The folder already knew how to stop properly, but the fs.Walk() didn't
and can potentially take a very long time. This adds context support to
Walk and the underlying scanning stuff, and passes in an appropriate
context from above. The stop channel in model.folder is replaced with a
context for this purpose.
To test I added an infiniteFS that represents a large amount of data
(not actually infinite, but close) and verify that walking it is
properly stopped. For that to be implemented smoothly I moved out the
Walk function to it's own type, as typically the implementer of a new
filesystem type might not need or want to reimplement Walk.
It's somewhat tricky to test that this actually works properly on the
actual sendReceiveFolder and so on, as those are started from inside the
model and the filesystem isn't easily pluggable etc. Instead I've tested
that part manually by adding a huge folder and verifying that pause,
resume and reconfig do the right things by looking at debug output.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4117
So, when first implementing the database layer I added panics on every
unexpected error condition mostly to be sure to flush out bugs and
inconsistencies. Then it became sort of standard, and we don't seem to
have many bugs here any more so the panics are usually caused by things
like checksum errors on read. But it's not an optimal user experience to
crash all the time.
Here I've weeded out most of the panics, while retaining a few "can't
happen" ones like errors on marshalling and write that we really can't
recover from.
For the rest, I'm mostly treating any read error as "entry didn't
exist". This should mean we'll rescan the file and correct the info (if
scanning) or treat it as a new file and do conflict handling (when
pulling). In some cases things like our global stats may be slightly
incorrect until a restart, if a database entry goes suddenly missing
during runtime.
All in all, I think this makes us a bit more robust and friendly without
introducing too many risks for the user. If the database is truly toast,
probably many other things on the system will be toast as well...
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4118
Harmonize how we use batches in the model, using ProtoSize() to judge
the actual weight of the entire batch instead of estimating. Use smaller
batches in the block map - I think we might have though that batch.Len()
in the leveldb was the batch size in bytes, but it's actually number of
operations.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4114
The mechanism to disallow manual scans before the initial scan completed
(#3996) , had the side effect, that if the initial scan failed, no further
scans are allowed. So this marks the initial scan as finished regardless of
whether it succeeded or not.
There was also redundant code in rofolder and a pointless check for folder
health in scanSubsIfHealthy (happens in internalScanFolderSubdirs as well).
This also moves logging from folder.go to ro/rw-folder.go to include the
information about whether it is send-only or send-receive
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4104
This adds a parameter "events" to the /rest/events endpoint. It should
be a comma separated list of the events the consumer is interested in.
When not given it defaults to the current set of events, so it's
backwards compatible.
The API service then manages subscriptions, creating them as required
for each requested event mask. Old subscriptions are not "garbage
collected" - it's assumed that in normal usage the set of event
subscriptions will be small enough. Possibly lower than before, as we
will not set up the disk event subscription unless it's actually used.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4092
This deprecates the current minDiskFreePct setting and introduces
minDiskFree. The latter is, in it's serialized form, a string with a
unit. We accept percentages ("2.35%") and absolute values ("250 k", "12.5
Gi"). Common suffixes are understood. The config editor lets the user
enter the string, and validates it.
We still default to "1 %", but the user can change that to an absolute
value at will.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4087
LGTM: AudriusButkevicius, imsodin
This adds a new config AllowedNetworks per device, which when set should
contain a list of network prefixes (192.168.0.0/126 etc) that are
allowed for the given device. The connection service will not attempt
connections to addresses outside of the given networks and incoming
connections will be rejected as well.
I've added the config to the normal device editor and shown it (when
set) in the device summary on the main screen.
There's a unit test for the IsAllowedNetwork method, I've done some
manual sanity testing on top of that.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4073
One more step on the path of the great refactoring. Touches rwfolder a
little bit since it uses the Lstat from fs as well, but mostly this is
just on the scanner as rwfolder is scheduled for a later refactor.
There are a couple of usages of fs.DefaultFilesystem that will in the
end become a filesystem injected from the top, but that comes later.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4070
LGTM: AudriusButkevicius, imsodin
Adds a unit test to ensure we don't scan symlinks on Windows. For the
rwfolder, trusts that the logic in the invalid check is correct and that
the check is actually called from the need loop.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4042
Basically, if we don't care about the sync status of the file we should
not tag someone else out of sync because they don't have the latest
version. This solves *my* "Syncing - 100%" scenario at least.
The reason this happens seems to be like this, in my situation. I have
three devices, connected in a "line": A-B-C. A is a Mac and litters
.DS_Store files everywhere. I've ignored these, but some escaped into
the folders before I did so. I've also ignored them on B and C but at
different stages. B was flagging C as out of sync, because at the point
the ignores were introduced C had a lower version of .DS_Store than A.
Now none of them are sending updates about it any more since it's
ignored...
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3981
Other routines use atomics, hence even if we are under a lock, we should
too.
We might atomically store with
Not sure how it happens, but it's between lines
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3974
After this change,
- Symlinks on Windows are always unsupported. Sorry.
- Symlinks are always enabled on other platforms. They are just a small
file like anything else. There is no need to special case them. If you
don't want to sync some symlinks, ignore them.
- The protocol doesn't differentiate between different "types" of
symlinks. If that distinction ever does become relevant the individual
devices can figure it out by looking at the destination when they
create the link.
It's backwards compatible in that all the old symlink types are still
understood to be symlinks, and the new SYMLINK type is equivalent to the
old SYMLINK_UNKNOWN which was always a valid way to do it.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3962
LGTM: AudriusButkevicius
Instead of just immediately dropping the event if the subscription isn't
ready to receive it, give it 15 ms to catch up. The value 15 ms is
grabbed out of thin air - it just seems reasonable to me.
The timer juggling makes the event send pretty much exactly twice as
slow as it was before, but we're still under a microsecond. I think it's
negligible compared to whatever event that just happened that we're
interested in logging (usually a file operation of some kind).
benchmark old ns/op new ns/op delta
BenchmarkBufferedSub-8 475 950 +100.00%
benchmark old allocs new allocs delta
BenchmarkBufferedSub-8 4 4 +0.00%
benchmark old bytes new bytes delta
BenchmarkBufferedSub-8 104 117 +12.50%
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3960
Instead of
[I6KAH] 19:05:56 INFO: Single thread hash performance is 359 MB/s using minio/sha256-simd (354 MB/s using crypto/sha256).
it now says
[I6KAH] 19:06:16 INFO: Single thread SHA256 performance is 359 MB/s using minio/sha256-simd (354 MB/s using crypto/sha256).
[I6KAH] 19:06:17 INFO: Actual hashing performance is 299.01 MB/s
which is more informative. This is also the number it reports in usage
reporting.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3918
Can't do what I did, as the rolling function is not the same as the
non-rolling one. Instead this uses an improved version of the rolling
adler32 to accomplish the same thing. (PR filed on upstream, so should
be able to use that directly in the future.)
The rolling version of adler32 is just a wrapper around the standard
hash/adler32 when used in a non-rolling fashion, but it's inefficient as
it allocates a new hash instance for every Write(). This uses the
default version instead in the block hasher, and adds a test to verify
the result is the same as they were before. It reduces allocations by
88% and increases speed about 5%.
benchmark old ns/op new ns/op delta
BenchmarkHashFile-8 64434698 61303647 -4.86%
benchmark old MB/s new MB/s speedup
BenchmarkHashFile-8 276.65 290.78 1.05x
benchmark old allocs new allocs delta
BenchmarkHashFile-8 1238 150 -87.88%
benchmark old bytes new bytes delta
BenchmarkHashFile-8 17877363 49292 -99.72%
Syncthing adds some hidden files when a folder is added, but there is currently
no equivalent cleanup procedure. This change is conservative as not to
accidentally cause data loss.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3874
On Windows we would descend into SYMLINKD type links when we scanned
them successfully, as we would return nil from the walk function and the
filepath.Walk iterator apparently thought it OK to descend into the
symlinked directory.
With this change we always return filepath.SkipDir no matter what.
Tested on Windows 10 as admin, does what it should.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3875
Also tweaks the proto definitions:
- [packed=false] on the block_indexes field to retain compat with
v0.14.16 and earlier.
- Uses the vendored protobuf package in include paths.
And, "build.go setup" will install the vendored protoc-gen-gogofast.
This should ensure that a proto rebuild isn't so dependent on whatever
version of the compiler and package the developer has installed...
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3864
The protobuf encoder now produces packed arrays for things like []int32,
which is actually correct according to the proto3 spec. However
Syncthing v0.14.16 and earlier doesn't support this. This reverts the
encoding change, but keeps the updated decoder so that we are both more
compatible with other proto3 implementations and can move to the updated
encoder in the future.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3856
Since we anyway need the folderConfig for this I'm skipping the copying
of all it's attributes that rwfolder did and just keeping the original
around instead.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3825
This adds support for AES_256_GCM_SHA384 (in there since Go 1.5, a bit
of a shame we missed it) and ChaCha20-Poly1305 (if built with Go 1.8;
ignored on older Gos).
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3822
The test for the error string is fragile, and the error string changed
in Go 1.8 so the relevant part is no longer a prefix. This covers it
with a test though, so it should be fine in the future as well.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3818