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29d010ec0e
Adler32 is much faster, and the heuristic avoid the obvious cases where it will not help. GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3872
90 lines
2.2 KiB
Go
90 lines
2.2 KiB
Go
// Package rollinghash/rabinkarp32 implements a particular case of
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// rabin-karp where the modulus is 0xffffffff (32 bits of '1')
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package rabinkarp32
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import rollinghash "github.com/chmduquesne/rollinghash"
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// The size of a rabinkarp32 checksum.
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const Size = 4
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// digest represents the partial evaluation of a checksum.
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type digest struct {
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a uint32
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h uint32
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aPowerN uint32
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// window is treated like a circular buffer, where the oldest element
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// is indicated by d.oldest
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window []byte
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oldest int
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}
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// Reset resets the Hash to its initial state.
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func (d *digest) Reset() {
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d.h = 0
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d.aPowerN = 1
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d.window = nil
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d.oldest = 0
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}
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func NewFromInt(a uint32) rollinghash.Hash32 {
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return &digest{a: a, h: 0, aPowerN: 1, window: nil, oldest: 0}
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}
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func New() rollinghash.Hash32 {
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return NewFromInt(65521) // largest prime fitting in 16 bits
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}
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// Size returns the number of bytes Sum will return.
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func (d *digest) Size() int { return Size }
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// BlockSize returns the hash's underlying block size.
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// The Write method must be able to accept any amount
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// of data, but it may operate more efficiently if all
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// writes are a multiple of the block size.
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func (d *digest) BlockSize() int { return 1 }
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// Write (via the embedded io.Writer interface) adds more data to the
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// running hash. It never returns an error.
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func (d *digest) Write(data []byte) (int, error) {
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// Copy the window
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d.window = make([]byte, len(data))
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copy(d.window, data)
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for _, c := range d.window {
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d.h *= d.a
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d.h += uint32(c)
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d.aPowerN *= d.a
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}
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return len(d.window), nil
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}
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func (d *digest) Sum32() uint32 {
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return d.h
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}
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func (d *digest) Sum(b []byte) []byte {
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v := d.Sum32()
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return append(b, byte(v>>24), byte(v>>16), byte(v>>8), byte(v))
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}
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// Roll updates the checksum of the window from the leaving byte and the
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// entering byte.
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func (d *digest) Roll(c byte) {
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if len(d.window) == 0 {
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d.window = make([]byte, 1)
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d.window[0] = c
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}
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// extract the entering/leaving bytes and update the circular buffer.
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enter := uint32(c)
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leave := uint32(d.window[d.oldest])
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d.window[d.oldest] = c
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l := len(d.window)
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d.oldest += 1
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if d.oldest >= l {
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d.oldest = 0
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}
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d.h = d.h*d.a + enter - leave*d.aPowerN
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}
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