Also retain the interval over restarts by storing last GC time in the
database. This to make sure that GC eventually happens even if the
interval is configured to a long time (say, a month).
* lib/db: Deduplicate block lists in database (fixes#5898)
This moves the block list in the database out from being just a field on
the FileInfo to being an object of its own. When putting a FileInfo we
marshal the block list separately and store it keyed by the sha256 of
the marshalled block list. When getting, if we are not doing a
"truncated" get, we do an extra read and unmarshal for the block list.
Old block lists are cleared out by a periodic GC sweep. The alternative
would be to use refcounting, but:
- There is a larger risk of getting that wrong and either dropping a
block list in error or keeping them around forever.
- It's tricky with our current database, as we don't have dirty reads.
This means that if we update two FileInfos with identical block lists in
the same transaction we can't just do read/modify/write for the ref
counters as we wouldn't see our own first update. See above about
tracking this and risks about getting it wrong.
GC uses a bloom filter for keys to avoid heavy RAM usage. GC can't run
concurrently with FileInfo updates so there is a new lock around those
operation at the lowlevel.
The end result is a much more compact database, especially for setups
with many peers where files get duplicated many times.
This is per-key-class stats for a large database I'm currently working
with, under the current schema:
```
0x00: 9138161 items, 870876 KB keys + 7397482 KB data, 95 B + 809 B avg, 1637651 B max
0x01: 185656 items, 10388 KB keys + 1790909 KB data, 55 B + 9646 B avg, 924525 B max
0x02: 916890 items, 84795 KB keys + 3667 KB data, 92 B + 4 B avg, 192 B max
0x03: 384 items, 27 KB keys + 5 KB data, 72 B + 15 B avg, 87 B max
0x04: 1109 items, 17 KB keys + 17 KB data, 15 B + 15 B avg, 69 B max
0x06: 383 items, 3 KB keys + 0 KB data, 9 B + 2 B avg, 18 B max
0x07: 510 items, 4 KB keys + 12 KB data, 9 B + 24 B avg, 41 B max
0x08: 1349 items, 12 KB keys + 10 KB data, 9 B + 8 B avg, 17 B max
0x09: 194 items, 0 KB keys + 123 KB data, 5 B + 634 B avg, 11484 B max
0x0a: 3 items, 0 KB keys + 0 KB data, 14 B + 7 B avg, 30 B max
0x0b: 181836 items, 2363 KB keys + 10694 KB data, 13 B + 58 B avg, 173 B max
Total 10426475 items, 968490 KB keys + 9202925 KB data.
```
Note 7.4 GB of data in class 00, total size 9.2 GB. After running the
migration we get this instead:
```
0x00: 9138161 items, 870876 KB keys + 2611392 KB data, 95 B + 285 B avg, 4788 B max
0x01: 185656 items, 10388 KB keys + 1790909 KB data, 55 B + 9646 B avg, 924525 B max
0x02: 916890 items, 84795 KB keys + 3667 KB data, 92 B + 4 B avg, 192 B max
0x03: 384 items, 27 KB keys + 5 KB data, 72 B + 15 B avg, 87 B max
0x04: 1109 items, 17 KB keys + 17 KB data, 15 B + 15 B avg, 69 B max
0x06: 383 items, 3 KB keys + 0 KB data, 9 B + 2 B avg, 18 B max
0x07: 510 items, 4 KB keys + 12 KB data, 9 B + 24 B avg, 41 B max
0x09: 194 items, 0 KB keys + 123 KB data, 5 B + 634 B avg, 11484 B max
0x0a: 3 items, 0 KB keys + 0 KB data, 14 B + 17 B avg, 51 B max
0x0b: 181836 items, 2363 KB keys + 10694 KB data, 13 B + 58 B avg, 173 B max
0x0d: 44282 items, 1461 KB keys + 61081 KB data, 33 B + 1379 B avg, 1637399 B max
Total 10469408 items, 969939 KB keys + 4477905 KB data.
```
Class 00 is now down to 2.6 GB, with just 61 MB added in class 0d.
There will be some additional reads in some cases which theoretically
hurts performance, but this will be more than compensated for by smaller
writes and better compaction.
On my own home setup which just has three devices and a handful of
folders the difference is smaller in absolute numbers of course, but
still less than half the old size:
```
0x00: 297122 items, 20894 KB keys + 306860 KB data, 70 B + 1032 B avg, 103237 B max
0x01: 115299 items, 7738 KB keys + 17542 KB data, 67 B + 152 B avg, 419 B max
0x02: 1430537 items, 121223 KB keys + 5722 KB data, 84 B + 4 B avg, 253 B max
...
Total 1947412 items, 151268 KB keys + 337485 KB data.
```
to:
```
0x00: 297122 items, 20894 KB keys + 37038 KB data, 70 B + 124 B avg, 520 B max
0x01: 115299 items, 7738 KB keys + 17542 KB data, 67 B + 152 B avg, 419 B max
0x02: 1430537 items, 121223 KB keys + 5722 KB data, 84 B + 4 B avg, 253 B max
...
0x0d: 18041 items, 595 KB keys + 71964 KB data, 33 B + 3988 B avg, 101109 B max
Total 1965447 items, 151863 KB keys + 139628 KB data.
```
* wip
* wip
* wip
* wip
This PR does two things, because one lead to the other:
- Move the leveldb specific stuff into a small "backend" package that
defines a backend interface and the leveldb implementation. This allows,
potentially, in the future, switching the db implementation so another
KV store should we wish to do so.
- Add proper error handling all along the way. The db and backend
packages are now errcheck clean. However, I drew the line at modifying
the FileSet API in order to keep this manageable and not continue
refactoring all of the rest of Syncthing. As such, the FileSet methods
still panic on database errors, except for the "database is closed"
error which is instead handled by silently returning as quickly as
possible, with the assumption that we're anyway "on the way out".
Since we've taken upon ourselves to create a log file by default on
Windows, this adds proper management of that log file. There are two new
options:
-log-max-old-files="3" Number of old files to keep (zero to keep only current).
-log-max-size="10485760" Maximum size of any file (zero to disable log rotation).
The default values result in four files (syncthing.log, synchting.0.log,
..., syncthing.3.log) each up to 10 MiB in size. To not use log rotation
at all, the user can say --log-max-size=0.
This is apparently an old benchmarking tool. I'd forgotten about it.
Since 67b8ef1f3e the build script tries to
build all binaries explicitly by default, and this fails on Windows as
this tool doesn't build on Windows.
Kill it with fire.
This makes sure addresses are sorted when coming in from the API. The
database merge operation still checks for correct ordering (which is
quick) and sorts if it isn't correct (legacy database record or
replication peer), but then does a copy first.
Tested with -race in production...
This adds a certificate lifetime parameter to our certificate generation
and hard codes it to twenty years in some uninteresting places. In the
main binary there are a couple of constants but it results in twenty
years for the device certificate and 820 days for the HTTPS one. 820 is
less than the 825 maximum Apple allows nowadays.
This also means we must be prepared for certificates to expire, so I add
some handling for that and generate a new certificate when needed. For
self signed certificates we regenerate a month ahead of time. For other
certificates we leave well enough alone.
The relay and discosrv didn't use the new lib/build package, now they
do. Conversely the lib/build package wasn't aware there might be other
users and hard coded the program name - now it's set by the build
script
This is the result of:
- Changing build.go to take the protobuf version from the modules
instead of hardcoded
- `go get github.com/gogo/protobuf@v1.3.0` to upgrade
- `go run build.go proto` to regenerate our code
This introduces a better set of defaults for large databases. I've
experimentally determined that it results in much better throughput in a
couple of scenarios with large databases, but I can't give any
guarantees the values are always optimal. They're probably no worse than
the defaults though.
This is a tiny tool to grab the GitHub releases info and generate a
more concise version of it. The conciseness comes from two aspects:
- We select only the latest stable and pre. There is no need to offer
upgrades to versions that are older than the latest. (There might be, in
the future, when we hit 2.0. We can revisit this at that time.)
- We use our structs to deserialize and reserialize the data. This means
we remove all attributes that we don't understand and hence don't
require.
All in all the new response is about 10% the size of the previous one and
avoids the issue where we only serve a bunch of release candidates and
no stable.
This changes the on disk format for new raw reports to be gzip
compressed. Also adds the ability to serve these reports in plain text,
to insulate web browsers from the change (previously we just served the
raw reports from disk using Caddy).
* add skeleton for lib/syncthing
* copy syncthingMain to lib/syncthing (verbatim)
* Remove code to deduplicate copies of syncthingMain
* fix simple build errors
* move stuff from main to syncthing with minimal mod
* merge runtime options
* actually use syncthing.App
* pass io.writer to lib/syncthing for auditing
* get rid of env stuff in lib/syncthing
* add .Error() and comments
* review: Remove fs interactions from lib
* and go 1.13 happened
* utility functions
Per the sync/atomic bug note:
> On ARM, x86-32, and 32-bit MIPS, it is the caller's
> responsibility to arrange for 64-bit alignment of 64-bit words
> accessed atomically. The first word in a variable or in an
> allocated struct, array, or slice can be relied upon to be
> 64-bit aligned.
All atomic accesses of 64-bit variables in syncthing code base are
currently ok (i.e they are all 64-bit aligned).
Generally, the bug is triggered because of incorrect alignement
of struct fields. Free variables (declared in a function) are
guaranteed to be 64-bit aligned by the Go compiler.
To ensure the code remains correct upon further addition/removal
of fields, which would change the currently correct alignment, I
added the following comment where required:
// atomic, must remain 64-bit aligned
See https://golang.org/pkg/sync/atomic/#pkg-note-BUG.
Use a global raven.Client because they allocate an http.Client for each,
with a separate CA bundle and infinite connection idle time. Infinite
connection idle time means that if the client is never used again it
will always keep the connection around, not verifying whether it's
closed server side or not. This leaks about a megabyte of memory for
each client every created.
client.Close() doesn't help with this because the http.Client is still
around, retained by its own goroutines.
The thing with the map is just to retain the API on sendReport, even
though there will in practice only ever be one DSN per process
instance...
* lib/ur: Implement crash (panic) reporting (fixes#959)
This implements a simple crash reporting method. It piggybacks on the
panic log files created by the monitor process, picking these up and
uploading them from the usage reporting routine.
A new config value points to the crash receiver base URL, which defaults
to "https://crash.syncthing.net/newcrash" (following the pattern of
"https://data.syncthing.net/newdata" for usage reports, but allowing us
to separate the service as required).
* cmd/syncthing, lib/gui: Separate gui into own package (ref #4085)
* fix tests
* Don't use main as interface name (make old go happy)
* gui->api
* don't leak state via locations and use in-tree config
* let api (un-)subscribe to config
* interface naming and exporting
* lib/ur
* fix tests and lib/foldersummary
* shorter URVersion and ur debug fix
* review
* model.JsonCompletion(FolderCompletion) -> FolderCompletion.Map()
* rename debug facility https -> api
* folder summaries in model
* disassociate unrelated constants
* fix merge fail
* missing id assignement