syncthing/vendor/github.com/onsi/gomega/matchers/and.go
Jakob Borg 65aaa607ab Use Go 1.5 vendoring instead of Godeps
Change made by:

- running "gvt fetch" on each of the packages mentioned in
  Godeps/Godeps.json
- `rm -rf Godeps`
- tweaking the build scripts to not mention Godeps
- tweaking the build scripts to test `./lib/...`, `./cmd/...` explicitly
  (to avoid testing vendor)
- tweaking the build scripts to not juggle GOPATH for Godeps and instead
  set GO15VENDOREXPERIMENT.

This also results in some updated packages at the same time I bet.

Building with Go 1.3 and 1.4 still *works* but won't use our vendored
dependencies - the user needs to have the actual packages in their
GOPATH then, which they'll get with a normal "go get". Building with Go
1.6+ will get our vendored dependencies by default even when not using
our build script, which is nice.

By doing this we gain some freedom in that we can pick and choose
manually what to include in vendor, as it's not based on just dependency
analysis of our own code. This is also a risk as we might pick up
dependencies we are unaware of, as the build may work locally with those
packages present in GOPATH. On the other hand the build server will
detect this as it has no packages in it's GOPATH beyond what is included
in the repo.

Recommended tool to manage dependencies is github.com/FiloSottile/gvt.
2016-03-05 21:21:24 +01:00

65 lines
1.9 KiB
Go

package matchers
import (
"fmt"
"github.com/onsi/gomega/format"
"github.com/onsi/gomega/internal/oraclematcher"
"github.com/onsi/gomega/types"
)
type AndMatcher struct {
Matchers []types.GomegaMatcher
// state
firstFailedMatcher types.GomegaMatcher
}
func (m *AndMatcher) Match(actual interface{}) (success bool, err error) {
m.firstFailedMatcher = nil
for _, matcher := range m.Matchers {
success, err := matcher.Match(actual)
if !success || err != nil {
m.firstFailedMatcher = matcher
return false, err
}
}
return true, nil
}
func (m *AndMatcher) FailureMessage(actual interface{}) (message string) {
return m.firstFailedMatcher.FailureMessage(actual)
}
func (m *AndMatcher) NegatedFailureMessage(actual interface{}) (message string) {
// not the most beautiful list of matchers, but not bad either...
return format.Message(actual, fmt.Sprintf("To not satisfy all of these matchers: %s", m.Matchers))
}
func (m *AndMatcher) MatchMayChangeInTheFuture(actual interface{}) bool {
/*
Example with 3 matchers: A, B, C
Match evaluates them: T, F, <?> => F
So match is currently F, what should MatchMayChangeInTheFuture() return?
Seems like it only depends on B, since currently B MUST change to allow the result to become T
Match eval: T, T, T => T
So match is currently T, what should MatchMayChangeInTheFuture() return?
Seems to depend on ANY of them being able to change to F.
*/
if m.firstFailedMatcher == nil {
// so all matchers succeeded.. Any one of them changing would change the result.
for _, matcher := range m.Matchers {
if oraclematcher.MatchMayChangeInTheFuture(matcher, actual) {
return true
}
}
return false // none of were going to change
} else {
// one of the matchers failed.. it must be able to change in order to affect the result
return oraclematcher.MatchMayChangeInTheFuture(m.firstFailedMatcher, actual)
}
}