mirror of
https://github.com/octoleo/syncthing.git
synced 2024-12-23 03:18:59 +00:00
e52be3d83e
So there were some issues here. The main problem was that model.Close(deviceID) was overloaded to mean "the connection was closed by the protocol layer" and "i want to close this connection". That meant it could get called twice - once *to* close the connection and then once more when the connection *was* closed. After this refactor there is instead a Closed(conn) method that is the callback. I didn't need to change the parameter in the end, but I think it's clearer what it means when it takes the connection that was closed instead of a device ID. To close a connection, the new close(deviceID) method is used instead, which only closes the underlying connection and leaves the cleanup to the Closed() callback. I also changed how we do connection switching. Instead of the connection service calling close and then adding the connection, it just adds the new connection. The model knows that it already has a connection and makes sure to close and clean out that one before adding the new connection. To make sure to sequence this properly I added a new map of channels that get created on connection add and closed by Closed(), so that AddConnection() can do the close and wait for the cleanup to happen before proceeding. GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3490
822 lines
19 KiB
Go
822 lines
19 KiB
Go
// Copyright (C) 2014 The Protocol Authors.
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package protocol
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import (
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"encoding/binary"
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"errors"
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"fmt"
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"io"
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"sync"
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"time"
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lz4 "github.com/bkaradzic/go-lz4"
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)
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const (
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// BlockSize is the standard ata block size (128 KiB)
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BlockSize = 128 << 10
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// MaxMessageLen is the largest message size allowed on the wire. (500 MB)
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MaxMessageLen = 500 * 1000 * 1000
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hdrSize = 6
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)
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const (
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stateInitial = iota
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stateReady
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)
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// Request message flags
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const (
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FlagFromTemporary uint32 = 1 << iota
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)
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// ClusterConfigMessage.Folders flags
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const (
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FlagFolderReadOnly uint32 = 1 << 0
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FlagFolderIgnorePerms = 1 << 1
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FlagFolderIgnoreDelete = 1 << 2
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FlagFolderDisabledTempIndexes = 1 << 3
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FlagFolderAll = 1<<4 - 1
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)
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// ClusterConfigMessage.Folders.Devices flags
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const (
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FlagShareTrusted uint32 = 1 << 0
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FlagShareReadOnly = 1 << 1
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FlagIntroducer = 1 << 2
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FlagShareBits = 0x000000ff
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)
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var (
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ErrClosed = errors.New("connection closed")
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ErrTimeout = errors.New("read timeout")
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ErrSwitchingConnections = errors.New("switching connections")
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errUnknownMessage = errors.New("unknown message")
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)
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type Model interface {
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// An index was received from the peer device
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Index(deviceID DeviceID, folder string, files []FileInfo)
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// An index update was received from the peer device
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IndexUpdate(deviceID DeviceID, folder string, files []FileInfo)
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// A request was made by the peer device
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Request(deviceID DeviceID, folder string, name string, offset int64, hash []byte, fromTemporary bool, buf []byte) error
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// A cluster configuration message was received
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ClusterConfig(deviceID DeviceID, config ClusterConfig)
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// The peer device closed the connection
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Closed(conn Connection, err error)
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// The peer device sent progress updates for the files it is currently downloading
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DownloadProgress(deviceID DeviceID, folder string, updates []FileDownloadProgressUpdate)
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}
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type Connection interface {
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Start()
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ID() DeviceID
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Name() string
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Index(folder string, files []FileInfo) error
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IndexUpdate(folder string, files []FileInfo) error
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Request(folder string, name string, offset int64, size int, hash []byte, fromTemporary bool) ([]byte, error)
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ClusterConfig(config ClusterConfig)
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DownloadProgress(folder string, updates []FileDownloadProgressUpdate)
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Statistics() Statistics
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Closed() bool
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}
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type rawConnection struct {
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id DeviceID
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name string
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receiver Model
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cr *countingReader
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cw *countingWriter
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awaiting map[int32]chan asyncResult
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awaitingMut sync.Mutex
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idxMut sync.Mutex // ensures serialization of Index calls
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nextID int32
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nextIDMut sync.Mutex
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outbox chan asyncMessage
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closed chan struct{}
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once sync.Once
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pool sync.Pool
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compression Compression
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}
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type asyncResult struct {
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val []byte
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err error
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}
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type message interface {
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ProtoSize() int
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Marshal() ([]byte, error)
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MarshalTo([]byte) (int, error)
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Unmarshal([]byte) error
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}
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type asyncMessage struct {
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msg message
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done chan struct{} // done closes when we're done marshalling the message and it's contents can be reused
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}
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const (
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// PingSendInterval is how often we make sure to send a message, by
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// triggering pings if necessary.
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PingSendInterval = 90 * time.Second
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// ReceiveTimeout is the longest we'll wait for a message from the other
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// side before closing the connection.
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ReceiveTimeout = 300 * time.Second
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)
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// A buffer pool for global use. We don't allocate smaller buffers than 64k,
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// in the hope of being able to reuse them later.
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var buffers = bufferPool{
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minSize: 64 << 10,
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}
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func NewConnection(deviceID DeviceID, reader io.Reader, writer io.Writer, receiver Model, name string, compress Compression) Connection {
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cr := &countingReader{Reader: reader}
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cw := &countingWriter{Writer: writer}
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c := rawConnection{
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id: deviceID,
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name: name,
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receiver: nativeModel{receiver},
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cr: cr,
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cw: cw,
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awaiting: make(map[int32]chan asyncResult),
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outbox: make(chan asyncMessage),
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closed: make(chan struct{}),
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pool: sync.Pool{
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New: func() interface{} {
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return make([]byte, BlockSize)
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},
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},
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compression: compress,
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}
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return wireFormatConnection{&c}
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}
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// Start creates the goroutines for sending and receiving of messages. It must
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// be called exactly once after creating a connection.
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func (c *rawConnection) Start() {
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go c.readerLoop()
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go c.writerLoop()
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go c.pingSender()
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go c.pingReceiver()
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}
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func (c *rawConnection) ID() DeviceID {
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return c.id
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}
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func (c *rawConnection) Name() string {
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return c.name
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}
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// Index writes the list of file information to the connected peer device
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func (c *rawConnection) Index(folder string, idx []FileInfo) error {
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select {
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case <-c.closed:
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return ErrClosed
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default:
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}
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c.idxMut.Lock()
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c.send(&Index{
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Folder: folder,
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Files: idx,
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}, nil)
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c.idxMut.Unlock()
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return nil
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}
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// IndexUpdate writes the list of file information to the connected peer device as an update
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func (c *rawConnection) IndexUpdate(folder string, idx []FileInfo) error {
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select {
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case <-c.closed:
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return ErrClosed
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default:
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}
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c.idxMut.Lock()
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c.send(&IndexUpdate{
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Folder: folder,
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Files: idx,
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}, nil)
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c.idxMut.Unlock()
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return nil
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}
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// Request returns the bytes for the specified block after fetching them from the connected peer.
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func (c *rawConnection) Request(folder string, name string, offset int64, size int, hash []byte, fromTemporary bool) ([]byte, error) {
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c.nextIDMut.Lock()
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id := c.nextID
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c.nextID++
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c.nextIDMut.Unlock()
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c.awaitingMut.Lock()
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if _, ok := c.awaiting[id]; ok {
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panic("id taken")
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}
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rc := make(chan asyncResult, 1)
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c.awaiting[id] = rc
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c.awaitingMut.Unlock()
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ok := c.send(&Request{
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ID: id,
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Folder: folder,
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Name: name,
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Offset: offset,
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Size: int32(size),
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Hash: hash,
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FromTemporary: fromTemporary,
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}, nil)
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if !ok {
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return nil, ErrClosed
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}
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res, ok := <-rc
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if !ok {
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return nil, ErrClosed
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}
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return res.val, res.err
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}
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// ClusterConfig send the cluster configuration message to the peer and returns any error
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func (c *rawConnection) ClusterConfig(config ClusterConfig) {
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c.send(&config, nil)
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}
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func (c *rawConnection) Closed() bool {
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select {
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case <-c.closed:
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return true
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default:
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return false
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}
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}
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// DownloadProgress sends the progress updates for the files that are currently being downloaded.
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func (c *rawConnection) DownloadProgress(folder string, updates []FileDownloadProgressUpdate) {
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c.send(&DownloadProgress{
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Folder: folder,
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Updates: updates,
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}, nil)
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}
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func (c *rawConnection) ping() bool {
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return c.send(&Ping{}, nil)
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}
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func (c *rawConnection) readerLoop() (err error) {
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defer func() {
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c.close(err)
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}()
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state := stateInitial
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for {
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select {
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case <-c.closed:
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return ErrClosed
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default:
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}
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msg, err := c.readMessage()
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if err == errUnknownMessage {
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// Unknown message types are skipped, for future extensibility.
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continue
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}
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if err != nil {
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return err
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}
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switch msg := msg.(type) {
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case *ClusterConfig:
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l.Debugln("read ClusterConfig message")
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if state != stateInitial {
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return fmt.Errorf("protocol error: cluster config message in state %d", state)
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}
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c.receiver.ClusterConfig(c.id, *msg)
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state = stateReady
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case *Index:
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l.Debugln("read Index message")
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if state != stateReady {
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return fmt.Errorf("protocol error: index message in state %d", state)
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}
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c.handleIndex(*msg)
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state = stateReady
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case *IndexUpdate:
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l.Debugln("read IndexUpdate message")
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if state != stateReady {
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return fmt.Errorf("protocol error: index update message in state %d", state)
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}
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c.handleIndexUpdate(*msg)
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state = stateReady
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case *Request:
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l.Debugln("read Request message")
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if state != stateReady {
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return fmt.Errorf("protocol error: request message in state %d", state)
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}
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// Requests are handled asynchronously
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go c.handleRequest(*msg)
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case *Response:
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l.Debugln("read Response message")
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if state != stateReady {
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return fmt.Errorf("protocol error: response message in state %d", state)
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}
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c.handleResponse(*msg)
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case *DownloadProgress:
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l.Debugln("read DownloadProgress message")
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if state != stateReady {
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return fmt.Errorf("protocol error: response message in state %d", state)
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}
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c.receiver.DownloadProgress(c.id, msg.Folder, msg.Updates)
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case *Ping:
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l.Debugln("read Ping message")
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if state != stateReady {
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return fmt.Errorf("protocol error: ping message in state %d", state)
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}
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// Nothing
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case *Close:
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l.Debugln("read Close message")
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return errors.New(msg.Reason)
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default:
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l.Debugf("read unknown message: %+T", msg)
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return fmt.Errorf("protocol error: %s: unknown or empty message", c.id)
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}
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}
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}
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func (c *rawConnection) readMessage() (message, error) {
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hdr, err := c.readHeader()
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if err != nil {
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return nil, err
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}
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return c.readMessageAfterHeader(hdr)
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}
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func (c *rawConnection) readMessageAfterHeader(hdr Header) (message, error) {
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// First comes a 4 byte message length
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buf := buffers.get(4)
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if _, err := io.ReadFull(c.cr, buf); err != nil {
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return nil, fmt.Errorf("reading message length: %v", err)
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}
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msgLen := int32(binary.BigEndian.Uint32(buf))
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if msgLen < 0 {
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return nil, fmt.Errorf("negative message length %d", msgLen)
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}
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// Then comes the message
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buf = buffers.upgrade(buf, int(msgLen))
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if _, err := io.ReadFull(c.cr, buf); err != nil {
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return nil, fmt.Errorf("reading message: %v", err)
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}
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// ... which might be compressed
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switch hdr.Compression {
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case MessageCompressionNone:
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// Nothing
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case MessageCompressionLZ4:
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decomp, err := c.lz4Decompress(buf)
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buffers.put(buf)
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if err != nil {
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return nil, fmt.Errorf("decompressing message: %v", err)
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}
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buf = decomp
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default:
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return nil, fmt.Errorf("unknown message compression %d", hdr.Compression)
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}
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// ... and is then unmarshalled
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msg, err := c.newMessage(hdr.Type)
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if err != nil {
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return nil, err
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}
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if err := msg.Unmarshal(buf); err != nil {
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return nil, fmt.Errorf("unmarshalling message: %v", err)
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}
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buffers.put(buf)
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return msg, nil
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}
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func (c *rawConnection) readHeader() (Header, error) {
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// First comes a 2 byte header length
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buf := buffers.get(2)
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if _, err := io.ReadFull(c.cr, buf); err != nil {
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return Header{}, fmt.Errorf("reading length: %v", err)
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}
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hdrLen := int16(binary.BigEndian.Uint16(buf))
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if hdrLen < 0 {
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return Header{}, fmt.Errorf("negative header length %d", hdrLen)
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}
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// Then comes the header
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buf = buffers.upgrade(buf, int(hdrLen))
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if _, err := io.ReadFull(c.cr, buf); err != nil {
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return Header{}, fmt.Errorf("reading header: %v", err)
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}
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var hdr Header
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if err := hdr.Unmarshal(buf); err != nil {
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return Header{}, fmt.Errorf("unmarshalling header: %v", err)
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}
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buffers.put(buf)
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return hdr, nil
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}
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func (c *rawConnection) handleIndex(im Index) {
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l.Debugf("Index(%v, %v, %d file)", c.id, im.Folder, len(im.Files))
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c.receiver.Index(c.id, im.Folder, filterIndexMessageFiles(im.Files))
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}
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func (c *rawConnection) handleIndexUpdate(im IndexUpdate) {
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l.Debugf("queueing IndexUpdate(%v, %v, %d files)", c.id, im.Folder, len(im.Files))
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c.receiver.IndexUpdate(c.id, im.Folder, filterIndexMessageFiles(im.Files))
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}
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func filterIndexMessageFiles(fs []FileInfo) []FileInfo {
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var out []FileInfo
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for i, f := range fs {
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switch f.Name {
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case "", ".", "..", "/": // A few obviously invalid filenames
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l.Infof("Dropping invalid filename %q from incoming index", f.Name)
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if out == nil {
|
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// Most incoming updates won't contain anything invalid, so we
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// delay the allocation and copy to output slice until we
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// really need to do it, then copy all the so var valid files
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// to it.
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out = make([]FileInfo, i, len(fs)-1)
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copy(out, fs)
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}
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default:
|
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if out != nil {
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out = append(out, f)
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}
|
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}
|
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}
|
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if out != nil {
|
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return out
|
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}
|
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return fs
|
|
}
|
|
|
|
func (c *rawConnection) handleRequest(req Request) {
|
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size := int(req.Size)
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usePool := size <= BlockSize
|
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|
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var buf []byte
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var done chan struct{}
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|
|
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if usePool {
|
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buf = c.pool.Get().([]byte)[:size]
|
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done = make(chan struct{})
|
|
} else {
|
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buf = make([]byte, size)
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}
|
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|
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err := c.receiver.Request(c.id, req.Folder, req.Name, int64(req.Offset), req.Hash, req.FromTemporary, buf)
|
|
if err != nil {
|
|
c.send(&Response{
|
|
ID: req.ID,
|
|
Data: nil,
|
|
Code: errorToCode(err),
|
|
}, done)
|
|
} else {
|
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c.send(&Response{
|
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ID: req.ID,
|
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Data: buf,
|
|
Code: errorToCode(err),
|
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}, done)
|
|
}
|
|
|
|
if usePool {
|
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<-done
|
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c.pool.Put(buf)
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}
|
|
}
|
|
|
|
func (c *rawConnection) handleResponse(resp Response) {
|
|
c.awaitingMut.Lock()
|
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if rc := c.awaiting[resp.ID]; rc != nil {
|
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delete(c.awaiting, resp.ID)
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rc <- asyncResult{resp.Data, codeToError(resp.Code)}
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close(rc)
|
|
}
|
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c.awaitingMut.Unlock()
|
|
}
|
|
|
|
func (c *rawConnection) send(msg message, done chan struct{}) bool {
|
|
select {
|
|
case c.outbox <- asyncMessage{msg, done}:
|
|
return true
|
|
case <-c.closed:
|
|
return false
|
|
}
|
|
}
|
|
|
|
func (c *rawConnection) writerLoop() {
|
|
for {
|
|
select {
|
|
case hm := <-c.outbox:
|
|
if err := c.writeMessage(hm); err != nil {
|
|
c.close(err)
|
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return
|
|
}
|
|
|
|
case <-c.closed:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
func (c *rawConnection) writeMessage(hm asyncMessage) error {
|
|
if c.shouldCompressMessage(hm.msg) {
|
|
return c.writeCompressedMessage(hm)
|
|
}
|
|
return c.writeUncompressedMessage(hm)
|
|
}
|
|
|
|
func (c *rawConnection) writeCompressedMessage(hm asyncMessage) error {
|
|
size := hm.msg.ProtoSize()
|
|
buf := buffers.get(size)
|
|
if _, err := hm.msg.MarshalTo(buf); err != nil {
|
|
return fmt.Errorf("marshalling message: %v", err)
|
|
}
|
|
if hm.done != nil {
|
|
close(hm.done)
|
|
}
|
|
|
|
compressed, err := c.lz4Compress(buf)
|
|
if err != nil {
|
|
return fmt.Errorf("compressing message: %v", err)
|
|
}
|
|
|
|
hdr := Header{
|
|
Type: c.typeOf(hm.msg),
|
|
Compression: MessageCompressionLZ4,
|
|
}
|
|
hdrSize := hdr.ProtoSize()
|
|
if hdrSize > 1<<16-1 {
|
|
panic("impossibly large header")
|
|
}
|
|
|
|
totSize := 2 + hdrSize + 4 + len(compressed)
|
|
buf = buffers.upgrade(buf, totSize)
|
|
|
|
// Header length
|
|
binary.BigEndian.PutUint16(buf, uint16(hdrSize))
|
|
// Header
|
|
if _, err := hdr.MarshalTo(buf[2:]); err != nil {
|
|
return fmt.Errorf("marshalling header: %v", err)
|
|
}
|
|
// Message length
|
|
binary.BigEndian.PutUint32(buf[2+hdrSize:], uint32(len(compressed)))
|
|
// Message
|
|
copy(buf[2+hdrSize+4:], compressed)
|
|
buffers.put(compressed)
|
|
|
|
n, err := c.cw.Write(buf)
|
|
buffers.put(buf)
|
|
|
|
l.Debugf("wrote %d bytes on the wire (2 bytes length, %d bytes header, 4 bytes message length, %d bytes message (%d uncompressed)), err=%v", n, hdrSize, len(compressed), size, err)
|
|
if err != nil {
|
|
return fmt.Errorf("writing message: %v", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *rawConnection) writeUncompressedMessage(hm asyncMessage) error {
|
|
size := hm.msg.ProtoSize()
|
|
|
|
hdr := Header{
|
|
Type: c.typeOf(hm.msg),
|
|
}
|
|
hdrSize := hdr.ProtoSize()
|
|
if hdrSize > 1<<16-1 {
|
|
panic("impossibly large header")
|
|
}
|
|
|
|
totSize := 2 + hdrSize + 4 + size
|
|
buf := buffers.get(totSize)
|
|
|
|
// Header length
|
|
binary.BigEndian.PutUint16(buf, uint16(hdrSize))
|
|
// Header
|
|
if _, err := hdr.MarshalTo(buf[2:]); err != nil {
|
|
return fmt.Errorf("marshalling header: %v", err)
|
|
}
|
|
// Message length
|
|
binary.BigEndian.PutUint32(buf[2+hdrSize:], uint32(size))
|
|
// Message
|
|
if _, err := hm.msg.MarshalTo(buf[2+hdrSize+4:]); err != nil {
|
|
return fmt.Errorf("marshalling message: %v", err)
|
|
}
|
|
if hm.done != nil {
|
|
close(hm.done)
|
|
}
|
|
|
|
n, err := c.cw.Write(buf[:totSize])
|
|
buffers.put(buf)
|
|
|
|
l.Debugf("wrote %d bytes on the wire (2 bytes length, %d bytes header, 4 bytes message length, %d bytes message), err=%v", n, hdrSize, size, err)
|
|
if err != nil {
|
|
return fmt.Errorf("writing message: %v", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *rawConnection) typeOf(msg message) MessageType {
|
|
switch msg.(type) {
|
|
case *ClusterConfig:
|
|
return messageTypeClusterConfig
|
|
case *Index:
|
|
return messageTypeIndex
|
|
case *IndexUpdate:
|
|
return messageTypeIndexUpdate
|
|
case *Request:
|
|
return messageTypeRequest
|
|
case *Response:
|
|
return messageTypeResponse
|
|
case *DownloadProgress:
|
|
return messageTypeDownloadProgress
|
|
case *Ping:
|
|
return messageTypePing
|
|
case *Close:
|
|
return messageTypeClose
|
|
default:
|
|
panic("bug: unknown message type")
|
|
}
|
|
}
|
|
|
|
func (c *rawConnection) newMessage(t MessageType) (message, error) {
|
|
switch t {
|
|
case messageTypeClusterConfig:
|
|
return new(ClusterConfig), nil
|
|
case messageTypeIndex:
|
|
return new(Index), nil
|
|
case messageTypeIndexUpdate:
|
|
return new(IndexUpdate), nil
|
|
case messageTypeRequest:
|
|
return new(Request), nil
|
|
case messageTypeResponse:
|
|
return new(Response), nil
|
|
case messageTypeDownloadProgress:
|
|
return new(DownloadProgress), nil
|
|
case messageTypePing:
|
|
return new(Ping), nil
|
|
case messageTypeClose:
|
|
return new(Close), nil
|
|
default:
|
|
return nil, errUnknownMessage
|
|
}
|
|
}
|
|
|
|
func (c *rawConnection) shouldCompressMessage(msg message) bool {
|
|
switch c.compression {
|
|
case CompressNever:
|
|
return false
|
|
|
|
case CompressAlways:
|
|
// Use compression for large enough messages
|
|
return msg.ProtoSize() >= compressionThreshold
|
|
|
|
case CompressMetadata:
|
|
_, isResponse := msg.(*Response)
|
|
// Compress if it's large enough and not a response message
|
|
return !isResponse && msg.ProtoSize() >= compressionThreshold
|
|
|
|
default:
|
|
panic("unknown compression setting")
|
|
}
|
|
}
|
|
|
|
func (c *rawConnection) close(err error) {
|
|
c.once.Do(func() {
|
|
l.Debugln("close due to", err)
|
|
close(c.closed)
|
|
|
|
c.awaitingMut.Lock()
|
|
for i, ch := range c.awaiting {
|
|
if ch != nil {
|
|
close(ch)
|
|
delete(c.awaiting, i)
|
|
}
|
|
}
|
|
c.awaitingMut.Unlock()
|
|
|
|
c.receiver.Closed(c, err)
|
|
})
|
|
}
|
|
|
|
// The pingSender makes sure that we've sent a message within the last
|
|
// PingSendInterval. If we already have something sent in the last
|
|
// PingSendInterval/2, we do nothing. Otherwise we send a ping message. This
|
|
// results in an effecting ping interval of somewhere between
|
|
// PingSendInterval/2 and PingSendInterval.
|
|
func (c *rawConnection) pingSender() {
|
|
ticker := time.Tick(PingSendInterval / 2)
|
|
|
|
for {
|
|
select {
|
|
case <-ticker:
|
|
d := time.Since(c.cw.Last())
|
|
if d < PingSendInterval/2 {
|
|
l.Debugln(c.id, "ping skipped after wr", d)
|
|
continue
|
|
}
|
|
|
|
l.Debugln(c.id, "ping -> after", d)
|
|
c.ping()
|
|
|
|
case <-c.closed:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// The pingReceiver checks that we've received a message (any message will do,
|
|
// but we expect pings in the absence of other messages) within the last
|
|
// ReceiveTimeout. If not, we close the connection with an ErrTimeout.
|
|
func (c *rawConnection) pingReceiver() {
|
|
ticker := time.Tick(ReceiveTimeout / 2)
|
|
|
|
for {
|
|
select {
|
|
case <-ticker:
|
|
d := time.Since(c.cr.Last())
|
|
if d > ReceiveTimeout {
|
|
l.Debugln(c.id, "ping timeout", d)
|
|
c.close(ErrTimeout)
|
|
}
|
|
|
|
l.Debugln(c.id, "last read within", d)
|
|
|
|
case <-c.closed:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
type Statistics struct {
|
|
At time.Time
|
|
InBytesTotal int64
|
|
OutBytesTotal int64
|
|
}
|
|
|
|
func (c *rawConnection) Statistics() Statistics {
|
|
return Statistics{
|
|
At: time.Now(),
|
|
InBytesTotal: c.cr.Tot(),
|
|
OutBytesTotal: c.cw.Tot(),
|
|
}
|
|
}
|
|
|
|
func (c *rawConnection) lz4Compress(src []byte) ([]byte, error) {
|
|
var err error
|
|
buf := buffers.get(len(src))
|
|
buf, err = lz4.Encode(buf, src)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
binary.BigEndian.PutUint32(buf, binary.LittleEndian.Uint32(buf))
|
|
return buf, nil
|
|
}
|
|
|
|
func (c *rawConnection) lz4Decompress(src []byte) ([]byte, error) {
|
|
size := binary.BigEndian.Uint32(src)
|
|
binary.LittleEndian.PutUint32(src, size)
|
|
var err error
|
|
buf := buffers.get(int(size))
|
|
buf, err = lz4.Decode(buf, src)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return buf, nil
|
|
}
|