syncthing/lib/connections/limiter.go
Jakob Borg 020cfe395a all: Use multiple QUIC streams (fixes #8879)
Work in progress, to be described more fully in time, but in principle:

- support multiple streams on a single connection at the protocol level
- use multiple streams for concurrent requests
- hope for improved greatness
2023-04-28 09:01:54 +02:00

307 lines
8.7 KiB
Go

// Copyright (C) 2017 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at https://mozilla.org/MPL/2.0/.
package connections
import (
"context"
"fmt"
"math"
"sync/atomic"
"github.com/syncthing/syncthing/lib/config"
"github.com/syncthing/syncthing/lib/protocol"
"github.com/syncthing/syncthing/lib/sync"
"golang.org/x/time/rate"
)
// limiter manages a read and write rate limit, reacting to config changes
// as appropriate.
type limiter struct {
myID protocol.DeviceID
mu sync.Mutex
write *rate.Limiter
read *rate.Limiter
limitsLAN atomic.Bool
deviceReadLimiters map[protocol.DeviceID]*rate.Limiter
deviceWriteLimiters map[protocol.DeviceID]*rate.Limiter
}
type waiter interface {
// This is the rate limiting operation
WaitN(ctx context.Context, n int) error
Limit() rate.Limit
Burst() int
}
const (
limiterBurstSize = 4 * 128 << 10
)
func newLimiter(myId protocol.DeviceID, cfg config.Wrapper) *limiter {
l := &limiter{
myID: myId,
write: rate.NewLimiter(rate.Inf, limiterBurstSize),
read: rate.NewLimiter(rate.Inf, limiterBurstSize),
mu: sync.NewMutex(),
deviceReadLimiters: make(map[protocol.DeviceID]*rate.Limiter),
deviceWriteLimiters: make(map[protocol.DeviceID]*rate.Limiter),
}
cfg.Subscribe(l)
prev := config.Configuration{Options: config.OptionsConfiguration{MaxRecvKbps: -1, MaxSendKbps: -1}}
l.CommitConfiguration(prev, cfg.RawCopy())
return l
}
// This function sets limiters according to corresponding DeviceConfiguration
func (lim *limiter) setLimitsLocked(device config.DeviceConfiguration) bool {
readLimiter := lim.getReadLimiterLocked(device.DeviceID)
writeLimiter := lim.getWriteLimiterLocked(device.DeviceID)
// limiters for this device are created so we can store previous rates for logging
previousReadLimit := readLimiter.Limit()
previousWriteLimit := writeLimiter.Limit()
currentReadLimit := rate.Limit(device.MaxRecvKbps) * 1024
currentWriteLimit := rate.Limit(device.MaxSendKbps) * 1024
if device.MaxSendKbps <= 0 {
currentWriteLimit = rate.Inf
}
if device.MaxRecvKbps <= 0 {
currentReadLimit = rate.Inf
}
// Nothing about this device has changed. Start processing next device
if previousWriteLimit == currentWriteLimit && previousReadLimit == currentReadLimit {
return false
}
readLimiter.SetLimit(currentReadLimit)
writeLimiter.SetLimit(currentWriteLimit)
return true
}
// This function handles removing, adding and updating of device limiters.
func (lim *limiter) processDevicesConfigurationLocked(from, to config.Configuration) {
seen := make(map[protocol.DeviceID]struct{})
// Mark devices which should not be removed, create new limiters if needed and assign new limiter rate
for _, dev := range to.Devices {
if dev.DeviceID == lim.myID {
// This limiter was created for local device. Should skip this device
continue
}
seen[dev.DeviceID] = struct{}{}
if lim.setLimitsLocked(dev) {
readLimitStr := "is unlimited"
if dev.MaxRecvKbps > 0 {
readLimitStr = fmt.Sprintf("limit is %d KiB/s", dev.MaxRecvKbps)
}
writeLimitStr := "is unlimited"
if dev.MaxSendKbps > 0 {
writeLimitStr = fmt.Sprintf("limit is %d KiB/s", dev.MaxSendKbps)
}
l.Infof("Device %s send rate %s, receive rate %s", dev.DeviceID, writeLimitStr, readLimitStr)
}
}
// Delete remote devices which were removed in new configuration
for _, dev := range from.Devices {
if _, ok := seen[dev.DeviceID]; !ok {
l.Debugf("deviceID: %s should be removed", dev.DeviceID)
delete(lim.deviceWriteLimiters, dev.DeviceID)
delete(lim.deviceReadLimiters, dev.DeviceID)
}
}
}
func (lim *limiter) CommitConfiguration(from, to config.Configuration) bool {
// to ensure atomic update of configuration
lim.mu.Lock()
defer lim.mu.Unlock()
// Delete, add or update limiters for devices
lim.processDevicesConfigurationLocked(from, to)
if from.Options.MaxRecvKbps == to.Options.MaxRecvKbps &&
from.Options.MaxSendKbps == to.Options.MaxSendKbps &&
from.Options.LimitBandwidthInLan == to.Options.LimitBandwidthInLan {
return true
}
limited := false
sendLimitStr := "is unlimited"
recvLimitStr := "is unlimited"
// The rate variables are in KiB/s in the config (despite the camel casing
// of the name). We multiply by 1024 to get bytes/s.
if to.Options.MaxRecvKbps <= 0 {
lim.read.SetLimit(rate.Inf)
} else {
lim.read.SetLimit(1024 * rate.Limit(to.Options.MaxRecvKbps))
recvLimitStr = fmt.Sprintf("limit is %d KiB/s", to.Options.MaxRecvKbps)
limited = true
}
if to.Options.MaxSendKbps <= 0 {
lim.write.SetLimit(rate.Inf)
} else {
lim.write.SetLimit(1024 * rate.Limit(to.Options.MaxSendKbps))
sendLimitStr = fmt.Sprintf("limit is %d KiB/s", to.Options.MaxSendKbps)
limited = true
}
lim.limitsLAN.Store(to.Options.LimitBandwidthInLan)
l.Infof("Overall send rate %s, receive rate %s", sendLimitStr, recvLimitStr)
if limited {
if to.Options.LimitBandwidthInLan {
l.Infoln("Rate limits apply to LAN connections")
} else {
l.Infoln("Rate limits do not apply to LAN connections")
}
}
return true
}
func (*limiter) String() string {
// required by config.Committer interface
return "connections.limiter"
}
func (lim *limiter) getLimiters(remoteID protocol.DeviceID, isLAN bool) (waiterHolder, waiterHolder) {
lim.mu.Lock()
wr := lim.newWriteLimiterLocked(remoteID, isLAN)
rd := lim.newReadLimiterLocked(remoteID, isLAN)
lim.mu.Unlock()
return rd, wr
}
func (lim *limiter) newReadLimiterLocked(remoteID protocol.DeviceID, isLAN bool) waiterHolder {
return waiterHolder{
waiter: totalWaiter{lim.getReadLimiterLocked(remoteID), lim.read},
limitsLAN: &lim.limitsLAN,
isLAN: isLAN,
}
}
func (lim *limiter) newWriteLimiterLocked(remoteID protocol.DeviceID, isLAN bool) waiterHolder {
return waiterHolder{
waiter: totalWaiter{lim.getWriteLimiterLocked(remoteID), lim.write},
limitsLAN: &lim.limitsLAN,
isLAN: isLAN,
}
}
func (lim *limiter) getReadLimiterLocked(deviceID protocol.DeviceID) *rate.Limiter {
return getRateLimiter(lim.deviceReadLimiters, deviceID)
}
func (lim *limiter) getWriteLimiterLocked(deviceID protocol.DeviceID) *rate.Limiter {
return getRateLimiter(lim.deviceWriteLimiters, deviceID)
}
func getRateLimiter(m map[protocol.DeviceID]*rate.Limiter, deviceID protocol.DeviceID) *rate.Limiter {
limiter, ok := m[deviceID]
if !ok {
limiter = rate.NewLimiter(rate.Inf, limiterBurstSize)
m[deviceID] = limiter
}
return limiter
}
// waiterHolder is the common functionality around having and evaluating a
// waiter, valid for both writers and readers
type waiterHolder struct {
waiter waiter
limitsLAN *atomic.Bool
isLAN bool
}
// Unlimited returns true if the waiter is not limiting the rate
func (w waiterHolder) Unlimited() bool {
if w.isLAN && !w.limitsLAN.Load() {
return true
}
return w.waiter.Limit() == rate.Inf
}
// Take is a utility function to consume tokens, because no call to WaitN
// must be larger than the limiter burst size or it will hang.
func (w waiterHolder) Take(tokens int) {
// For writes we already split the buffer into smaller operations so those
// will always end up in the fast path below. For reads, however, we don't
// control the size of the incoming buffer and don't split the calls
// into the lower level reads so we might get a large amount of data and
// end up in the loop further down.
if tokens <= limiterBurstSize {
// Fast path. We won't get an error from WaitN as we don't pass a
// context with a deadline.
_ = w.waiter.WaitN(context.TODO(), tokens)
return
}
for tokens > 0 {
// Consume limiterBurstSize tokens at a time until we're done.
if tokens > limiterBurstSize {
_ = w.waiter.WaitN(context.TODO(), limiterBurstSize)
tokens -= limiterBurstSize
} else {
_ = w.waiter.WaitN(context.TODO(), tokens)
tokens = 0
}
}
}
func (w waiterHolder) Limit() int {
return int(w.waiter.Limit())
}
func (w waiterHolder) Burst() int {
return w.waiter.Burst()
}
// totalWaiter waits for all of the waiters
type totalWaiter []waiter
func (tw totalWaiter) WaitN(ctx context.Context, n int) error {
for _, w := range tw {
if err := w.WaitN(ctx, n); err != nil {
// error here is context cancellation, most likely, so we abort
// early
return err
}
}
return nil
}
func (tw totalWaiter) Limit() rate.Limit {
min := rate.Inf
for _, w := range tw {
if l := w.Limit(); l < min {
min = l
}
}
return min
}
func (tw totalWaiter) Burst() int {
min := math.MaxInt
for _, w := range tw {
if l := w.Burst(); l < min {
min = l
}
}
return min
}