When STHASHING is set, don't benchmark as it's already decided. If weak
hashing isn't set to "auto", don't benchmark that either.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4349
These functions were very naive and slow. We haven't done much about
them because they pretty much don't matter at all for Syncthing
performance. They are however called very often in the discovery server
and these optimizations have a huge effect on the CPU load on the
public discovery servers.
The code isn't exactly obvious, but we have good test coverage on all
these functions.
benchmark old ns/op new ns/op delta
BenchmarkLuhnify-8 12458 1045 -91.61%
BenchmarkUnluhnify-8 12598 1074 -91.47%
BenchmarkChunkify-8 10792 104 -99.04%
benchmark old allocs new allocs delta
BenchmarkLuhnify-8 18 1 -94.44%
BenchmarkUnluhnify-8 18 1 -94.44%
BenchmarkChunkify-8 44 2 -95.45%
benchmark old bytes new bytes delta
BenchmarkLuhnify-8 1278 64 -94.99%
BenchmarkUnluhnify-8 1278 64 -94.99%
BenchmarkChunkify-8 42552 128 -99.70%
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4346
Currently all errors during pulling and the first of these errors again on
finishing are logged to info. Besides that the errors logged when finishing
are stored in f.errors. This PR moves all logging during pulling to the debug
channel (they might still be relevant in some obscure debugging case) and
uses the stored errors to log the main error per fail when all pulling
iterations are done and failed.
Additional instead of trying 11 times it now only tries 3 times.
This is the first part of what is discussed here:
https://forum.syncthing.net/t/reduce-verboseness-of-puller/10261
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4338
This updates kcp and uses our own fork which:
1. Keys sessions not just by remote address, but by remote address +
conversation id 2. Allows not to close connections that were passed directly
to the library. 3. Resets cache key if the session gets terminated.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4339
LGTM: calmh
Prior to this, the following is possible:
- Create a symlink "foo -> /somewhere", it gets synced
- Delete "foo", it gets versioned
- Create "foo/bar", it gets synced
- Delete "foo/bar", it gets versioned in "/somewhere/bar"
With this change, versioners should never version symlinks.
Otherwise all the lines from includes will be shown in the web UI instead of
just the #include ... line. This problem was introduced in #3996.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4248
LGTM: calmh
This removes the special handling of minor versions as major when the
actual major is zero, and adds the special case that upgrades from 0.x
to 1.x are considered minor. 0.x to 2.x or 1.x to 2.x etc are still
considered major.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4226
This solves the erratic test failures on model.TestIgnores by ensuring
that the ignore patterns are reloaded even in the face of unchanged
timestamps.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4208
The folder already knew how to stop properly, but the fs.Walk() didn't
and can potentially take a very long time. This adds context support to
Walk and the underlying scanning stuff, and passes in an appropriate
context from above. The stop channel in model.folder is replaced with a
context for this purpose.
To test I added an infiniteFS that represents a large amount of data
(not actually infinite, but close) and verify that walking it is
properly stopped. For that to be implemented smoothly I moved out the
Walk function to it's own type, as typically the implementer of a new
filesystem type might not need or want to reimplement Walk.
It's somewhat tricky to test that this actually works properly on the
actual sendReceiveFolder and so on, as those are started from inside the
model and the filesystem isn't easily pluggable etc. Instead I've tested
that part manually by adding a huge folder and verifying that pause,
resume and reconfig do the right things by looking at debug output.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4117
So, when first implementing the database layer I added panics on every
unexpected error condition mostly to be sure to flush out bugs and
inconsistencies. Then it became sort of standard, and we don't seem to
have many bugs here any more so the panics are usually caused by things
like checksum errors on read. But it's not an optimal user experience to
crash all the time.
Here I've weeded out most of the panics, while retaining a few "can't
happen" ones like errors on marshalling and write that we really can't
recover from.
For the rest, I'm mostly treating any read error as "entry didn't
exist". This should mean we'll rescan the file and correct the info (if
scanning) or treat it as a new file and do conflict handling (when
pulling). In some cases things like our global stats may be slightly
incorrect until a restart, if a database entry goes suddenly missing
during runtime.
All in all, I think this makes us a bit more robust and friendly without
introducing too many risks for the user. If the database is truly toast,
probably many other things on the system will be toast as well...
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4118
Harmonize how we use batches in the model, using ProtoSize() to judge
the actual weight of the entire batch instead of estimating. Use smaller
batches in the block map - I think we might have though that batch.Len()
in the leveldb was the batch size in bytes, but it's actually number of
operations.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4114