mirror of
https://github.com/octoleo/syncthing.git
synced 2024-11-10 15:20:56 +00:00
65aaa607ab
Change made by: - running "gvt fetch" on each of the packages mentioned in Godeps/Godeps.json - `rm -rf Godeps` - tweaking the build scripts to not mention Godeps - tweaking the build scripts to test `./lib/...`, `./cmd/...` explicitly (to avoid testing vendor) - tweaking the build scripts to not juggle GOPATH for Godeps and instead set GO15VENDOREXPERIMENT. This also results in some updated packages at the same time I bet. Building with Go 1.3 and 1.4 still *works* but won't use our vendored dependencies - the user needs to have the actual packages in their GOPATH then, which they'll get with a normal "go get". Building with Go 1.6+ will get our vendored dependencies by default even when not using our build script, which is nice. By doing this we gain some freedom in that we can pick and choose manually what to include in vendor, as it's not based on just dependency analysis of our own code. This is also a risk as we might pick up dependencies we are unaware of, as the build may work locally with those packages present in GOPATH. On the other hand the build server will detect this as it has no packages in it's GOPATH beyond what is included in the repo. Recommended tool to manage dependencies is github.com/FiloSottile/gvt.
240 lines
4.3 KiB
Go
240 lines
4.3 KiB
Go
// Copyright (c) 2014, Suryandaru Triandana <syndtr@gmail.com>
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// All rights reserved.
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//
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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package util
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import (
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"fmt"
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"sync"
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"sync/atomic"
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"time"
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)
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type buffer struct {
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b []byte
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miss int
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}
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// BufferPool is a 'buffer pool'.
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type BufferPool struct {
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pool [6]chan []byte
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size [5]uint32
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sizeMiss [5]uint32
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sizeHalf [5]uint32
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baseline [4]int
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baseline0 int
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mu sync.RWMutex
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closed bool
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closeC chan struct{}
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get uint32
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put uint32
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half uint32
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less uint32
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equal uint32
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greater uint32
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miss uint32
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}
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func (p *BufferPool) poolNum(n int) int {
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if n <= p.baseline0 && n > p.baseline0/2 {
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return 0
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}
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for i, x := range p.baseline {
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if n <= x {
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return i + 1
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}
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}
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return len(p.baseline) + 1
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}
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// Get returns buffer with length of n.
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func (p *BufferPool) Get(n int) []byte {
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if p == nil {
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return make([]byte, n)
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}
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p.mu.RLock()
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defer p.mu.RUnlock()
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if p.closed {
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return make([]byte, n)
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}
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atomic.AddUint32(&p.get, 1)
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poolNum := p.poolNum(n)
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pool := p.pool[poolNum]
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if poolNum == 0 {
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// Fast path.
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select {
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case b := <-pool:
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switch {
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case cap(b) > n:
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if cap(b)-n >= n {
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atomic.AddUint32(&p.half, 1)
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select {
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case pool <- b:
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default:
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}
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return make([]byte, n)
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} else {
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atomic.AddUint32(&p.less, 1)
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return b[:n]
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}
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case cap(b) == n:
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atomic.AddUint32(&p.equal, 1)
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return b[:n]
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default:
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atomic.AddUint32(&p.greater, 1)
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}
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default:
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atomic.AddUint32(&p.miss, 1)
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}
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return make([]byte, n, p.baseline0)
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} else {
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sizePtr := &p.size[poolNum-1]
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select {
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case b := <-pool:
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switch {
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case cap(b) > n:
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if cap(b)-n >= n {
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atomic.AddUint32(&p.half, 1)
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sizeHalfPtr := &p.sizeHalf[poolNum-1]
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if atomic.AddUint32(sizeHalfPtr, 1) == 20 {
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atomic.StoreUint32(sizePtr, uint32(cap(b)/2))
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atomic.StoreUint32(sizeHalfPtr, 0)
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} else {
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select {
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case pool <- b:
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default:
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}
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}
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return make([]byte, n)
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} else {
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atomic.AddUint32(&p.less, 1)
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return b[:n]
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}
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case cap(b) == n:
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atomic.AddUint32(&p.equal, 1)
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return b[:n]
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default:
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atomic.AddUint32(&p.greater, 1)
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if uint32(cap(b)) >= atomic.LoadUint32(sizePtr) {
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select {
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case pool <- b:
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default:
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}
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}
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}
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default:
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atomic.AddUint32(&p.miss, 1)
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}
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if size := atomic.LoadUint32(sizePtr); uint32(n) > size {
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if size == 0 {
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atomic.CompareAndSwapUint32(sizePtr, 0, uint32(n))
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} else {
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sizeMissPtr := &p.sizeMiss[poolNum-1]
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if atomic.AddUint32(sizeMissPtr, 1) == 20 {
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atomic.StoreUint32(sizePtr, uint32(n))
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atomic.StoreUint32(sizeMissPtr, 0)
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}
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}
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return make([]byte, n)
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} else {
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return make([]byte, n, size)
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}
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}
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}
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// Put adds given buffer to the pool.
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func (p *BufferPool) Put(b []byte) {
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if p == nil {
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return
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}
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p.mu.RLock()
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defer p.mu.RUnlock()
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if p.closed {
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return
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}
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atomic.AddUint32(&p.put, 1)
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pool := p.pool[p.poolNum(cap(b))]
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select {
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case pool <- b:
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default:
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}
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}
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func (p *BufferPool) Close() {
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if p == nil {
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return
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}
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p.mu.Lock()
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if !p.closed {
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p.closed = true
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p.closeC <- struct{}{}
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}
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p.mu.Unlock()
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}
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func (p *BufferPool) String() string {
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if p == nil {
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return "<nil>"
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}
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return fmt.Sprintf("BufferPool{B·%d Z·%v Zm·%v Zh·%v G·%d P·%d H·%d <·%d =·%d >·%d M·%d}",
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p.baseline0, p.size, p.sizeMiss, p.sizeHalf, p.get, p.put, p.half, p.less, p.equal, p.greater, p.miss)
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}
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func (p *BufferPool) drain() {
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ticker := time.NewTicker(2 * time.Second)
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defer ticker.Stop()
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for {
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select {
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case <-ticker.C:
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for _, ch := range p.pool {
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select {
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case <-ch:
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default:
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}
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}
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case <-p.closeC:
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close(p.closeC)
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for _, ch := range p.pool {
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close(ch)
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}
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return
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}
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}
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}
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// NewBufferPool creates a new initialized 'buffer pool'.
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func NewBufferPool(baseline int) *BufferPool {
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if baseline <= 0 {
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panic("baseline can't be <= 0")
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}
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p := &BufferPool{
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baseline0: baseline,
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baseline: [...]int{baseline / 4, baseline / 2, baseline * 2, baseline * 4},
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closeC: make(chan struct{}, 1),
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}
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for i, cap := range []int{2, 2, 4, 4, 2, 1} {
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p.pool[i] = make(chan []byte, cap)
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}
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go p.drain()
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return p
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}
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