testing scenarios. – https://en.wikipedia.org/wiki/.localhost
On Linux systems, systemd-resolved resolves *.localhost, on purpose:
https://www.freedesktop.org/software/systemd/man/systemd-resolved.service.html
See also #4815, #4816.
This splits the ignore getting to two methods, one that loads from disk
(the old one) and one that just returns whatever is already loaded (the
new one). The folder summary service which is just interested in stats
now uses the latter method. This means that it, and API calls that call
it, does not get blocked by folder I/O.
This adds two new configuration options:
// The number of connections at which we stop trying to connect to more
// devices, zero meaning no limit. Does not affect incoming connections.
ConnectionLimitEnough int
// The maximum number of connections which we will allow in total, zero
// meaning no limit. Affects incoming connections and prevents
// attempting outgoing connections.
ConnectionLimitMax int
These can be used to limit the number of concurrent connections in
various ways.
Our authentication is based on device ID (certificate fingerprint) but
we also check the certificate name for ... historical extra security
reasons. (I don't think this adds anything but it is what it is.) Since
that check breaks in Go 1.15 this change does two things:
- Adds a manual check for the peer certificate CommonName, and if they
are equal we are happy and don't call the more advanced
VerifyHostname() function. This allows our old style certificates to
still pass the check.
- Adds the cert name "syncthing" as a DNS SAN when generating the
certificate. This is the correct way nowadays and makes VerifyHostname()
happy in Go 1.15 as well, even without the above patch.
* Fix ui, hide report date
* Undo Goland madness
* UR now web scale
* Fix migration
* Fix marshaling, force tick on start
* Fix tests
* Darwin build
* Split "all" build target, add package name as a tag
* Remove pq and sql dep from syncthing, split build targets
* Empty line
* Revert "Empty line"
This reverts commit f74af2b067dadda8a343714123512bd545a643c3.
* Revert "Remove pq and sql dep from syncthing, split build targets"
This reverts commit 8fc295ad007c5bb7886c557f492dacf51be307ad.
* Revert "Split "all" build target, add package name as a tag"
This reverts commit f4dc88995106d2b06042f30bea781a0feb08e55f.
* Normalise contract types
* Fix build add more logging
This changes the error handling in loading ignores slightly:
- There is a new ParseError type that is returned as the error
(somewhere in the chain) when the problem was not an I/O error loading
the file, but some issue with the contents.
- If the file was read successfully but not parsed successfully we still
return the lines read (in addition to nil patterns and a ParseError).
- In the API, if the error IsParseError then we return a successful
HTTP response with the lines and the actual error included in the JSON
object.
- In the GUI, as long as the HTTP call to load the ignores was
successful we can edit the ignores. If there was an error we show this
as a validation error on the dialog.
Also some cleanup on the Javascript side as it for some reason used
jQuery instead of Angular for this editor...
Group the global list of files by version, instead of having one flat list for all devices. This removes lots of duplicate protocol.Vectors.
Co-authored-by: Jakob Borg <jakob@kastelo.net>
Storing assets as []byte requires every compiled-in asset to be copied
into writable memory at program startup. That currently takes up 1.6MB
per syncthing process. Strings stay in the RODATA section and should be
shared between processes running the same binary.
This adds the functionality to run a user search with a filter for LDAP
authentication. The search is done after successful bind, as the binding
user. The typical use case is to limit authentication to users who are
member of a group or under a certain OU. For example, to only match
users in the "Syncthing" group in otherwise default Active Directory
set up for example.com:
<searchBaseDN>CN=Users,DC=example,DC=com</searchBaseDN>
<searchFilter>(&(sAMAccountName=%s)(memberOf=CN=Syncthing,CN=Users,DC=example,DC=com))</searchFilter>
The search filter is an "and" of two criteria (with the ampersand being
XML quoted),
- "(sAMAccountName=%s)" matches the user logging in
- "(memberOf=CN=Syncthing,CN=Users,DC=example,DC=com)" matches members
of the group in question.
Authentication will only proceed if the search filter matches precisely
one user.