mirror of
https://github.com/octoleo/syncthing.git
synced 2024-11-10 15:20:56 +00:00
a1bcc15458
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4080
400 lines
7.4 KiB
ArmAsm
400 lines
7.4 KiB
ArmAsm
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// This file provides fast assembly versions for the elementary
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// arithmetic operations on vectors implemented in arith.go.
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// Literal instruction for MOVQ $0, CX.
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// (MOVQ $0, reg is translated to XORQ reg, reg and clears CF.)
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#define ZERO_CX BYTE $0x48; \
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BYTE $0xc7; \
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BYTE $0xc1; \
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BYTE $0x00; \
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BYTE $0x00; \
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BYTE $0x00; \
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BYTE $0x00
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// func mulWW(x, y Word) (z1, z0 Word)
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TEXT ·mulWW(SB),7,$0
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MOVQ x+0(FP), AX
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MULQ y+8(FP)
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MOVQ DX, z1+16(FP)
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MOVQ AX, z0+24(FP)
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RET
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// func divWW(x1, x0, y Word) (q, r Word)
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TEXT ·divWW(SB),7,$0
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MOVQ x1+0(FP), DX
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MOVQ x0+8(FP), AX
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DIVQ y+16(FP)
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MOVQ AX, q+24(FP)
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MOVQ DX, r+32(FP)
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RET
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// func addVV(z, x, y []Word) (c Word)
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TEXT ·addVV(SB),7,$0
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MOVQ z_len+8(FP), DI
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MOVQ x+24(FP), R8
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MOVQ y+48(FP), R9
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MOVQ z+0(FP), R10
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MOVQ $0, CX // c = 0
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MOVQ $0, SI // i = 0
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// s/JL/JMP/ below to disable the unrolled loop
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SUBQ $4, DI // n -= 4
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JL V1 // if n < 0 goto V1
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U1: // n >= 0
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// regular loop body unrolled 4x
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RCRQ $1, CX // CF = c
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MOVQ 0(R8)(SI*8), R11
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MOVQ 8(R8)(SI*8), R12
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MOVQ 16(R8)(SI*8), R13
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MOVQ 24(R8)(SI*8), R14
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ADCQ 0(R9)(SI*8), R11
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ADCQ 8(R9)(SI*8), R12
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ADCQ 16(R9)(SI*8), R13
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ADCQ 24(R9)(SI*8), R14
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MOVQ R11, 0(R10)(SI*8)
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MOVQ R12, 8(R10)(SI*8)
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MOVQ R13, 16(R10)(SI*8)
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MOVQ R14, 24(R10)(SI*8)
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RCLQ $1, CX // c = CF
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ADDQ $4, SI // i += 4
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SUBQ $4, DI // n -= 4
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JGE U1 // if n >= 0 goto U1
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V1: ADDQ $4, DI // n += 4
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JLE E1 // if n <= 0 goto E1
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L1: // n > 0
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RCRQ $1, CX // CF = c
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MOVQ 0(R8)(SI*8), R11
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ADCQ 0(R9)(SI*8), R11
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MOVQ R11, 0(R10)(SI*8)
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RCLQ $1, CX // c = CF
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ADDQ $1, SI // i++
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SUBQ $1, DI // n--
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JG L1 // if n > 0 goto L1
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E1: MOVQ CX, c+72(FP) // return c
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RET
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// func subVV(z, x, y []Word) (c Word)
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// (same as addVV except for SBBQ instead of ADCQ and label names)
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TEXT ·subVV(SB),7,$0
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MOVQ z_len+8(FP), DI
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MOVQ x+24(FP), R8
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MOVQ y+48(FP), R9
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MOVQ z+0(FP), R10
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MOVQ $0, CX // c = 0
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MOVQ $0, SI // i = 0
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// s/JL/JMP/ below to disable the unrolled loop
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SUBQ $4, DI // n -= 4
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JL V2 // if n < 0 goto V2
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U2: // n >= 0
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// regular loop body unrolled 4x
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RCRQ $1, CX // CF = c
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MOVQ 0(R8)(SI*8), R11
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MOVQ 8(R8)(SI*8), R12
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MOVQ 16(R8)(SI*8), R13
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MOVQ 24(R8)(SI*8), R14
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SBBQ 0(R9)(SI*8), R11
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SBBQ 8(R9)(SI*8), R12
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SBBQ 16(R9)(SI*8), R13
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SBBQ 24(R9)(SI*8), R14
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MOVQ R11, 0(R10)(SI*8)
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MOVQ R12, 8(R10)(SI*8)
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MOVQ R13, 16(R10)(SI*8)
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MOVQ R14, 24(R10)(SI*8)
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RCLQ $1, CX // c = CF
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ADDQ $4, SI // i += 4
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SUBQ $4, DI // n -= 4
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JGE U2 // if n >= 0 goto U2
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V2: ADDQ $4, DI // n += 4
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JLE E2 // if n <= 0 goto E2
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L2: // n > 0
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RCRQ $1, CX // CF = c
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MOVQ 0(R8)(SI*8), R11
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SBBQ 0(R9)(SI*8), R11
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MOVQ R11, 0(R10)(SI*8)
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RCLQ $1, CX // c = CF
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ADDQ $1, SI // i++
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SUBQ $1, DI // n--
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JG L2 // if n > 0 goto L2
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E2: MOVQ CX, c+72(FP) // return c
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RET
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// func addVW(z, x []Word, y Word) (c Word)
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TEXT ·addVW(SB),7,$0
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MOVQ z_len+8(FP), DI
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MOVQ x+24(FP), R8
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MOVQ y+48(FP), CX // c = y
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MOVQ z+0(FP), R10
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MOVQ $0, SI // i = 0
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// s/JL/JMP/ below to disable the unrolled loop
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SUBQ $4, DI // n -= 4
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JL V3 // if n < 4 goto V3
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U3: // n >= 0
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// regular loop body unrolled 4x
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MOVQ 0(R8)(SI*8), R11
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MOVQ 8(R8)(SI*8), R12
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MOVQ 16(R8)(SI*8), R13
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MOVQ 24(R8)(SI*8), R14
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ADDQ CX, R11
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ZERO_CX
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ADCQ $0, R12
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ADCQ $0, R13
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ADCQ $0, R14
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SETCS CX // c = CF
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MOVQ R11, 0(R10)(SI*8)
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MOVQ R12, 8(R10)(SI*8)
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MOVQ R13, 16(R10)(SI*8)
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MOVQ R14, 24(R10)(SI*8)
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ADDQ $4, SI // i += 4
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SUBQ $4, DI // n -= 4
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JGE U3 // if n >= 0 goto U3
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V3: ADDQ $4, DI // n += 4
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JLE E3 // if n <= 0 goto E3
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L3: // n > 0
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ADDQ 0(R8)(SI*8), CX
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MOVQ CX, 0(R10)(SI*8)
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ZERO_CX
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RCLQ $1, CX // c = CF
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ADDQ $1, SI // i++
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SUBQ $1, DI // n--
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JG L3 // if n > 0 goto L3
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E3: MOVQ CX, c+56(FP) // return c
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RET
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// func subVW(z, x []Word, y Word) (c Word)
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// (same as addVW except for SUBQ/SBBQ instead of ADDQ/ADCQ and label names)
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TEXT ·subVW(SB),7,$0
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MOVQ z_len+8(FP), DI
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MOVQ x+24(FP), R8
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MOVQ y+48(FP), CX // c = y
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MOVQ z+0(FP), R10
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MOVQ $0, SI // i = 0
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// s/JL/JMP/ below to disable the unrolled loop
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SUBQ $4, DI // n -= 4
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JL V4 // if n < 4 goto V4
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U4: // n >= 0
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// regular loop body unrolled 4x
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MOVQ 0(R8)(SI*8), R11
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MOVQ 8(R8)(SI*8), R12
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MOVQ 16(R8)(SI*8), R13
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MOVQ 24(R8)(SI*8), R14
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SUBQ CX, R11
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ZERO_CX
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SBBQ $0, R12
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SBBQ $0, R13
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SBBQ $0, R14
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SETCS CX // c = CF
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MOVQ R11, 0(R10)(SI*8)
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MOVQ R12, 8(R10)(SI*8)
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MOVQ R13, 16(R10)(SI*8)
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MOVQ R14, 24(R10)(SI*8)
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ADDQ $4, SI // i += 4
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SUBQ $4, DI // n -= 4
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JGE U4 // if n >= 0 goto U4
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V4: ADDQ $4, DI // n += 4
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JLE E4 // if n <= 0 goto E4
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L4: // n > 0
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MOVQ 0(R8)(SI*8), R11
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SUBQ CX, R11
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MOVQ R11, 0(R10)(SI*8)
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ZERO_CX
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RCLQ $1, CX // c = CF
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ADDQ $1, SI // i++
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SUBQ $1, DI // n--
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JG L4 // if n > 0 goto L4
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E4: MOVQ CX, c+56(FP) // return c
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RET
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// func shlVU(z, x []Word, s uint) (c Word)
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TEXT ·shlVU(SB),7,$0
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MOVQ z_len+8(FP), BX // i = z
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SUBQ $1, BX // i--
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JL X8b // i < 0 (n <= 0)
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// n > 0
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MOVQ z+0(FP), R10
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MOVQ x+24(FP), R8
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MOVQ s+48(FP), CX
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MOVQ (R8)(BX*8), AX // w1 = x[n-1]
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MOVQ $0, DX
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SHLQ CX, DX:AX // w1>>ŝ
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MOVQ DX, c+56(FP)
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CMPQ BX, $0
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JLE X8a // i <= 0
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// i > 0
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L8: MOVQ AX, DX // w = w1
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MOVQ -8(R8)(BX*8), AX // w1 = x[i-1]
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SHLQ CX, DX:AX // w<<s | w1>>ŝ
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MOVQ DX, (R10)(BX*8) // z[i] = w<<s | w1>>ŝ
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SUBQ $1, BX // i--
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JG L8 // i > 0
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// i <= 0
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X8a: SHLQ CX, AX // w1<<s
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MOVQ AX, (R10) // z[0] = w1<<s
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RET
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X8b: MOVQ $0, c+56(FP)
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RET
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// func shrVU(z, x []Word, s uint) (c Word)
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TEXT ·shrVU(SB),7,$0
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MOVQ z_len+8(FP), R11
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SUBQ $1, R11 // n--
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JL X9b // n < 0 (n <= 0)
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// n > 0
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MOVQ z+0(FP), R10
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MOVQ x+24(FP), R8
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MOVQ s+48(FP), CX
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MOVQ (R8), AX // w1 = x[0]
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MOVQ $0, DX
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SHRQ CX, DX:AX // w1<<ŝ
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MOVQ DX, c+56(FP)
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MOVQ $0, BX // i = 0
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JMP E9
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// i < n-1
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L9: MOVQ AX, DX // w = w1
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MOVQ 8(R8)(BX*8), AX // w1 = x[i+1]
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SHRQ CX, DX:AX // w>>s | w1<<ŝ
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MOVQ DX, (R10)(BX*8) // z[i] = w>>s | w1<<ŝ
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ADDQ $1, BX // i++
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E9: CMPQ BX, R11
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JL L9 // i < n-1
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// i >= n-1
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X9a: SHRQ CX, AX // w1>>s
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MOVQ AX, (R10)(R11*8) // z[n-1] = w1>>s
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RET
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X9b: MOVQ $0, c+56(FP)
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RET
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// func mulAddVWW(z, x []Word, y, r Word) (c Word)
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TEXT ·mulAddVWW(SB),7,$0
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MOVQ z+0(FP), R10
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MOVQ x+24(FP), R8
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MOVQ y+48(FP), R9
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MOVQ r+56(FP), CX // c = r
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MOVQ z_len+8(FP), R11
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MOVQ $0, BX // i = 0
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JMP E5
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L5: MOVQ (R8)(BX*8), AX
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MULQ R9
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ADDQ CX, AX
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ADCQ $0, DX
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MOVQ AX, (R10)(BX*8)
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MOVQ DX, CX
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ADDQ $1, BX // i++
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E5: CMPQ BX, R11 // i < n
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JL L5
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MOVQ CX, c+64(FP)
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RET
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// func addMulVVW(z, x []Word, y Word) (c Word)
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TEXT ·addMulVVW(SB),7,$0
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MOVQ z+0(FP), R10
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MOVQ x+24(FP), R8
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MOVQ y+48(FP), R9
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MOVQ z_len+8(FP), R11
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MOVQ $0, BX // i = 0
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MOVQ $0, CX // c = 0
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JMP E6
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L6: MOVQ (R8)(BX*8), AX
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MULQ R9
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ADDQ CX, AX
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ADCQ $0, DX
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ADDQ AX, (R10)(BX*8)
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ADCQ $0, DX
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MOVQ DX, CX
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ADDQ $1, BX // i++
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E6: CMPQ BX, R11 // i < n
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JL L6
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MOVQ CX, c+56(FP)
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RET
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// func divWVW(z []Word, xn Word, x []Word, y Word) (r Word)
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TEXT ·divWVW(SB),7,$0
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MOVQ z+0(FP), R10
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MOVQ xn+24(FP), DX // r = xn
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MOVQ x+32(FP), R8
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MOVQ y+56(FP), R9
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MOVQ z_len+8(FP), BX // i = z
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JMP E7
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L7: MOVQ (R8)(BX*8), AX
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DIVQ R9
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MOVQ AX, (R10)(BX*8)
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E7: SUBQ $1, BX // i--
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JGE L7 // i >= 0
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MOVQ DX, r+64(FP)
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RET
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// func bitLen(x Word) (n int)
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TEXT ·bitLen(SB),7,$0
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BSRQ x+0(FP), AX
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JZ Z1
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ADDQ $1, AX
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MOVQ AX, n+8(FP)
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RET
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Z1: MOVQ $0, n+8(FP)
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RET
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