// Copyright (C) 2019 The Syncthing Authors. // // This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this file, // You can obtain one at https://mozilla.org/MPL/2.0/. package locations import ( "fmt" "os" "path/filepath" "strings" "time" "github.com/syncthing/syncthing/lib/build" "github.com/syncthing/syncthing/lib/fs" ) type LocationEnum string // Use strings as keys to make printout and serialization of the locations map // more meaningful. const ( ConfigFile LocationEnum = "config" CertFile LocationEnum = "certFile" KeyFile LocationEnum = "keyFile" HTTPSCertFile LocationEnum = "httpsCertFile" HTTPSKeyFile LocationEnum = "httpsKeyFile" Database LocationEnum = "database" LogFile LocationEnum = "logFile" PanicLog LocationEnum = "panicLog" AuditLog LocationEnum = "auditLog" GUIAssets LocationEnum = "guiAssets" DefFolder LocationEnum = "defFolder" ) type BaseDirEnum string const ( // Overridden by --home flag, $STHOMEDIR, --config flag, or $STCONFDIR ConfigBaseDir BaseDirEnum = "config" // Overridden by --home flag, $STHOMEDIR, --data flag, or $STDATADIR DataBaseDir BaseDirEnum = "data" // User's home directory, *not* --home flag UserHomeBaseDir BaseDirEnum = "userHome" LevelDBDir = "index-v0.14.0.db" configFileName = "config.xml" defaultStateDir = ".local/state/syncthing" oldDefaultConfigDir = ".config/syncthing" ) // Platform dependent directories var baseDirs = make(map[BaseDirEnum]string, 3) func init() { userHome := userHomeDir() config := defaultConfigDir(userHome) data := defaultDataDir(userHome, config) baseDirs[UserHomeBaseDir] = userHome baseDirs[ConfigBaseDir] = config baseDirs[DataBaseDir] = data if err := expandLocations(); err != nil { fmt.Println(err) panic("Failed to expand locations at init time") } } // Set overrides a location to the given path, making sure to it points to an // absolute path first. Only the special "-" value will be used verbatim. func Set(locationName LocationEnum, path string) error { if !filepath.IsAbs(path) && path != "-" { var err error path, err = filepath.Abs(path) if err != nil { return err } } _, ok := locationTemplates[locationName] if !ok { return fmt.Errorf("unknown location: %s", locationName) } locations[locationName] = filepath.Clean(path) return nil } func SetBaseDir(baseDirName BaseDirEnum, path string) error { if !filepath.IsAbs(path) { var err error path, err = filepath.Abs(path) if err != nil { return err } } if _, ok := baseDirs[baseDirName]; !ok { return fmt.Errorf("unknown base dir: %s", baseDirName) } baseDirs[baseDirName] = filepath.Clean(path) return expandLocations() } func Get(location LocationEnum) string { return locations[location] } func GetBaseDir(baseDir BaseDirEnum) string { return baseDirs[baseDir] } // Use the variables from baseDirs here var locationTemplates = map[LocationEnum]string{ ConfigFile: "${config}/config.xml", CertFile: "${config}/cert.pem", KeyFile: "${config}/key.pem", HTTPSCertFile: "${config}/https-cert.pem", HTTPSKeyFile: "${config}/https-key.pem", Database: "${data}/" + LevelDBDir, LogFile: "${data}/syncthing.log", // --logfile on Windows PanicLog: "${data}/panic-%{timestamp}.log", AuditLog: "${data}/audit-%{timestamp}.log", GUIAssets: "${config}/gui", DefFolder: "${userHome}/Sync", } var locations = make(map[LocationEnum]string) // expandLocations replaces the variables in the locations map with actual // directory locations. func expandLocations() error { newLocations := make(map[LocationEnum]string) for key, dir := range locationTemplates { dir = os.Expand(dir, func(s string) string { return baseDirs[BaseDirEnum(s)] }) var err error dir, err = fs.ExpandTilde(dir) if err != nil { return err } newLocations[key] = filepath.Clean(dir) } locations = newLocations return nil } // ListExpandedPaths returns a machine-readable mapping of the currently configured locations. func ListExpandedPaths() map[string]string { res := make(map[string]string, len(locations)) for key, path := range baseDirs { res["baseDir-"+string(key)] = path } for key, path := range locations { res[string(key)] = path } return res } // PrettyPaths returns a nicely formatted, human-readable listing func PrettyPaths() string { var b strings.Builder fmt.Fprintf(&b, "Configuration file:\n\t%s\n\n", Get(ConfigFile)) fmt.Fprintf(&b, "Device private key & certificate files:\n\t%s\n\t%s\n\n", Get(KeyFile), Get(CertFile)) fmt.Fprintf(&b, "GUI / API HTTPS private key & certificate files:\n\t%s\n\t%s\n\n", Get(HTTPSKeyFile), Get(HTTPSCertFile)) fmt.Fprintf(&b, "Database location:\n\t%s\n\n", Get(Database)) fmt.Fprintf(&b, "Log file:\n\t%s\n\n", Get(LogFile)) fmt.Fprintf(&b, "GUI override directory:\n\t%s\n\n", Get(GUIAssets)) fmt.Fprintf(&b, "Default sync folder directory:\n\t%s\n\n", Get(DefFolder)) return b.String() } // defaultConfigDir returns the default configuration directory, as figured // out by various the environment variables present on each platform, or dies // trying. func defaultConfigDir(userHome string) string { switch { case build.IsWindows: return windowsConfigDataDir() case build.IsDarwin, build.IsIOS: return darwinConfigDataDir(userHome) default: return unixConfigDir(userHome, os.Getenv("XDG_CONFIG_HOME"), os.Getenv("XDG_STATE_HOME"), fileExists) } } // defaultDataDir returns the default data directory, where we store the // database, log files, etc. func defaultDataDir(userHome, configDir string) string { if build.IsWindows || build.IsDarwin || build.IsIOS { return configDir } return unixDataDir(userHome, configDir, os.Getenv("XDG_DATA_HOME"), os.Getenv("XDG_STATE_HOME"), fileExists) } func windowsConfigDataDir() string { if p := os.Getenv("LocalAppData"); p != "" { return filepath.Join(p, "Syncthing") } return filepath.Join(os.Getenv("AppData"), "Syncthing") } func darwinConfigDataDir(userHome string) string { return filepath.Join(userHome, "Library/Application Support/Syncthing") } func unixConfigDir(userHome, xdgConfigHome, xdgStateHome string, fileExists func(string) bool) string { // Legacy: if our config exists under $XDG_CONFIG_HOME/syncthing, // use that. The variable should be set to an absolute path or be // ignored, but that's not what we did previously, so we retain the // old behavior. if xdgConfigHome != "" { candidate := filepath.Join(xdgConfigHome, "syncthing") if fileExists(filepath.Join(candidate, configFileName)) { return candidate } } // Legacy: if our config exists under ~/.config/syncthing, use that candidate := filepath.Join(userHome, oldDefaultConfigDir) if fileExists(filepath.Join(candidate, configFileName)) { return candidate } // If XDG_STATE_HOME is set to an absolute path, use that if filepath.IsAbs(xdgStateHome) { return filepath.Join(xdgStateHome, "syncthing") } // Use our default return filepath.Join(userHome, defaultStateDir) } // unixDataDir returns the default data directory, where we store the // database, log files, etc, on Unix-like systems. func unixDataDir(userHome, configDir, xdgDataHome, xdgStateHome string, fileExists func(string) bool) string { // If a database exists at the config location, use that. This is the // most common case for both legacy (~/.config/syncthing) and current // (~/.local/state/syncthing) setups. if fileExists(filepath.Join(configDir, LevelDBDir)) { return configDir } // Legacy: if a database exists under $XDG_DATA_HOME/syncthing, use // that. The variable should be set to an absolute path or be ignored, // but that's not what we did previously, so we retain the old behavior. if xdgDataHome != "" { candidate := filepath.Join(xdgDataHome, "syncthing") if fileExists(filepath.Join(candidate, LevelDBDir)) { return candidate } } // Legacy: if a database exists under ~/.config/syncthing, use that candidate := filepath.Join(userHome, oldDefaultConfigDir) if fileExists(filepath.Join(candidate, LevelDBDir)) { return candidate } // If XDG_STATE_HOME is set to an absolute path, use that if filepath.IsAbs(xdgStateHome) { return filepath.Join(xdgStateHome, "syncthing") } // Use our default return filepath.Join(userHome, defaultStateDir) } // userHomeDir returns the user's home directory, or dies trying. func userHomeDir() string { userHome, err := fs.ExpandTilde("~") if err != nil { fmt.Println(err) panic("Failed to get user home dir") } return userHome } func GetTimestamped(key LocationEnum) string { return getTimestampedAt(key, time.Now()) } func getTimestampedAt(key LocationEnum, when time.Time) string { // We take the roundtrip via "%{timestamp}" instead of passing the path // directly through time.Format() to avoid issues when the path we are // expanding contains numbers; otherwise for example // /home/user2006/.../panic-20060102-150405.log would get both instances of // 2006 replaced by 2015... tpl := locations[key] timestamp := when.Format("20060102-150405") return strings.ReplaceAll(tpl, "%{timestamp}", timestamp) } func fileExists(path string) bool { _, err := os.Lstat(path) return err == nil }