2c8b627008
Integers are for numbers, enabling arithmetic like subtractions and for loops without getting shot in the foot. Unsigneds are for bitfields. - "int" for numbers that will always be laughably smaller than four billion, and where we don't care about the serialization format. - "int32" for numbers that will always be laughably smaller than four billion, and will be serialized to four bytes. - "int64" for numbers that may approach four billion or will be serialized to eight bytes. - "uint32" and "uint64" for bitfields, depending on required number of bits and serialization format. Likewise "uint8" and "uint16", although rare in this project since they don't exist in XDR. - "int8", "int16" and plain "uint" are almost never useful. |
||
---|---|---|
assets | ||
cmd | ||
docker | ||
etc | ||
Godeps | ||
gui | ||
internal | ||
protocol | ||
test | ||
.gitignore | ||
.mailmap | ||
AUTHORS | ||
build.go | ||
build.sh | ||
changelog.sh | ||
check-contrib.sh | ||
CONDUCT.md | ||
CONTRIBUTING.md | ||
LICENSE | ||
NICKS | ||
README.md |
syncthing
This is the syncthing
project. The following are the project goals:
-
Define a protocol for synchronization of a folder between a number of collaborating devices. The protocol should be well defined, unambiguous, easily understood, free to use, efficient, secure and language neutral. This is the Block Exchange Protocol.
-
Provide the reference implementation to demonstrate the usability of said protocol. This is the
syncthing
utility. It is the hope that alternative, compatible implementations of the protocol will come to exist.
The two are evolving together; the protocol is not to be considered stable until syncthing 1.0 is released, at which point it is locked down for incompatible changes.
Getting Started
Take a look at the getting started guide.
There are a few examples for keeping syncthing running in the background on your system in the etc directory.
There is an IRC channel, #syncthing
on Freenode, for talking directly
to developers and users (when awake and present, etc.).
Building
Building Syncthing from source is easy, and there's a guide. that describes it for both Unix and Windows.
Signed Releases
As of v0.10.15 and onwards, git tags and release binaries are GPG signed with the key D26E6ED000654A3E (see http://syncthing.net/security.html). For release binaries, MD5 and SHA1 checksums are calculated and signed, available in the md5sum.txt.asc and sha1sum.txt.asc files.
Documentation
The syncthing documentation is on the Github wiki.
All code is licensed under the GPL, v3 or later.