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ebead944b5
Prompted by https://forum.syncthing.net/t/infinite-filesystem-recursion-detected/15285. In my opinion the filesystem shouldn't throw warnings but pass on errors for the caller to decide what's to be happening with it. Right now in this PR an infinite recursion is a normal scan error, i.e. folder is in failed state and displays failed items, but no warning. I think that's appropriate but if deemed appropriate an additional warning can be thrown in the scanner.
137 lines
4.0 KiB
Go
137 lines
4.0 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// This part copied directly from golang.org/src/path/filepath/path.go (Go
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// 1.6) and lightly modified to be methods on BasicFilesystem.
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// In our Walk() all paths given to a WalkFunc() are relative to the
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// filesystem root.
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package fs
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import (
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"errors"
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"path/filepath"
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)
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var ErrInfiniteRecursion = errors.New("infinite filesystem recursion detected")
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type ancestorDirList struct {
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list []FileInfo
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fs Filesystem
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}
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func (ancestors *ancestorDirList) Push(info FileInfo) {
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l.Debugf("ancestorDirList: Push '%s'", info.Name())
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ancestors.list = append(ancestors.list, info)
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}
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func (ancestors *ancestorDirList) Pop() FileInfo {
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aLen := len(ancestors.list)
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info := ancestors.list[aLen-1]
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l.Debugf("ancestorDirList: Pop '%s'", info.Name())
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ancestors.list = ancestors.list[:aLen-1]
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return info
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}
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func (ancestors *ancestorDirList) Contains(info FileInfo) bool {
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l.Debugf("ancestorDirList: Contains '%s'", info.Name())
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for _, ancestor := range ancestors.list {
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if ancestors.fs.SameFile(info, ancestor) {
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return true
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}
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}
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return false
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}
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// WalkFunc is the type of the function called for each file or directory
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// visited by Walk. The path argument contains the argument to Walk as a
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// prefix; that is, if Walk is called with "dir", which is a directory
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// containing the file "a", the walk function will be called with argument
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// "dir/a". The info argument is the FileInfo for the named path.
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//
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// If there was a problem walking to the file or directory named by path, the
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// incoming error will describe the problem and the function can decide how
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// to handle that error (and Walk will not descend into that directory). If
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// an error is returned, processing stops. The sole exception is when the function
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// returns the special value SkipDir. If the function returns SkipDir when invoked
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// on a directory, Walk skips the directory's contents entirely.
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// If the function returns SkipDir when invoked on a non-directory file,
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// Walk skips the remaining files in the containing directory.
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type WalkFunc func(path string, info FileInfo, err error) error
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type walkFilesystem struct {
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Filesystem
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}
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func NewWalkFilesystem(next Filesystem) Filesystem {
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return &walkFilesystem{next}
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}
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// walk recursively descends path, calling walkFn.
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func (f *walkFilesystem) walk(path string, info FileInfo, walkFn WalkFunc, ancestors *ancestorDirList) error {
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l.Debugf("walk: path=%s", path)
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path, err := Canonicalize(path)
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if err != nil {
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return err
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}
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err = walkFn(path, info, nil)
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if err != nil {
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if info.IsDir() && err == SkipDir {
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return nil
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}
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return err
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}
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if !info.IsDir() && path != "." {
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return nil
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}
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if !ancestors.Contains(info) {
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ancestors.Push(info)
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defer ancestors.Pop()
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} else {
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return walkFn(path, info, ErrInfiniteRecursion)
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}
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names, err := f.DirNames(path)
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if err != nil {
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return walkFn(path, info, err)
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}
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for _, name := range names {
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filename := filepath.Join(path, name)
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fileInfo, err := f.Lstat(filename)
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if err != nil {
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if err := walkFn(filename, fileInfo, err); err != nil && err != SkipDir {
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return err
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}
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} else {
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err = f.walk(filename, fileInfo, walkFn, ancestors)
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if err != nil {
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if !fileInfo.IsDir() || err != SkipDir {
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return err
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}
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}
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}
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}
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return nil
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}
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// Walk walks the file tree rooted at root, calling walkFn for each file or
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// directory in the tree, including root. All errors that arise visiting files
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// and directories are filtered by walkFn. The files are walked in lexical
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// order, which makes the output deterministic but means that for very
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// large directories Walk can be inefficient.
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// Walk does not follow symbolic links.
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func (f *walkFilesystem) Walk(root string, walkFn WalkFunc) error {
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info, err := f.Lstat(root)
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if err != nil {
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return walkFn(root, nil, err)
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}
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ancestors := &ancestorDirList{fs: f.Filesystem}
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return f.walk(root, info, walkFn, ancestors)
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}
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