mirror of
https://github.com/octoleo/syncthing.git
synced 2025-02-03 20:38:26 +00:00
674fc566bb
1. Removes separate relay lists and relay clients/services, just makes it a listen address 2. Easier plugging-in of other transports 3. Allows "hot" disabling and enabling NAT services 4. Allows "hot" listen address changes 5. Changes listen address list with a preferable "default" value just like for discovery 6. Debounces global discovery announcements as external addresses change (which it might alot upon starting) 7. Stops this whole "pick other peers relay by latency". This information is no longer available, but I don't think it matters as most of the time other peer only has one relay. 8. Rename ListenAddress to ListenAddresses, as well as in javascript land. 9. Stop serializing deprecated values to JSON GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/2982
305 lines
5.9 KiB
Go
305 lines
5.9 KiB
Go
// Copyright (C) 2014 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at http://mozilla.org/MPL/2.0/.
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// Package events provides event subscription and polling functionality.
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package events
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import (
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"errors"
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stdsync "sync"
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"time"
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"github.com/syncthing/syncthing/lib/sync"
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)
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type EventType int
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const (
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Ping EventType = 1 << iota
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Starting
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StartupComplete
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DeviceDiscovered
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DeviceConnected
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DeviceDisconnected
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DeviceRejected
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DevicePaused
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DeviceResumed
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LocalIndexUpdated
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RemoteIndexUpdated
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ItemStarted
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ItemFinished
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StateChanged
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FolderRejected
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ConfigSaved
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DownloadProgress
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FolderSummary
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FolderCompletion
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FolderErrors
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FolderScanProgress
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ListenAddressesChanged
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LoginAttempt
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AllEvents = (1 << iota) - 1
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)
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func (t EventType) String() string {
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switch t {
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case Ping:
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return "Ping"
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case Starting:
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return "Starting"
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case StartupComplete:
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return "StartupComplete"
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case DeviceDiscovered:
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return "DeviceDiscovered"
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case DeviceConnected:
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return "DeviceConnected"
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case DeviceDisconnected:
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return "DeviceDisconnected"
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case DeviceRejected:
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return "DeviceRejected"
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case LocalIndexUpdated:
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return "LocalIndexUpdated"
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case RemoteIndexUpdated:
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return "RemoteIndexUpdated"
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case ItemStarted:
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return "ItemStarted"
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case ItemFinished:
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return "ItemFinished"
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case StateChanged:
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return "StateChanged"
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case FolderRejected:
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return "FolderRejected"
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case ConfigSaved:
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return "ConfigSaved"
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case DownloadProgress:
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return "DownloadProgress"
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case FolderSummary:
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return "FolderSummary"
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case FolderCompletion:
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return "FolderCompletion"
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case FolderErrors:
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return "FolderErrors"
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case DevicePaused:
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return "DevicePaused"
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case DeviceResumed:
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return "DeviceResumed"
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case FolderScanProgress:
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return "FolderScanProgress"
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case ListenAddressesChanged:
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return "ListenAddressesChanged"
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case LoginAttempt:
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return "LoginAttempt"
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default:
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return "Unknown"
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}
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}
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func (t EventType) MarshalText() ([]byte, error) {
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return []byte(t.String()), nil
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}
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const BufferSize = 64
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type Logger struct {
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subs []*Subscription
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nextID int
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mutex sync.Mutex
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}
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type Event struct {
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ID int `json:"id"`
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Time time.Time `json:"time"`
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Type EventType `json:"type"`
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Data interface{} `json:"data"`
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}
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type Subscription struct {
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mask EventType
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events chan Event
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timeout *time.Timer
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}
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var Default = NewLogger()
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var (
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ErrTimeout = errors.New("timeout")
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ErrClosed = errors.New("closed")
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)
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func NewLogger() *Logger {
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return &Logger{
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mutex: sync.NewMutex(),
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}
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}
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func (l *Logger) Log(t EventType, data interface{}) {
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l.mutex.Lock()
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dl.Debugln("log", l.nextID, t, data)
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l.nextID++
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e := Event{
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ID: l.nextID,
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Time: time.Now(),
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Type: t,
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Data: data,
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}
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for _, s := range l.subs {
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if s.mask&t != 0 {
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select {
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case s.events <- e:
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default:
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// if s.events is not ready, drop the event
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}
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}
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}
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l.mutex.Unlock()
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}
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func (l *Logger) Subscribe(mask EventType) *Subscription {
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l.mutex.Lock()
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dl.Debugln("subscribe", mask)
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s := &Subscription{
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mask: mask,
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events: make(chan Event, BufferSize),
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timeout: time.NewTimer(0),
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}
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// We need to create the timeout timer in the stopped, non-fired state so
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// that Subscription.Poll() can safely reset it and select on the timeout
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// channel. This ensures the timer is stopped and the channel drained.
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if !s.timeout.Stop() {
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<-s.timeout.C
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}
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l.subs = append(l.subs, s)
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l.mutex.Unlock()
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return s
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}
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func (l *Logger) Unsubscribe(s *Subscription) {
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l.mutex.Lock()
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dl.Debugln("unsubscribe")
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for i, ss := range l.subs {
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if s == ss {
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last := len(l.subs) - 1
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l.subs[i] = l.subs[last]
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l.subs[last] = nil
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l.subs = l.subs[:last]
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break
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}
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}
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close(s.events)
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l.mutex.Unlock()
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}
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// Poll returns an event from the subscription or an error if the poll times
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// out of the event channel is closed. Poll should not be called concurrently
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// from multiple goroutines for a single subscription.
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func (s *Subscription) Poll(timeout time.Duration) (Event, error) {
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dl.Debugln("poll", timeout)
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s.timeout.Reset(timeout)
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select {
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case e, ok := <-s.events:
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if !ok {
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return e, ErrClosed
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}
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if !s.timeout.Stop() {
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// The timeout must be stopped and possibly drained to be ready
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// for reuse in the next call.
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<-s.timeout.C
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}
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return e, nil
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case <-s.timeout.C:
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return Event{}, ErrTimeout
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}
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}
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func (s *Subscription) C() <-chan Event {
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return s.events
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}
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type bufferedSubscription struct {
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sub *Subscription
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buf []Event
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next int
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cur int
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mut sync.Mutex
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cond *stdsync.Cond
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}
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type BufferedSubscription interface {
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Since(id int, into []Event) []Event
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}
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func NewBufferedSubscription(s *Subscription, size int) BufferedSubscription {
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bs := &bufferedSubscription{
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sub: s,
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buf: make([]Event, size),
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mut: sync.NewMutex(),
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}
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bs.cond = stdsync.NewCond(bs.mut)
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go bs.pollingLoop()
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return bs
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}
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func (s *bufferedSubscription) pollingLoop() {
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for {
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ev, err := s.sub.Poll(60 * time.Second)
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if err == ErrTimeout {
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continue
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}
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if err == ErrClosed {
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return
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}
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if err != nil {
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panic("unexpected error: " + err.Error())
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}
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s.mut.Lock()
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s.buf[s.next] = ev
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s.next = (s.next + 1) % len(s.buf)
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s.cur = ev.ID
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s.cond.Broadcast()
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s.mut.Unlock()
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}
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}
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func (s *bufferedSubscription) Since(id int, into []Event) []Event {
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s.mut.Lock()
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defer s.mut.Unlock()
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for id >= s.cur {
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s.cond.Wait()
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}
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for i := s.next; i < len(s.buf); i++ {
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if s.buf[i].ID > id {
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into = append(into, s.buf[i])
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}
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}
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for i := 0; i < s.next; i++ {
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if s.buf[i].ID > id {
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into = append(into, s.buf[i])
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}
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}
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return into
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}
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// Error returns a string pointer suitable for JSON marshalling errors. It
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// retains the "null on success" semantics, but ensures the error result is a
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// string regardless of the underlying concrete error type.
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func Error(err error) *string {
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if err == nil {
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return nil
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}
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str := err.Error()
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return &str
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}
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