At a high level, this is what I've done and why:
- I'm moving the protobuf generation for the `protocol`, `discovery` and
`db` packages to the modern alternatives, and using `buf` to generate
because it's nice and simple.
- After trying various approaches on how to integrate the new types with
the existing code, I opted for splitting off our own data model types
from the on-the-wire generated types. This means we can have a
`FileInfo` type with nicer ergonomics and lots of methods, while the
protobuf generated type stays clean and close to the wire protocol. It
does mean copying between the two when required, which certainly adds a
small amount of inefficiency. If we want to walk this back in the future
and use the raw generated type throughout, that's possible, this however
makes the refactor smaller (!) as it doesn't change everything about the
type for everyone at the same time.
- I have simply removed in cold blood a significant number of old
database migrations. These depended on previous generations of generated
messages of various kinds and were annoying to support in the new
fashion. The oldest supported database version now is the one from
Syncthing 1.9.0 from Sep 7, 2020.
- I changed config structs to be regular manually defined structs.
For the sake of discussion, some things I tried that turned out not to
work...
### Embedding / wrapping
Embedding the protobuf generated structs in our existing types as a data
container and keeping our methods and stuff:
```
package protocol
type FileInfo struct {
*generated.FileInfo
}
```
This generates a lot of problems because the internal shape of the
generated struct is quite different (different names, different types,
more pointers), because initializing it doesn't work like you'd expect
(i.e., you end up with an embedded nil pointer and a panic), and because
the types of child types don't get wrapped. That is, even if we also
have a similar wrapper around a `Vector`, that's not the type you get
when accessing `someFileInfo.Version`, you get the `*generated.Vector`
that doesn't have methods, etc.
### Aliasing
```
package protocol
type FileInfo = generated.FileInfo
```
Doesn't help because you can't attach methods to it, plus all the above.
### Generating the types into the target package like we do now and
attaching methods
This fails because of the different shape of the generated type (as in
the embedding case above) plus the generated struct already has a bunch
of methods that we can't necessarily override properly (like `String()`
and a bunch of getters).
### Methods to functions
I considered just moving all the methods we attach to functions in a
specific package, so that for example
```
package protocol
func (f FileInfo) Equal(other FileInfo) bool
```
would become
```
package fileinfos
func Equal(a, b *generated.FileInfo) bool
```
and this would mostly work, but becomes quite verbose and cumbersome,
and somewhat limits discoverability (you can't see what methods are
available on the type in auto completions, etc). In the end I did this
in some cases, like in the database layer where a lot of things like
`func (fv *FileVersion) IsEmpty() bool` becomes `func fvIsEmpty(fv
*generated.FileVersion)` because they were anyway just internal methods.
Fixes#8247
This makes a couple of small improvements to the folder summary
mechanism:
- The folder summary includes the local and remote sequence numbers in
clear text, rather than some odd sum that I'm not sure what it was
intended to represent.
- The folder summary event is generated when appropriate, regardless of
whether there is an event listener. We did this before because
generating it was expensive, and we wanted to avoid doing it
unnecessarily. Nowadays, however, it's mostly just reading out
pre-calculated metadata, and anyway, it's nice if it shows up reliably
when running with -verbose.
The point of all this is to make it easier to use these events to judge
when devices are, in fact, in sync. As-is, if I'm looking at two
devices, it's very difficult to reliably determine if they are in sync
or not. The reason is that while we can ask device A if it thinks it's
in sync, we can't see if the answer is "yes" because it has processed
all changes from B, or if it just doesn't know about the changes from B
yet. With proper sequence numbers in the event we can compare the two
and determine the truth. This makes testing a lot easier.
Group the global list of files by version, instead of having one flat list for all devices. This removes lots of duplicate protocol.Vectors.
Co-authored-by: Jakob Borg <jakob@kastelo.net>
If we decide to recalculate the metadata we shouldn't start from
whatever we loaded from the database, as that data is wrong. We should
start from a clean slate.
This adds metadata updates to the same write batch as the underlying
file change. The odds of a metadata update going missing is greatly
reduced.
Bonus change: actually commit the transaction in recalcMeta.
lib/db: Recover sequence number and metadata on startup (fixes#6335)
If we crashed after writing new file entries but before updating
metadata in the database the sequence number and metadata will be wrong.
This fixes that.
This PR does two things, because one lead to the other:
- Move the leveldb specific stuff into a small "backend" package that
defines a backend interface and the leveldb implementation. This allows,
potentially, in the future, switching the db implementation so another
KV store should we wish to do so.
- Add proper error handling all along the way. The db and backend
packages are now errcheck clean. However, I drew the line at modifying
the FileSet API in order to keep this manageable and not continue
refactoring all of the rest of Syncthing. As such, the FileSet methods
still panic on database errors, except for the "database is closed"
error which is instead handled by silently returning as quickly as
possible, with the assumption that we're anyway "on the way out".
To do so the BlockMap struct has been removed. It behaves like any other prefixed
part of the database, but was not integrated in the recent keyer refactor. Now
the database is only flushed when files are in a consistent state.
There was a problem in iterating the sequence index that could result
in missing updates. The issue is that while the index was (correctly)
iterated in a snapshot, the actual file infos were read dirty outside of
the snapshot. This fixes this by doing the reads inside the snapshot,
and also updates a couple of other places that did the same thing more
or less harmfully (I didn't investigate).
To avoid similar issues in the future I did some renaming of the
getFile* methods - the ones in a transaction are just getFile, while the
ones directly on the database are variants of getFileDirty to highlight
what's going on.
This adds a thin type that holds the state associated with the
leveldb.DB, leaving the huge Instance type more or less stateless. Also
moves some keying stuff into the DB package so that other packages need
not know the keying specifics.
(This does not, yet, fix the cmd/stindex program, in order to keep the
diff size down. Hence the keying constants are still exported.)
The problem here is that we would update the sequence index before
updating the FileInfos, which would result in a high sequence number
pointing to a low-sequence FileInfo. The index sender would pick up the
high sequence number, send the old file, and think everything was good.
On the receiving side the old file is a no-op and ignored. The file
remains out of sync until another update for it happens.
This fixes that by correcting the order of operations in the database
update: first we remove old sequence index entries, then we update the
FileInfos (which now don't have anything pointing to them) and then we
add the sequence indexes (which the index sender can see).
The other option is to add "proper" transactions where required at the
database layer. I actually have a branch for that, but it's literally
thousands of lines of diff and I'm putting that off for another day as
this solves the problem...