mirror of
https://github.com/octoleo/syncthing.git
synced 2024-11-06 05:17:49 +00:00
261 lines
8.5 KiB
Go
261 lines
8.5 KiB
Go
// Copyright (C) 2018 Audrius Butkevicius and Contributors (see the CONTRIBUTORS file).
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package main
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import (
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"encoding/json"
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"net"
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"net/http"
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"os"
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"time"
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"github.com/prometheus/client_golang/prometheus"
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"github.com/prometheus/client_golang/prometheus/collectors"
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"github.com/syncthing/syncthing/lib/sync"
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)
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func init() {
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processCollectorOpts := collectors.ProcessCollectorOpts{
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Namespace: "syncthing_relaypoolsrv",
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PidFn: func() (int, error) {
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return os.Getpid(), nil
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},
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}
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prometheus.MustRegister(
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collectors.NewProcessCollector(processCollectorOpts),
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)
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}
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var (
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statusClient = http.Client{
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Timeout: 5 * time.Second,
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}
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apiRequestsTotal = makeCounter("api_requests_total", "Number of API requests.", "type", "result")
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apiRequestsSeconds = makeSummary("api_requests_seconds", "Latency of API requests.", "type")
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relayTestsTotal = makeCounter("tests_total", "Number of relay tests.", "result")
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relayTestActionsSeconds = makeSummary("test_actions_seconds", "Latency of relay test actions.", "type")
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locationLookupSeconds = makeSummary("location_lookup_seconds", "Latency of location lookups.").WithLabelValues()
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metricsRequestsSeconds = makeSummary("metrics_requests_seconds", "Latency of metric requests.").WithLabelValues()
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scrapeSeconds = makeSummary("relay_scrape_seconds", "Latency of metric scrapes from remote relays.", "result")
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relayUptime = makeGauge("relay_uptime", "Uptime of relay", "relay")
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relayPendingSessionKeys = makeGauge("relay_pending_session_keys", "Number of pending session keys (two keys per session, one per each side of the connection)", "relay")
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relayActiveSessions = makeGauge("relay_active_sessions", "Number of sessions that are happening, a session contains two parties", "relay")
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relayConnections = makeGauge("relay_connections", "Number of devices connected to the relay", "relay")
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relayProxies = makeGauge("relay_proxies", "Number of active proxy routines sending data between peers (two proxies per session, one for each way)", "relay")
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relayBytesProxied = makeGauge("relay_bytes_proxied", "Number of bytes proxied by the relay", "relay")
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relayGoRoutines = makeGauge("relay_go_routines", "Number of Go routines in the process", "relay")
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relaySessionRate = makeGauge("relay_session_rate", "Rate applied per session", "relay")
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relayGlobalRate = makeGauge("relay_global_rate", "Global rate applied on the whole relay", "relay")
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relayBuildInfo = makeGauge("relay_build_info", "Build information about a relay", "relay", "go_version", "go_os", "go_arch")
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relayLocationInfo = makeGauge("relay_location_info", "Location information about a relay", "relay", "city", "country", "continent")
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lastStats = make(map[string]stats)
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)
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func makeGauge(name string, help string, labels ...string) *prometheus.GaugeVec {
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gauge := prometheus.NewGaugeVec(
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prometheus.GaugeOpts{
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Namespace: "syncthing",
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Subsystem: "relaypoolsrv",
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Name: name,
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Help: help,
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},
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labels,
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)
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prometheus.MustRegister(gauge)
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return gauge
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}
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func makeSummary(name string, help string, labels ...string) *prometheus.SummaryVec {
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summary := prometheus.NewSummaryVec(
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prometheus.SummaryOpts{
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Namespace: "syncthing",
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Subsystem: "relaypoolsrv",
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Name: name,
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Help: help,
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Objectives: map[float64]float64{0.5: 0.05, 0.9: 0.01, 0.99: 0.001},
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},
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labels,
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)
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prometheus.MustRegister(summary)
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return summary
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}
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func makeCounter(name string, help string, labels ...string) *prometheus.CounterVec {
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counter := prometheus.NewCounterVec(
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prometheus.CounterOpts{
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Namespace: "syncthing",
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Subsystem: "relaypoolsrv",
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Name: name,
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Help: help,
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},
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labels,
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)
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prometheus.MustRegister(counter)
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return counter
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}
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func statsRefresher(interval time.Duration) {
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ticker := time.NewTicker(interval)
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for range ticker.C {
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refreshStats()
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}
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}
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type statsFetchResult struct {
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relay *relay
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stats *stats
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}
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func refreshStats() {
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mut.RLock()
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relays := append(permanentRelays, knownRelays...)
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mut.RUnlock()
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now := time.Now()
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wg := sync.NewWaitGroup()
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results := make(chan statsFetchResult, len(relays))
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for _, rel := range relays {
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wg.Add(1)
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go func(rel *relay) {
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t0 := time.Now()
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stats := fetchStats(rel)
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duration := time.Since(t0).Seconds()
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result := "success"
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if stats == nil {
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result = "failed"
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}
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scrapeSeconds.WithLabelValues(result).Observe(duration)
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results <- statsFetchResult{
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relay: rel,
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stats: fetchStats(rel),
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}
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wg.Done()
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}(rel)
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}
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wg.Wait()
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close(results)
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mut.Lock()
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relayBuildInfo.Reset()
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relayLocationInfo.Reset()
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for result := range results {
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result.relay.StatsRetrieved = now
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result.relay.Stats = result.stats
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if result.stats == nil {
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deleteMetrics(result.relay.uri.Host)
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} else {
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updateMetrics(result.relay.uri.Host, *result.stats, result.relay.Location)
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}
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}
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mut.Unlock()
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}
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func fetchStats(relay *relay) *stats {
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statusAddr := relay.uri.Query().Get("statusAddr")
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if statusAddr == "" {
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statusAddr = ":22070"
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}
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statusHost, statusPort, err := net.SplitHostPort(statusAddr)
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if err != nil {
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return nil
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}
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if statusHost == "" {
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if host, _, err := net.SplitHostPort(relay.uri.Host); err != nil {
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return nil
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} else {
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statusHost = host
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}
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}
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url := "http://" + net.JoinHostPort(statusHost, statusPort) + "/status"
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response, err := statusClient.Get(url)
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if err != nil {
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return nil
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}
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var stats stats
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if json.NewDecoder(response.Body).Decode(&stats); err != nil {
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return nil
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}
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return &stats
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}
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func updateMetrics(host string, stats stats, location location) {
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if stats.GoVersion != "" || stats.GoOS != "" || stats.GoArch != "" {
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relayBuildInfo.WithLabelValues(host, stats.GoVersion, stats.GoOS, stats.GoArch).Add(1)
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}
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if location.City != "" || location.Country != "" || location.Continent != "" {
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relayLocationInfo.WithLabelValues(host, location.City, location.Country, location.Continent).Add(1)
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}
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if lastStat, ok := lastStats[host]; ok {
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stats = mergeStats(stats, lastStat)
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}
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relayUptime.WithLabelValues(host).Set(float64(stats.UptimeSeconds))
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relayPendingSessionKeys.WithLabelValues(host).Set(float64(stats.PendingSessionKeys))
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relayActiveSessions.WithLabelValues(host).Set(float64(stats.ActiveSessions))
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relayConnections.WithLabelValues(host).Set(float64(stats.Connections))
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relayProxies.WithLabelValues(host).Set(float64(stats.Proxies))
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relayBytesProxied.WithLabelValues(host).Set(float64(stats.BytesProxied))
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relayGoRoutines.WithLabelValues(host).Set(float64(stats.GoRoutines))
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relaySessionRate.WithLabelValues(host).Set(float64(stats.Options.SessionRate))
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relayGlobalRate.WithLabelValues(host).Set(float64(stats.Options.GlobalRate))
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lastStats[host] = stats
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}
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func deleteMetrics(host string) {
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relayUptime.DeleteLabelValues(host)
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relayPendingSessionKeys.DeleteLabelValues(host)
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relayActiveSessions.DeleteLabelValues(host)
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relayConnections.DeleteLabelValues(host)
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relayProxies.DeleteLabelValues(host)
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relayBytesProxied.DeleteLabelValues(host)
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relayGoRoutines.DeleteLabelValues(host)
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relaySessionRate.DeleteLabelValues(host)
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relayGlobalRate.DeleteLabelValues(host)
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delete(lastStats, host)
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}
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// Due to some unexplainable behaviour, some of the numbers sometimes travel slightly backwards (by less than 1%)
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// This happens between scrapes, which is 30s, so this can't be a race.
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// This causes prometheus to assume a "rate reset", hence causes phenomenal spikes.
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// One of the number that moves backwards is BytesProxied, which atomically increments a counter with numeric value
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// returned by net.Conn.Read(). I don't think that can return a negative value, so I have no idea what's going on.
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func mergeStats(new stats, old stats) stats {
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new.UptimeSeconds = mergeValue(new.UptimeSeconds, old.UptimeSeconds)
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new.PendingSessionKeys = mergeValue(new.PendingSessionKeys, old.PendingSessionKeys)
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new.ActiveSessions = mergeValue(new.ActiveSessions, old.ActiveSessions)
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new.Connections = mergeValue(new.Connections, old.Connections)
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new.Proxies = mergeValue(new.Proxies, old.Proxies)
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new.BytesProxied = mergeValue(new.BytesProxied, old.BytesProxied)
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new.GoRoutines = mergeValue(new.GoRoutines, old.GoRoutines)
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new.Options.SessionRate = mergeValue(new.Options.SessionRate, old.Options.SessionRate)
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new.Options.GlobalRate = mergeValue(new.Options.GlobalRate, old.Options.GlobalRate)
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return new
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}
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func mergeValue(new, old int) int {
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if new >= old {
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return new // normal increase
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}
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if float64(new) > 0.99*float64(old) {
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return old // slight backward movement
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}
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return new // reset (relay restart)
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}
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