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https://github.com/octoleo/syncthing.git
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c6334e61aa
This adds the ability to have multiple concurrent connections to a single device. This is primarily useful when the network has multiple physical links for aggregated bandwidth. A single connection will never see a higher rate than a single link can give, but multiple connections are load-balanced over multiple links. It is also incidentally useful for older multi-core CPUs, where bandwidth could be limited by the TLS performance of a single CPU core -- using multiple connections achieves concurrency in the required crypto calculations... Co-authored-by: Simon Frei <freisim93@gmail.com> Co-authored-by: tomasz1986 <twilczynski@naver.com> Co-authored-by: bt90 <btom1990@googlemail.com>
29 lines
669 B
Go
29 lines
669 B
Go
// Copyright (C) 2023 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at https://mozilla.org/MPL/2.0/.
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package sliceutil_test
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import (
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"testing"
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"github.com/syncthing/syncthing/lib/sliceutil"
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"golang.org/x/exp/slices"
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)
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func TestRemoveAndZero(t *testing.T) {
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a := []int{1, 2, 3, 4, 5}
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b := sliceutil.RemoveAndZero(a, 2)
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exp := []int{1, 2, 4, 5}
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if !slices.Equal(b, exp) {
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t.Errorf("got %v, expected %v", b, exp)
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}
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for _, e := range a {
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if e == 3 {
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t.Errorf("element should have been zeroed")
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}
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}
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}
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