syncthing/lib/relay/client/dynamic.go
Audrius Butkevicius 674fc566bb lib/connections: Refactor
1. Removes separate relay lists and relay clients/services, just makes it a listen address
2. Easier plugging-in of other transports
3. Allows "hot" disabling and enabling NAT services
4. Allows "hot" listen address changes
5. Changes listen address list with a preferable "default" value just like for discovery
6. Debounces global discovery announcements as external addresses change (which it might alot upon starting)
7. Stops this whole "pick other peers relay by latency". This information is no longer available,
   but I don't think it matters as most of the time other peer only has one relay.
8. Rename ListenAddress to ListenAddresses, as well as in javascript land.
9. Stop serializing deprecated values to JSON

GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/2982
2016-05-04 19:38:12 +00:00

234 lines
4.9 KiB
Go

// Copyright (C) 2015 Audrius Butkevicius and Contributors (see the CONTRIBUTORS file).
package client
import (
"crypto/tls"
"encoding/json"
"fmt"
"math/rand"
"net/http"
"net/url"
"sort"
"time"
"github.com/syncthing/syncthing/lib/osutil"
"github.com/syncthing/syncthing/lib/relay/protocol"
"github.com/syncthing/syncthing/lib/sync"
)
type dynamicClient struct {
pooladdr *url.URL
certs []tls.Certificate
invitations chan protocol.SessionInvitation
closeInvitationsOnFinish bool
timeout time.Duration
mut sync.RWMutex
err error
client RelayClient
stop chan struct{}
}
func newDynamicClient(uri *url.URL, certs []tls.Certificate, invitations chan protocol.SessionInvitation, timeout time.Duration) RelayClient {
closeInvitationsOnFinish := false
if invitations == nil {
closeInvitationsOnFinish = true
invitations = make(chan protocol.SessionInvitation)
}
return &dynamicClient{
pooladdr: uri,
certs: certs,
invitations: invitations,
closeInvitationsOnFinish: closeInvitationsOnFinish,
timeout: timeout,
mut: sync.NewRWMutex(),
}
}
func (c *dynamicClient) Serve() {
c.mut.Lock()
c.stop = make(chan struct{})
c.mut.Unlock()
uri := *c.pooladdr
// Trim off the `dynamic+` prefix
uri.Scheme = uri.Scheme[8:]
l.Debugln(c, "looking up dynamic relays")
data, err := http.Get(uri.String())
if err != nil {
l.Debugln(c, "failed to lookup dynamic relays", err)
c.setError(err)
return
}
var ann dynamicAnnouncement
err = json.NewDecoder(data.Body).Decode(&ann)
data.Body.Close()
if err != nil {
l.Debugln(c, "failed to lookup dynamic relays", err)
c.setError(err)
return
}
defer c.cleanup()
var addrs []string
for _, relayAnn := range ann.Relays {
ruri, err := url.Parse(relayAnn.URL)
if err != nil {
l.Debugln(c, "failed to parse dynamic relay address", relayAnn.URL, err)
continue
}
l.Debugln(c, "found", ruri)
addrs = append(addrs, ruri.String())
}
for _, addr := range relayAddressesOrder(addrs) {
select {
case <-c.stop:
l.Debugln(c, "stopping")
c.setError(nil)
return
default:
ruri, err := url.Parse(addr)
if err != nil {
l.Debugln(c, "skipping relay", addr, err)
continue
}
client, err := NewClient(ruri, c.certs, c.invitations, c.timeout)
if err != nil {
continue
}
c.mut.Lock()
c.client = client
c.mut.Unlock()
c.client.Serve()
c.mut.Lock()
c.client = nil
c.mut.Unlock()
}
}
l.Debugln(c, "could not find a connectable relay")
c.setError(fmt.Errorf("could not find a connectable relay"))
}
func (c *dynamicClient) Stop() {
c.mut.RLock()
defer c.mut.RUnlock()
close(c.stop)
if c.client == nil {
return
}
c.client.Stop()
}
func (c *dynamicClient) Error() error {
c.mut.RLock()
defer c.mut.RUnlock()
if c.client == nil {
return c.err
}
return c.client.Error()
}
func (c *dynamicClient) Latency() time.Duration {
c.mut.RLock()
defer c.mut.RUnlock()
if c.client == nil {
return time.Hour
}
return c.client.Latency()
}
func (c *dynamicClient) String() string {
return fmt.Sprintf("DynamicClient:%p:%s@%s", c, c.URI(), c.pooladdr)
}
func (c *dynamicClient) URI() *url.URL {
c.mut.RLock()
defer c.mut.RUnlock()
if c.client == nil {
return nil
}
return c.client.URI()
}
func (c *dynamicClient) Invitations() chan protocol.SessionInvitation {
c.mut.RLock()
inv := c.invitations
c.mut.RUnlock()
return inv
}
func (c *dynamicClient) cleanup() {
c.mut.Lock()
if c.closeInvitationsOnFinish {
close(c.invitations)
c.invitations = make(chan protocol.SessionInvitation)
}
c.mut.Unlock()
}
func (c *dynamicClient) setError(err error) {
c.mut.Lock()
c.err = err
c.mut.Unlock()
}
// This is the announcement recieved from the relay server;
// {"relays": [{"url": "relay://10.20.30.40:5060"}, ...]}
type dynamicAnnouncement struct {
Relays []struct {
URL string
}
}
// relayAddressesOrder checks the latency to each relay, rounds latency down to
// the closest 50ms, and puts them in buckets of 50ms latency ranges. Then
// shuffles each bucket, and returns all addresses starting with the ones from
// the lowest latency bucket, ending with the highest latency buceket.
func relayAddressesOrder(input []string) []string {
buckets := make(map[int][]string)
for _, relay := range input {
latency, err := osutil.GetLatencyForURL(relay)
if err != nil {
latency = time.Hour
}
id := int(latency/time.Millisecond) / 50
buckets[id] = append(buckets[id], relay)
}
var ids []int
for id, bucket := range buckets {
shuffle(bucket)
ids = append(ids, id)
}
sort.Ints(ids)
addresses := make([]string, len(input))
for _, id := range ids {
addresses = append(addresses, buckets[id]...)
}
return addresses
}
func shuffle(slice []string) {
for i := len(slice) - 1; i > 0; i-- {
j := rand.Intn(i + 1)
slice[i], slice[j] = slice[j], slice[i]
}
}