* go mod init; rm -rf vendor
* tweak proto files and generation
* go mod vendor
* clean up build.go
* protobuf literals in tests
* downgrade gogo/protobuf
This changes the TLS and certificate handling in a few ways:
- We always use TLS 1.2, both for sync connections (as previously) and
the GUI/REST/discovery stuff. This is a tightening of the requirements
on the GUI. AS far as I can tell from caniusethis.com every browser from
2013 and forward supports TLS 1.2, so I think we should be fine.
- We always greate ECDSA certificates. Previously we'd create
ECDSA-with-RSA certificates for sync connections and pure RSA
certificates for the web stuff. The new default is more modern and the
same everywhere. These certificates are OK in TLS 1.2.
- We use the Go CPU detection stuff to choose the cipher suites to use,
indirectly. The TLS package uses CPU capabilities probing to select
either AES-GCM (fast if we have AES-NI) or ChaCha20 (faster if we
don't). These CPU detection things aren't exported though, so the tlsutil
package now does a quick TLS handshake with itself as part of init().
If the chosen cipher suite was AES-GCM we prioritize that, otherwise we
prefer ChaCha20. Some might call this ugly. I think it's awesome.
This adds one new feature, that discovery servers can have ?nolookup to
be used only for announces. The default set of discovery servers is
changed to:
- discovery.s.n used for lookups. This is dual stack load balanced over
all discovery servers, and returns both IPv4 and IPV6 results when they
exist.
- discovery-v4.s.n used for announces. This has IPv4 addresses only and
the discovery servers will update the unspecified address with the IPv4
source address, as usual.
- discovery-v6.s.n which is exactly the same for IPv6.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4647
This makes it OK to not have any listeners working. Specifically,
- We don't complain about an empty listener address
- We don't complain about not having anything to announce to global
discovery servers
- We don't send local discovery packets when there is nothing to
announce.
The last point also fixes a thing where the list of addresses for local
discovery was set at startup time and never refreshed.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4517
Also tweaks the proto definitions:
- [packed=false] on the block_indexes field to retain compat with
v0.14.16 and earlier.
- Uses the vendored protobuf package in include paths.
And, "build.go setup" will install the vendored protoc-gen-gogofast.
This should ensure that a proto rebuild isn't so dependent on whatever
version of the compiler and package the developer has installed...
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3864
This makes the device ID a real type that can be used in the protobuf
schema. That avoids the juggling back and forth from []byte in a bunch
of places and simplifies the code.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3695
A random "instance ID" is generated on each start of the local discovery
service. The instance ID is included in the announcement. When we see a
new instance ID we treat is a new device and respond with an
announcement of our own. Hence devices get to know each other quickly on
restart.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3385
This changes the BEP protocol to use protocol buffer serialization
instead of XDR, and therefore also the database format. The local
discovery protocol is also updated to be protocol buffer format.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3276
LGTM: AudriusButkevicius
This is a supplement patch to commit a58f69b which only fixed global
discovery. This patch adds the missing parts for the local discovery.
If the listen address scheme is set to tcp4:// or tcp6:// and no
explicit host is specified, an address should not be considered if the
source address does not match this scheme.
This prevents invalid URIs like tcp4://<IPv6 address>:<port> or tcp6://<IPv4
address>:<port> for local discovery.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3380
Also fixes an issue where the discovery cache call would only return the
newest cache entry for a given device instead of the merged addresses
from all cache entries (which is more useful).
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3344
Because json.NewDecoder(r).Decode(&v) doesn't necessarily consume all
data on the reader, that means an HTTP connection can't be reused. We
don't do a lot of HTTP traffic where we read JSON responses, but the
discovery is one such place. The other two are for POSTs from the GUI,
where it's not exactly critical but still nice if the connection still
can be keep-alive'd after the request as well.
Also ensure that we call req.Body.Close() for clarity, even though this
should by all accounts not really be necessary.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3050
1. Removes separate relay lists and relay clients/services, just makes it a listen address
2. Easier plugging-in of other transports
3. Allows "hot" disabling and enabling NAT services
4. Allows "hot" listen address changes
5. Changes listen address list with a preferable "default" value just like for discovery
6. Debounces global discovery announcements as external addresses change (which it might alot upon starting)
7. Stops this whole "pick other peers relay by latency". This information is no longer available,
but I don't think it matters as most of the time other peer only has one relay.
8. Rename ListenAddress to ListenAddresses, as well as in javascript land.
9. Stop serializing deprecated values to JSON
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/2982
We only need to protect the integrity of the "finders" and "caches"
slices, and for that we only need an RLock except while actually
appending to them. The actual finders and caches are concurrency safe on
their own.
This implements a new debug/trace infrastructure based on a slightly
hacked up logger. Instead of the traditional "if debug { ... }" I've
rewritten the logger to have no-op Debugln and Debugf, unless debugging
has been enabled for a given "facility". The "facility" is just a
string, typically a package name.
This will be slightly slower than before; but not that much as it's
mostly a function call that returns immediately. For the cases where it
matters (the Debugln takes a hex.Dump() of something for example, and
it's not in a very occasional "if err != nil" branch) there is an
l.ShouldDebug(facility) that is fast enough to be used like the old "if
debug".
The point of all this is that we can now toggle debugging for the
various packages on and off at runtime. There's a new method
/rest/system/debug that can be POSTed a set of facilities to enable and
disable debug for, or GET from to get a list of facilities with
descriptions and their current debug status.
Similarly a /rest/system/log?since=... can grab the latest log entries,
up to 250 of them (hardcoded constant in main.go) plus the initial few.
Not implemented in this commit (but planned) is a simple debug GUI
available on /debug that shows the current log in an easily pasteable
format and has checkboxes to enable the various debug facilities.
The debug instructions to a user then becomes "visit this URL, check
these boxes, reproduce your problem, copy and paste the log". The actual
log viewer on the hypothetical /debug URL can poll regularly for new log
entries and this bypass the 250 line limit.
The existing STTRACE=foo variable is still obeyed and just sets the
start state of the system.