mirror of
https://github.com/octoleo/syncthing.git
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67 lines
2.2 KiB
Go
67 lines
2.2 KiB
Go
// Copyright (C) 2015 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at http://mozilla.org/MPL/2.0/.
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package dialer
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import (
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"net"
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"time"
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)
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// Dial tries dialing via proxy if a proxy is configured, and falls back to
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// a direct connection if no proxy is defined, or connecting via proxy fails.
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func Dial(network, addr string) (net.Conn, error) {
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if usingProxy {
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return dialWithFallback(proxyDialer.Dial, net.Dial, network, addr)
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}
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return net.Dial(network, addr)
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}
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// DialTimeout tries dialing via proxy with a timeout if a proxy is configured,
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// and falls back to a direct connection if no proxy is defined, or connecting
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// via proxy fails. The timeout can potentially be applied twice, once trying
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// to connect via the proxy connection, and second time trying to connect
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// directly.
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func DialTimeout(network, addr string, timeout time.Duration) (net.Conn, error) {
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if usingProxy {
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// Because the proxy package is poorly structured, we have to
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// construct a struct that matches proxy.Dialer but has a timeout
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// and reconstrcut the proxy dialer using that, in order to be able to
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// set a timeout.
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dd := &timeoutDirectDialer{
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timeout: timeout,
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}
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// Check if the dialer we are getting is not timeoutDirectDialer we just
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// created. It could happen that usingProxy is true, but getDialer
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// returns timeoutDirectDialer due to env vars changing.
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if timeoutProxyDialer := getDialer(dd); timeoutProxyDialer != dd {
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directDialFunc := func(inetwork, iaddr string) (net.Conn, error) {
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return net.DialTimeout(inetwork, iaddr, timeout)
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}
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return dialWithFallback(timeoutProxyDialer.Dial, directDialFunc, network, addr)
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}
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}
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return net.DialTimeout(network, addr, timeout)
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}
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// SetTCPOptions sets syncthings default TCP options on a TCP connection
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func SetTCPOptions(conn *net.TCPConn) error {
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var err error
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if err = conn.SetLinger(0); err != nil {
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return err
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}
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if err = conn.SetNoDelay(false); err != nil {
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return err
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}
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if err = conn.SetKeepAlivePeriod(60 * time.Second); err != nil {
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return err
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}
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if err = conn.SetKeepAlive(true); err != nil {
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return err
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}
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return nil
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}
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