// Copyright (C) 2015 The Syncthing Authors. // // This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this file, // You can obtain one at http://mozilla.org/MPL/2.0/. package relay import ( "crypto/tls" "net/url" "sort" "time" "github.com/syncthing/syncthing/lib/config" "github.com/syncthing/syncthing/lib/events" "github.com/syncthing/syncthing/lib/relay/client" "github.com/syncthing/syncthing/lib/relay/protocol" "github.com/syncthing/syncthing/lib/sync" "github.com/thejerf/suture" ) const ( eventBroadcasterCheckInterval = 10 * time.Second ) type Svc struct { *suture.Supervisor cfg *config.Wrapper tlsCfg *tls.Config tokens map[string]suture.ServiceToken clients map[string]client.RelayClient mut sync.RWMutex invitations chan protocol.SessionInvitation conns chan *tls.Conn } func NewSvc(cfg *config.Wrapper, tlsCfg *tls.Config) *Svc { conns := make(chan *tls.Conn) svc := &Svc{ Supervisor: suture.New("Svc", suture.Spec{ Log: func(log string) { l.Debugln(log) }, FailureBackoff: 5 * time.Minute, FailureDecay: float64((10 * time.Minute) / time.Second), FailureThreshold: 5, }), cfg: cfg, tlsCfg: tlsCfg, tokens: make(map[string]suture.ServiceToken), clients: make(map[string]client.RelayClient), mut: sync.NewRWMutex(), invitations: make(chan protocol.SessionInvitation), conns: conns, } rcfg := cfg.Raw() svc.CommitConfiguration(rcfg, rcfg) cfg.Subscribe(svc) receiver := &invitationReceiver{ tlsCfg: tlsCfg, conns: conns, invitations: svc.invitations, stop: make(chan struct{}), } eventBc := &eventBroadcaster{ svc: svc, stop: make(chan struct{}), } svc.Add(receiver) svc.Add(eventBc) return svc } func (s *Svc) VerifyConfiguration(from, to config.Configuration) error { for _, addr := range to.Options.RelayServers { _, err := url.Parse(addr) if err != nil { return err } } return nil } func (s *Svc) CommitConfiguration(from, to config.Configuration) bool { existing := make(map[string]*url.URL, len(to.Options.RelayServers)) for _, addr := range to.Options.RelayServers { uri, err := url.Parse(addr) if err != nil { l.Debugln("Failed to parse relay address", addr, err) continue } existing[uri.String()] = uri } s.mut.Lock() for key, uri := range existing { _, ok := s.tokens[key] if !ok { l.Debugln("Connecting to relay", uri) c, err := client.NewClient(uri, s.tlsCfg.Certificates, s.invitations, 10*time.Second) if err != nil { l.Debugln("Failed to connect to relay", uri, err) continue } s.tokens[key] = s.Add(c) s.clients[key] = c } } for key, token := range s.tokens { _, ok := existing[key] if !ok { err := s.Remove(token) delete(s.tokens, key) delete(s.clients, key) l.Debugln("Disconnecting from relay", key, err) } } s.mut.Unlock() return true } type Status struct { URL string OK bool Latency int } // Relays return the list of relays that currently have an OK status. func (s *Svc) Relays() []string { if s == nil { // A nil client does not have a status, really. Yet we may be called // this way, for raisins... return nil } s.mut.RLock() relays := make([]string, 0, len(s.clients)) for _, client := range s.clients { relays = append(relays, client.URI().String()) } s.mut.RUnlock() sort.Strings(relays) return relays } // RelayStatus returns the latency and OK status for a given relay. func (s *Svc) RelayStatus(uri string) (time.Duration, bool) { if s == nil { // A nil client does not have a status, really. Yet we may be called // this way, for raisins... return time.Hour, false } s.mut.RLock() defer s.mut.RUnlock() for _, client := range s.clients { if client.URI().String() == uri { return client.Latency(), client.StatusOK() } } return time.Hour, false } // Accept returns a new *tls.Conn. The connection is already handshaken. func (s *Svc) Accept() *tls.Conn { return <-s.conns } type invitationReceiver struct { invitations chan protocol.SessionInvitation tlsCfg *tls.Config conns chan<- *tls.Conn stop chan struct{} } func (r *invitationReceiver) Serve() { for { select { case inv := <-r.invitations: l.Debugln("Received relay invitation", inv) conn, err := client.JoinSession(inv) if err != nil { l.Debugf("Failed to join relay session %s: %v", inv, err) continue } var tc *tls.Conn if inv.ServerSocket { tc = tls.Server(conn, r.tlsCfg) } else { tc = tls.Client(conn, r.tlsCfg) } err = tc.Handshake() if err != nil { l.Infof("TLS handshake (BEP/relay %s): %v", inv, err) tc.Close() continue } r.conns <- tc case <-r.stop: return } } } func (r *invitationReceiver) Stop() { close(r.stop) } // The eventBroadcaster sends a RelayStateChanged event when the relay status // changes. We need this somewhat ugly polling mechanism as there's currently // no way to get the event feed directly from the relay lib. This may be // something to revisit later, possibly. type eventBroadcaster struct { svc *Svc stop chan struct{} } func (e *eventBroadcaster) Serve() { timer := time.NewTicker(eventBroadcasterCheckInterval) defer timer.Stop() var prevOKRelays []string for { select { case <-timer.C: curOKRelays := e.svc.Relays() changed := len(curOKRelays) != len(prevOKRelays) if !changed { for i := range curOKRelays { if curOKRelays[i] != prevOKRelays[i] { changed = true break } } } if changed { events.Default.Log(events.RelayStateChanged, map[string][]string{ "old": prevOKRelays, "new": curOKRelays, }) } prevOKRelays = curOKRelays case <-e.stop: return } } } func (e *eventBroadcaster) Stop() { close(e.stop) }