syncthing/lib/connections/connections.go

633 lines
19 KiB
Go

// Copyright (C) 2015 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at http://mozilla.org/MPL/2.0/.
package connections
import (
"crypto/tls"
"encoding/binary"
"fmt"
"io"
"net"
"net/url"
"sync"
"time"
"github.com/juju/ratelimit"
"github.com/syncthing/syncthing/lib/config"
"github.com/syncthing/syncthing/lib/discover"
"github.com/syncthing/syncthing/lib/model"
"github.com/syncthing/syncthing/lib/protocol"
"github.com/syncthing/syncthing/lib/relay"
"github.com/syncthing/syncthing/lib/relay/client"
"github.com/syncthing/syncthing/lib/upnp"
"github.com/syncthing/syncthing/lib/util"
"github.com/thejerf/suture"
)
type DialerFactory func(*url.URL, *tls.Config) (*tls.Conn, error)
type ListenerFactory func(*url.URL, *tls.Config, chan<- model.IntermediateConnection)
var (
dialers = make(map[string]DialerFactory, 0)
listeners = make(map[string]ListenerFactory, 0)
)
type Model interface {
protocol.Model
AddConnection(conn model.Connection, hello protocol.HelloMessage)
ConnectedTo(remoteID protocol.DeviceID) bool
IsPaused(remoteID protocol.DeviceID) bool
OnHello(protocol.DeviceID, net.Addr, protocol.HelloMessage)
GetHello(protocol.DeviceID) protocol.HelloMessage
}
// Service listens on TLS and dials configured unconnected devices. Successful
// connections are handed to the model.
type Service struct {
*suture.Supervisor
cfg *config.Wrapper
myID protocol.DeviceID
model Model
tlsCfg *tls.Config
discoverer discover.Finder
conns chan model.IntermediateConnection
upnpService *upnp.Service
relayService relay.Service
bepProtocolName string
tlsDefaultCommonName string
lans []*net.IPNet
writeRateLimit *ratelimit.Bucket
readRateLimit *ratelimit.Bucket
lastRelayCheck map[protocol.DeviceID]time.Time
mut sync.RWMutex
connType map[protocol.DeviceID]model.ConnectionType
relaysEnabled bool
}
func NewConnectionService(cfg *config.Wrapper, myID protocol.DeviceID, mdl Model, tlsCfg *tls.Config, discoverer discover.Finder, upnpService *upnp.Service,
relayService relay.Service, bepProtocolName string, tlsDefaultCommonName string, lans []*net.IPNet) *Service {
service := &Service{
Supervisor: suture.NewSimple("connections.Service"),
cfg: cfg,
myID: myID,
model: mdl,
tlsCfg: tlsCfg,
discoverer: discoverer,
upnpService: upnpService,
relayService: relayService,
conns: make(chan model.IntermediateConnection),
bepProtocolName: bepProtocolName,
tlsDefaultCommonName: tlsDefaultCommonName,
lans: lans,
connType: make(map[protocol.DeviceID]model.ConnectionType),
relaysEnabled: cfg.Options().RelaysEnabled,
lastRelayCheck: make(map[protocol.DeviceID]time.Time),
}
cfg.Subscribe(service)
// The rate variables are in KiB/s in the UI (despite the camel casing
// of the name). We multiply by 1024 here to get B/s.
if service.cfg.Options().MaxSendKbps > 0 {
service.writeRateLimit = ratelimit.NewBucketWithRate(float64(1024*service.cfg.Options().MaxSendKbps), int64(5*1024*service.cfg.Options().MaxSendKbps))
}
if service.cfg.Options().MaxRecvKbps > 0 {
service.readRateLimit = ratelimit.NewBucketWithRate(float64(1024*service.cfg.Options().MaxRecvKbps), int64(5*1024*service.cfg.Options().MaxRecvKbps))
}
// There are several moving parts here; one routine per listening address
// to handle incoming connections, one routine to periodically attempt
// outgoing connections, one routine to the the common handling
// regardless of whether the connection was incoming or outgoing.
// Furthermore, a relay service which handles incoming requests to connect
// via the relays.
//
// TODO: Clean shutdown, and/or handling config changes on the fly. We
// partly do this now - new devices and addresses will be picked up, but
// not new listen addresses and we don't support disconnecting devices
// that are removed and so on...
service.Add(serviceFunc(service.connect))
for _, addr := range service.cfg.Options().ListenAddress {
uri, err := url.Parse(addr)
if err != nil {
l.Infoln("Failed to parse listen address:", addr, err)
continue
}
listener, ok := listeners[uri.Scheme]
if !ok {
l.Infoln("Unknown listen address scheme:", uri.String())
continue
}
l.Debugln("listening on", uri)
service.Add(serviceFunc(func() {
listener(uri, service.tlsCfg, service.conns)
}))
}
service.Add(serviceFunc(service.handle))
if service.relayService != nil {
service.Add(serviceFunc(service.acceptRelayConns))
}
return service
}
func (s *Service) handle() {
next:
for c := range s.conns {
cs := c.ConnectionState()
// We should have negotiated the next level protocol "bep/1.0" as part
// of the TLS handshake. Unfortunately this can't be a hard error,
// because there are implementations out there that don't support
// protocol negotiation (iOS for one...).
if !cs.NegotiatedProtocolIsMutual || cs.NegotiatedProtocol != s.bepProtocolName {
l.Infof("Peer %s did not negotiate bep/1.0", c.RemoteAddr())
}
// We should have received exactly one certificate from the other
// side. If we didn't, they don't have a device ID and we drop the
// connection.
certs := cs.PeerCertificates
if cl := len(certs); cl != 1 {
l.Infof("Got peer certificate list of length %d != 1 from %s; protocol error", cl, c.RemoteAddr())
c.Close()
continue
}
remoteCert := certs[0]
remoteID := protocol.NewDeviceID(remoteCert.Raw)
// The device ID should not be that of ourselves. It can happen
// though, especially in the presence of NAT hairpinning, multiple
// clients between the same NAT gateway, and global discovery.
if remoteID == s.myID {
l.Infof("Connected to myself (%s) - should not happen", remoteID)
c.Close()
continue
}
hello, err := exchangeHello(c, s.model.GetHello(remoteID))
if err != nil {
l.Infof("Failed to exchange Hello messages with %s (%s): %s", remoteID, c.RemoteAddr(), err)
c.Close()
continue next
}
s.model.OnHello(remoteID, c.RemoteAddr(), hello)
// If we have a relay connection, and the new incoming connection is
// not a relay connection, we should drop that, and prefer the this one.
s.mut.RLock()
skip := false
ct, ok := s.connType[remoteID]
if ok && !ct.IsDirect() && c.Type.IsDirect() {
l.Debugln("Switching connections", remoteID)
s.model.Close(remoteID, fmt.Errorf("switching connections"))
} else if s.model.ConnectedTo(remoteID) {
// We should not already be connected to the other party. TODO: This
// could use some better handling. If the old connection is dead but
// hasn't timed out yet we may want to drop *that* connection and keep
// this one. But in case we are two devices connecting to each other
// in parallel we don't want to do that or we end up with no
// connections still established...
l.Infof("Connected to already connected device (%s)", remoteID)
c.Close()
skip = true
} else if s.model.IsPaused(remoteID) {
l.Infof("Connection from paused device (%s)", remoteID)
c.Close()
skip = true
}
s.mut.RUnlock()
if skip {
continue
}
for deviceID, deviceCfg := range s.cfg.Devices() {
if deviceID == remoteID {
// Verify the name on the certificate. By default we set it to
// "syncthing" when generating, but the user may have replaced
// the certificate and used another name.
certName := deviceCfg.CertName
if certName == "" {
certName = s.tlsDefaultCommonName
}
err := remoteCert.VerifyHostname(certName)
if err != nil {
// Incorrect certificate name is something the user most
// likely wants to know about, since it's an advanced
// config. Warn instead of Info.
l.Warnf("Bad certificate from %s (%v): %v", remoteID, c.RemoteAddr(), err)
c.Close()
continue next
}
// If rate limiting is set, and based on the address we should
// limit the connection, then we wrap it in a limiter.
limit := s.shouldLimit(c.RemoteAddr())
wr := io.Writer(c.Conn)
if limit && s.writeRateLimit != nil {
wr = NewWriteLimiter(c.Conn, s.writeRateLimit)
}
rd := io.Reader(c.Conn)
if limit && s.readRateLimit != nil {
rd = NewReadLimiter(c.Conn, s.readRateLimit)
}
name := fmt.Sprintf("%s-%s (%s)", c.LocalAddr(), c.RemoteAddr(), c.Type)
protoConn := protocol.NewConnection(remoteID, rd, wr, s.model, name, deviceCfg.Compression)
l.Infof("Established secure connection to %s at %s", remoteID, name)
l.Debugf("cipher suite: %04X in lan: %t", c.ConnectionState().CipherSuite, !limit)
s.mut.Lock()
s.model.AddConnection(model.Connection{
c,
protoConn,
c.Type,
}, hello)
s.connType[remoteID] = c.Type
s.mut.Unlock()
continue next
}
}
l.Infof("Connection from %s (%s) with ignored device ID %s", c.RemoteAddr(), c.Type, remoteID)
c.Close()
}
}
func (s *Service) connect() {
delay := time.Second
for {
l.Debugln("Reconnect loop")
nextDevice:
for deviceID, deviceCfg := range s.cfg.Devices() {
if deviceID == s.myID {
continue
}
l.Debugln("Reconnect loop for", deviceID)
s.mut.RLock()
paused := s.model.IsPaused(deviceID)
connected := s.model.ConnectedTo(deviceID)
ct, ok := s.connType[deviceID]
relaysEnabled := s.relaysEnabled
s.mut.RUnlock()
if paused {
continue
}
if connected && ok && ct.IsDirect() {
l.Debugln("Already connected to", deviceID, "via", ct.String())
continue
}
addrs, relays := s.resolveAddresses(deviceID, deviceCfg.Addresses)
for _, addr := range addrs {
if conn := s.connectDirect(deviceID, addr); conn != nil {
l.Debugln("Connecting to", deviceID, "via", addr, "succeeded")
if connected {
s.model.Close(deviceID, fmt.Errorf("switching connections"))
}
s.conns <- model.IntermediateConnection{
conn, model.ConnectionTypeDirectDial,
}
continue nextDevice
}
l.Debugln("Connecting to", deviceID, "via", addr, "failed")
}
// Only connect via relays if not already connected
// Also, do not set lastRelayCheck time if we have no relays,
// as otherwise when we do discover relays, we might have to
// wait up to RelayReconnectIntervalM to connect again.
// Also, do not try relays if we are explicitly told not to.
if connected || len(relays) == 0 || !relaysEnabled {
l.Debugln("Not connecting via relay", connected, len(relays) == 0, !relaysEnabled)
continue nextDevice
}
reconIntv := time.Duration(s.cfg.Options().RelayReconnectIntervalM) * time.Minute
if last, ok := s.lastRelayCheck[deviceID]; ok && time.Since(last) < reconIntv {
l.Debugln("Skipping connecting via relay to", deviceID, "last checked at", last)
continue nextDevice
}
l.Debugln("Trying relay connections to", deviceID, relays)
s.lastRelayCheck[deviceID] = time.Now()
for _, addr := range relays {
if conn := s.connectViaRelay(deviceID, addr); conn != nil {
l.Debugln("Connecting to", deviceID, "via", addr, "succeeded")
s.conns <- model.IntermediateConnection{
conn, model.ConnectionTypeRelayDial,
}
continue nextDevice
}
l.Debugln("Connecting to", deviceID, "via", addr, "failed")
}
}
time.Sleep(delay)
delay *= 2
if maxD := time.Duration(s.cfg.Options().ReconnectIntervalS) * time.Second; delay > maxD {
delay = maxD
}
}
}
func (s *Service) resolveAddresses(deviceID protocol.DeviceID, inAddrs []string) (addrs []string, relays []discover.Relay) {
for _, addr := range inAddrs {
if addr == "dynamic" {
if s.discoverer != nil {
if t, r, err := s.discoverer.Lookup(deviceID); err == nil {
addrs = append(addrs, t...)
relays = append(relays, r...)
}
}
} else {
addrs = append(addrs, addr)
}
}
return
}
func (s *Service) connectDirect(deviceID protocol.DeviceID, addr string) *tls.Conn {
uri, err := url.Parse(addr)
if err != nil {
l.Infoln("Failed to parse connection url:", addr, err)
return nil
}
dialer, ok := dialers[uri.Scheme]
if !ok {
l.Infoln("Unknown address schema", uri)
return nil
}
l.Debugln("dial", deviceID, uri)
conn, err := dialer(uri, s.tlsCfg)
if err != nil {
l.Debugln("dial failed", deviceID, uri, err)
return nil
}
return conn
}
func (s *Service) connectViaRelay(deviceID protocol.DeviceID, addr discover.Relay) *tls.Conn {
uri, err := url.Parse(addr.URL)
if err != nil {
l.Infoln("Failed to parse relay connection url:", addr, err)
return nil
}
inv, err := client.GetInvitationFromRelay(uri, deviceID, s.tlsCfg.Certificates, 10*time.Second)
if err != nil {
l.Debugf("Failed to get invitation for %s from %s: %v", deviceID, uri, err)
return nil
}
l.Debugln("Succesfully retrieved relay invitation", inv, "from", uri)
conn, err := client.JoinSession(inv)
if err != nil {
l.Debugf("Failed to join relay session %s: %v", inv, err)
return nil
}
l.Debugln("Successfully joined relay session", inv)
var tc *tls.Conn
if inv.ServerSocket {
tc = tls.Server(conn, s.tlsCfg)
} else {
tc = tls.Client(conn, s.tlsCfg)
}
err = tc.Handshake()
if err != nil {
l.Infof("TLS handshake (BEP/relay %s): %v", inv, err)
tc.Close()
return nil
}
return tc
}
func (s *Service) acceptRelayConns() {
for {
conn := s.relayService.Accept()
s.conns <- model.IntermediateConnection{
Conn: conn,
Type: model.ConnectionTypeRelayAccept,
}
}
}
func (s *Service) shouldLimit(addr net.Addr) bool {
if s.cfg.Options().LimitBandwidthInLan {
return true
}
tcpaddr, ok := addr.(*net.TCPAddr)
if !ok {
return true
}
for _, lan := range s.lans {
if lan.Contains(tcpaddr.IP) {
return false
}
}
return !tcpaddr.IP.IsLoopback()
}
func (s *Service) VerifyConfiguration(from, to config.Configuration) error {
return nil
}
func (s *Service) CommitConfiguration(from, to config.Configuration) bool {
s.mut.Lock()
s.relaysEnabled = to.Options.RelaysEnabled
s.mut.Unlock()
// We require a restart if a device as been removed.
newDevices := make(map[protocol.DeviceID]bool, len(to.Devices))
for _, dev := range to.Devices {
newDevices[dev.DeviceID] = true
}
for _, dev := range from.Devices {
if !newDevices[dev.DeviceID] {
return false
}
}
return true
}
// ExternalAddresses returns a list of addresses that are our best guess for
// where we are reachable from the outside. As a special case, we may return
// one or more addresses with an empty IP address (0.0.0.0 or ::) and just
// port number - this means that the outside address of a NAT gateway should
// be substituted.
func (s *Service) ExternalAddresses() []string {
return s.addresses(false)
}
// AllAddresses returns a list of addresses that are our best guess for where
// we are reachable from the local network. Same conditions as
// ExternalAddresses, but private IPv4 addresses are included.
func (s *Service) AllAddresses() []string {
return s.addresses(true)
}
func (s *Service) addresses(includePrivateIPV4 bool) []string {
var addrs []string
// Grab our listen addresses from the config. Unspecified ones are passed
// on verbatim (to be interpreted by a global discovery server or local
// discovery peer). Public addresses are passed on verbatim. Private
// addresses are filtered.
for _, addrStr := range s.cfg.Options().ListenAddress {
addrURL, err := url.Parse(addrStr)
if err != nil {
l.Infoln("Listen address", addrStr, "is invalid:", err)
continue
}
addr, err := net.ResolveTCPAddr(addrURL.Scheme, addrURL.Host)
if err != nil {
l.Infoln("Listen address", addrStr, "is invalid:", err)
continue
}
if addr.IP == nil || addr.IP.IsUnspecified() {
// Address like 0.0.0.0:22000 or [::]:22000 or :22000; include as is.
addrs = append(addrs, util.Address(addrURL.Scheme, addr.String()))
} else if isPublicIPv4(addr.IP) || isPublicIPv6(addr.IP) {
// A public address; include as is.
addrs = append(addrs, util.Address(addrURL.Scheme, addr.String()))
} else if includePrivateIPV4 && addr.IP.To4().IsGlobalUnicast() {
// A private IPv4 address.
addrs = append(addrs, util.Address(addrURL.Scheme, addr.String()))
}
}
// Get an external port mapping from the upnpService, if it has one. If so,
// add it as another unspecified address.
if s.upnpService != nil {
if port := s.upnpService.ExternalPort(); port != 0 {
addrs = append(addrs, fmt.Sprintf("tcp://:%d", port))
}
}
return addrs
}
func isPublicIPv4(ip net.IP) bool {
ip = ip.To4()
if ip == nil {
// Not an IPv4 address (IPv6)
return false
}
// IsGlobalUnicast below only checks that it's not link local or
// multicast, and we want to exclude private (NAT:ed) addresses as well.
rfc1918 := []net.IPNet{
{IP: net.IP{10, 0, 0, 0}, Mask: net.IPMask{255, 0, 0, 0}},
{IP: net.IP{172, 16, 0, 0}, Mask: net.IPMask{255, 240, 0, 0}},
{IP: net.IP{192, 168, 0, 0}, Mask: net.IPMask{255, 255, 0, 0}},
}
for _, n := range rfc1918 {
if n.Contains(ip) {
return false
}
}
return ip.IsGlobalUnicast()
}
func isPublicIPv6(ip net.IP) bool {
if ip.To4() != nil {
// Not an IPv6 address (IPv4)
// (To16() returns a v6 mapped v4 address so can't be used to check
// that it's an actual v6 address)
return false
}
return ip.IsGlobalUnicast()
}
func exchangeHello(c net.Conn, h protocol.HelloMessage) (protocol.HelloMessage, error) {
if err := c.SetDeadline(time.Now().Add(2 * time.Second)); err != nil {
return protocol.HelloMessage{}, err
}
defer c.SetDeadline(time.Time{})
header := make([]byte, 8)
msg := h.MustMarshalXDR()
binary.BigEndian.PutUint32(header[:4], protocol.HelloMessageMagic)
binary.BigEndian.PutUint32(header[4:], uint32(len(msg)))
if _, err := c.Write(header); err != nil {
return protocol.HelloMessage{}, err
}
if _, err := c.Write(msg); err != nil {
return protocol.HelloMessage{}, err
}
if _, err := io.ReadFull(c, header); err != nil {
return protocol.HelloMessage{}, err
}
if binary.BigEndian.Uint32(header[:4]) != protocol.HelloMessageMagic {
return protocol.HelloMessage{}, fmt.Errorf("incorrect magic")
}
msgSize := binary.BigEndian.Uint32(header[4:])
if msgSize > 1024 {
return protocol.HelloMessage{}, fmt.Errorf("hello message too big")
}
buf := make([]byte, msgSize)
var hello protocol.HelloMessage
if _, err := io.ReadFull(c, buf); err != nil {
return protocol.HelloMessage{}, err
}
if err := hello.UnmarshalXDR(buf); err != nil {
return protocol.HelloMessage{}, err
}
return hello, nil
}
// serviceFunc wraps a function to create a suture.Service without stop
// functionality.
type serviceFunc func()
func (f serviceFunc) Serve() { f() }
func (f serviceFunc) Stop() {}