// Copyright (C) 2014 The Syncthing Authors. // // This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this file, // You can obtain one at http://mozilla.org/MPL/2.0/. package beacon import ( "fmt" "net" "time" "github.com/thejerf/suture" ) type Broadcast struct { *suture.Supervisor port int inbox chan []byte outbox chan recv br *broadcastReader bw *broadcastWriter } func NewBroadcast(port int) *Broadcast { b := &Broadcast{ Supervisor: suture.New("broadcastBeacon", suture.Spec{ // Don't retry too frenetically: an error to open a socket or // whatever is usually something that is either permanent or takes // a while to get solved... FailureThreshold: 2, FailureBackoff: 60 * time.Second, // Only log restarts in debug mode. Log: func(line string) { if debug { l.Debugln(line) } }, }), port: port, inbox: make(chan []byte), outbox: make(chan recv, 16), } b.br = &broadcastReader{ port: port, outbox: b.outbox, } b.Add(b.br) b.bw = &broadcastWriter{ port: port, inbox: b.inbox, } b.Add(b.bw) return b } func (b *Broadcast) Send(data []byte) { b.inbox <- data } func (b *Broadcast) Recv() ([]byte, net.Addr) { recv := <-b.outbox return recv.data, recv.src } func (b *Broadcast) Error() error { if err := b.br.Error(); err != nil { return err } return b.bw.Error() } type broadcastWriter struct { port int inbox chan []byte conn *net.UDPConn errorHolder } func (w *broadcastWriter) Serve() { if debug { l.Debugln(w, "starting") defer l.Debugln(w, "stopping") } var err error w.conn, err = net.ListenUDP("udp4", nil) if err != nil { if debug { l.Debugln(err) } w.setError(err) return } defer w.conn.Close() for bs := range w.inbox { addrs, err := net.InterfaceAddrs() if err != nil { if debug { l.Debugln(err) } w.setError(err) continue } var dsts []net.IP for _, addr := range addrs { if iaddr, ok := addr.(*net.IPNet); ok && len(iaddr.IP) >= 4 && iaddr.IP.IsGlobalUnicast() && iaddr.IP.To4() != nil { baddr := bcast(iaddr) dsts = append(dsts, baddr.IP) } } if len(dsts) == 0 { // Fall back to the general IPv4 broadcast address dsts = append(dsts, net.IP{0xff, 0xff, 0xff, 0xff}) } if debug { l.Debugln("addresses:", dsts) } for _, ip := range dsts { dst := &net.UDPAddr{IP: ip, Port: w.port} w.conn.SetWriteDeadline(time.Now().Add(time.Second)) _, err := w.conn.WriteTo(bs, dst) w.conn.SetWriteDeadline(time.Time{}) if err, ok := err.(net.Error); ok && err.Timeout() { // Write timeouts should not happen. We treat it as a fatal // error on the socket. if debug { l.Debugln(err) } w.setError(err) return } else if err, ok := err.(net.Error); ok && err.Temporary() { // A transient error. Lets hope for better luck in the future. if debug { l.Debugln(err) } continue } else if err != nil { // Some other error that we don't expect. Bail and retry. if debug { l.Debugln(err) } w.setError(err) return } else if debug { l.Debugf("sent %d bytes to %s", len(bs), dst) w.setError(nil) } } } } func (w *broadcastWriter) Stop() { w.conn.Close() } func (w *broadcastWriter) String() string { return fmt.Sprintf("broadcastWriter@%p", w) } type broadcastReader struct { port int outbox chan recv conn *net.UDPConn errorHolder } func (r *broadcastReader) Serve() { if debug { l.Debugln(r, "starting") defer l.Debugln(r, "stopping") } var err error r.conn, err = net.ListenUDP("udp4", &net.UDPAddr{Port: r.port}) if err != nil { if debug { l.Debugln(err) } r.setError(err) return } defer r.conn.Close() bs := make([]byte, 65536) for { n, addr, err := r.conn.ReadFrom(bs) if err != nil { if debug { l.Debugln(err) } r.setError(err) return } r.setError(nil) if debug { l.Debugf("recv %d bytes from %s", n, addr) } c := make([]byte, n) copy(c, bs) select { case r.outbox <- recv{c, addr}: default: if debug { l.Debugln("dropping message") } } } } func (r *broadcastReader) Stop() { r.conn.Close() } func (r *broadcastReader) String() string { return fmt.Sprintf("broadcastReader@%p", r) } func bcast(ip *net.IPNet) *net.IPNet { var bc = &net.IPNet{} bc.IP = make([]byte, len(ip.IP)) copy(bc.IP, ip.IP) bc.Mask = ip.Mask offset := len(bc.IP) - len(bc.Mask) for i := range bc.IP { if i-offset >= 0 { bc.IP[i] = ip.IP[i] | ^ip.Mask[i-offset] } } return bc }