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https://github.com/octoleo/syncthing.git
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77970d5113
At a high level, this is what I've done and why: - I'm moving the protobuf generation for the `protocol`, `discovery` and `db` packages to the modern alternatives, and using `buf` to generate because it's nice and simple. - After trying various approaches on how to integrate the new types with the existing code, I opted for splitting off our own data model types from the on-the-wire generated types. This means we can have a `FileInfo` type with nicer ergonomics and lots of methods, while the protobuf generated type stays clean and close to the wire protocol. It does mean copying between the two when required, which certainly adds a small amount of inefficiency. If we want to walk this back in the future and use the raw generated type throughout, that's possible, this however makes the refactor smaller (!) as it doesn't change everything about the type for everyone at the same time. - I have simply removed in cold blood a significant number of old database migrations. These depended on previous generations of generated messages of various kinds and were annoying to support in the new fashion. The oldest supported database version now is the one from Syncthing 1.9.0 from Sep 7, 2020. - I changed config structs to be regular manually defined structs. For the sake of discussion, some things I tried that turned out not to work... ### Embedding / wrapping Embedding the protobuf generated structs in our existing types as a data container and keeping our methods and stuff: ``` package protocol type FileInfo struct { *generated.FileInfo } ``` This generates a lot of problems because the internal shape of the generated struct is quite different (different names, different types, more pointers), because initializing it doesn't work like you'd expect (i.e., you end up with an embedded nil pointer and a panic), and because the types of child types don't get wrapped. That is, even if we also have a similar wrapper around a `Vector`, that's not the type you get when accessing `someFileInfo.Version`, you get the `*generated.Vector` that doesn't have methods, etc. ### Aliasing ``` package protocol type FileInfo = generated.FileInfo ``` Doesn't help because you can't attach methods to it, plus all the above. ### Generating the types into the target package like we do now and attaching methods This fails because of the different shape of the generated type (as in the embedding case above) plus the generated struct already has a bunch of methods that we can't necessarily override properly (like `String()` and a bunch of getters). ### Methods to functions I considered just moving all the methods we attach to functions in a specific package, so that for example ``` package protocol func (f FileInfo) Equal(other FileInfo) bool ``` would become ``` package fileinfos func Equal(a, b *generated.FileInfo) bool ``` and this would mostly work, but becomes quite verbose and cumbersome, and somewhat limits discoverability (you can't see what methods are available on the type in auto completions, etc). In the end I did this in some cases, like in the database layer where a lot of things like `func (fv *FileVersion) IsEmpty() bool` becomes `func fvIsEmpty(fv *generated.FileVersion)` because they were anyway just internal methods. Fixes #8247
104 lines
2.6 KiB
Protocol Buffer
104 lines
2.6 KiB
Protocol Buffer
syntax = "proto3";
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package dbproto;
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import "bep/bep.proto";
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import "google/protobuf/timestamp.proto";
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// Same as bep.FileInfo, but without blocks
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message FileInfoTruncated {
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string name = 1;
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int64 size = 3;
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int64 modified_s = 5;
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uint64 modified_by = 12;
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bep.Vector version = 9;
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int64 sequence = 10;
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reserved 16; // blocks
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string symlink_target = 17;
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bytes blocks_hash = 18;
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bytes encrypted = 19;
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bep.FileInfoType type = 2;
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uint32 permissions = 4;
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int32 modified_ns = 11;
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int32 block_size = 13;
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bep.PlatformData platform = 14;
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// The local_flags fields stores flags that are relevant to the local
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// host only. It is not part of the protocol, doesn't get sent or
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// received (we make sure to zero it), nonetheless we need it on our
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// struct and to be able to serialize it to/from the database.
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uint32 local_flags = 1000;
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// The version_hash is an implementation detail and not part of the wire
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// format.
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bytes version_hash = 1001;
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// The time when the inode was last changed (i.e., permissions, xattrs
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// etc changed). This is host-local, not sent over the wire.
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int64 inode_change_ns = 1002;
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// The size of the data appended to the encrypted file on disk. This is
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// host-local, not sent over the wire.
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int32 encryption_trailer_size = 1003;
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bool deleted = 6;
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bool invalid = 7;
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bool no_permissions = 8;
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}
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message FileVersion {
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bep.Vector version = 1;
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bool deleted = 2;
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repeated bytes devices = 3;
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repeated bytes invalid_devices = 4;
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}
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message VersionList {
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repeated FileVersion versions = 1;
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}
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// BlockList is the structure used to store block lists
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message BlockList {
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repeated bep.BlockInfo blocks = 1;
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}
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// IndirectionHashesOnly is used to only unmarshal the indirection hashes
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// from a FileInfo
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message IndirectionHashesOnly {
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bytes blocks_hash = 18;
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bytes version_hash = 1001;
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}
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// For each folder and device we keep one of these to track the current
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// counts and sequence. We also keep one for the global state of the folder.
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message Counts {
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int32 files = 1;
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int32 directories = 2;
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int32 symlinks = 3;
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int32 deleted = 4;
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int64 bytes = 5;
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int64 sequence = 6; // zero for the global state
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bytes device_id = 17; // device ID for remote devices, or special values for local/global
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uint32 local_flags = 18; // the local flag for this count bucket
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}
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message CountsSet {
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repeated Counts counts = 1;
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int64 created = 2; // unix nanos
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}
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message ObservedFolder {
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google.protobuf.Timestamp time = 1;
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string label = 2;
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bool receive_encrypted = 3;
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bool remote_encrypted = 4;
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}
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message ObservedDevice {
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google.protobuf.Timestamp time = 1;
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string name = 2;
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string address = 3;
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}
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