mirror of
https://github.com/octoleo/syncthing.git
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ca3ae64bbf
Flush the batch when exceeding a certain size, instead of when reaching a number of batched operations. Move batch to lowlevel to be able to use it in NamespacedKV. Increase the leveldb memory buffer from 4 to 16 MiB.
157 lines
4.2 KiB
Go
157 lines
4.2 KiB
Go
// Copyright (C) 2018 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at https://mozilla.org/MPL/2.0/.
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package db
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import (
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"os"
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"strings"
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"sync/atomic"
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"github.com/syndtr/goleveldb/leveldb"
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"github.com/syndtr/goleveldb/leveldb/errors"
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"github.com/syndtr/goleveldb/leveldb/opt"
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"github.com/syndtr/goleveldb/leveldb/storage"
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)
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const (
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dbMaxOpenFiles = 100
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dbWriteBuffer = 16 << 20
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dbFlushBatch = dbWriteBuffer / 4 // Some leeway for any leveldb in-memory optimizations
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)
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// Lowlevel is the lowest level database interface. It has a very simple
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// purpose: hold the actual *leveldb.DB database, and the in-memory state
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// that belong to that database. In the same way that a single on disk
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// database can only be opened once, there should be only one Lowlevel for
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// any given *leveldb.DB.
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type Lowlevel struct {
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committed int64 // atomic, must come first
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*leveldb.DB
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location string
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folderIdx *smallIndex
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deviceIdx *smallIndex
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}
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// Open attempts to open the database at the given location, and runs
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// recovery on it if opening fails. Worst case, if recovery is not possible,
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// the database is erased and created from scratch.
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func Open(location string) (*Lowlevel, error) {
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opts := &opt.Options{
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OpenFilesCacheCapacity: dbMaxOpenFiles,
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WriteBuffer: dbWriteBuffer,
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}
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return open(location, opts)
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}
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// OpenRO attempts to open the database at the given location, read only.
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func OpenRO(location string) (*Lowlevel, error) {
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opts := &opt.Options{
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OpenFilesCacheCapacity: dbMaxOpenFiles,
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ReadOnly: true,
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}
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return open(location, opts)
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}
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func open(location string, opts *opt.Options) (*Lowlevel, error) {
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db, err := leveldb.OpenFile(location, opts)
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if leveldbIsCorrupted(err) {
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db, err = leveldb.RecoverFile(location, opts)
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}
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if leveldbIsCorrupted(err) {
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// The database is corrupted, and we've tried to recover it but it
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// didn't work. At this point there isn't much to do beyond dropping
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// the database and reindexing...
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l.Infoln("Database corruption detected, unable to recover. Reinitializing...")
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if err := os.RemoveAll(location); err != nil {
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return nil, errorSuggestion{err, "failed to delete corrupted database"}
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}
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db, err = leveldb.OpenFile(location, opts)
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}
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if err != nil {
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return nil, errorSuggestion{err, "is another instance of Syncthing running?"}
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}
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return NewLowlevel(db, location), nil
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}
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// OpenMemory returns a new Lowlevel referencing an in-memory database.
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func OpenMemory() *Lowlevel {
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db, _ := leveldb.Open(storage.NewMemStorage(), nil)
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return NewLowlevel(db, "<memory>")
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}
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// ListFolders returns the list of folders currently in the database
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func (db *Lowlevel) ListFolders() []string {
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return db.folderIdx.Values()
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}
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// Committed returns the number of items committed to the database since startup
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func (db *Lowlevel) Committed() int64 {
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return atomic.LoadInt64(&db.committed)
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}
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func (db *Lowlevel) Put(key, val []byte, wo *opt.WriteOptions) error {
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atomic.AddInt64(&db.committed, 1)
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return db.DB.Put(key, val, wo)
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}
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func (db *Lowlevel) Delete(key []byte, wo *opt.WriteOptions) error {
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atomic.AddInt64(&db.committed, 1)
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return db.DB.Delete(key, wo)
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}
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// NewLowlevel wraps the given *leveldb.DB into a *lowlevel
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func NewLowlevel(db *leveldb.DB, location string) *Lowlevel {
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return &Lowlevel{
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DB: db,
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location: location,
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folderIdx: newSmallIndex(db, []byte{KeyTypeFolderIdx}),
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deviceIdx: newSmallIndex(db, []byte{KeyTypeDeviceIdx}),
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}
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}
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// A "better" version of leveldb's errors.IsCorrupted.
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func leveldbIsCorrupted(err error) bool {
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switch {
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case err == nil:
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return false
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case errors.IsCorrupted(err):
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return true
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case strings.Contains(err.Error(), "corrupted"):
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return true
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}
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return false
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}
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type batch struct {
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*leveldb.Batch
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db *Lowlevel
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}
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func (db *Lowlevel) newBatch() *batch {
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return &batch{
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Batch: new(leveldb.Batch),
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db: db,
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}
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}
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// checkFlush flushes and resets the batch if its size exceeds dbFlushBatch.
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func (b *batch) checkFlush() {
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if len(b.Dump()) > dbFlushBatch {
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b.flush()
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b.Reset()
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}
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}
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func (b *batch) flush() {
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if err := b.db.Write(b.Batch, nil); err != nil {
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panic(err)
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}
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}
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