syncthing/lib/model/folderstate.go
André Colomb 0537b9546f
lib/model: Switch the remoteFolderState default value to valid (#8275)
Showing all folders from disconnected or paused remote devices as
unaccepted would be a lot of false positives.  As we cannot know
whether the remote has accepted while it doesn't have an active
connection, let's better report false negatives, as in assuming the
folders are accepted.
2022-04-13 18:15:58 +02:00

154 lines
3.2 KiB
Go

// Copyright (C) 2015 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at https://mozilla.org/MPL/2.0/.
package model
import (
"time"
"github.com/syncthing/syncthing/lib/events"
"github.com/syncthing/syncthing/lib/sync"
)
type folderState int
const (
FolderIdle folderState = iota
FolderScanning
FolderScanWaiting
FolderSyncWaiting
FolderSyncPreparing
FolderSyncing
FolderCleaning
FolderCleanWaiting
FolderError
)
func (s folderState) String() string {
switch s {
case FolderIdle:
return "idle"
case FolderScanning:
return "scanning"
case FolderScanWaiting:
return "scan-waiting"
case FolderSyncWaiting:
return "sync-waiting"
case FolderSyncPreparing:
return "sync-preparing"
case FolderSyncing:
return "syncing"
case FolderCleaning:
return "cleaning"
case FolderCleanWaiting:
return "clean-waiting"
case FolderError:
return "error"
default:
return "unknown"
}
}
type remoteFolderState int
const (
remoteValid remoteFolderState = iota
remoteNotSharing
remotePaused
)
type stateTracker struct {
folderID string
evLogger events.Logger
mut sync.Mutex
current folderState
err error
changed time.Time
}
func newStateTracker(id string, evLogger events.Logger) stateTracker {
return stateTracker{
folderID: id,
evLogger: evLogger,
mut: sync.NewMutex(),
}
}
// setState sets the new folder state, for states other than FolderError.
func (s *stateTracker) setState(newState folderState) {
if newState == FolderError {
panic("must use setError")
}
s.mut.Lock()
defer s.mut.Unlock()
if newState == s.current {
return
}
/* This should hold later...
if s.current != FolderIdle && (newState == FolderScanning || newState == FolderSyncing) {
panic("illegal state transition " + s.current.String() + " -> " + newState.String())
}
*/
eventData := map[string]interface{}{
"folder": s.folderID,
"to": newState.String(),
"from": s.current.String(),
}
if !s.changed.IsZero() {
eventData["duration"] = time.Since(s.changed).Seconds()
}
s.current = newState
s.changed = time.Now().Truncate(time.Second)
s.evLogger.Log(events.StateChanged, eventData)
}
// getState returns the current state, the time when it last changed, and the
// current error or nil.
func (s *stateTracker) getState() (current folderState, changed time.Time, err error) {
s.mut.Lock()
current, changed, err = s.current, s.changed, s.err
s.mut.Unlock()
return
}
// setError sets the folder state to FolderError with the specified error or
// to FolderIdle if the error is nil
func (s *stateTracker) setError(err error) {
s.mut.Lock()
defer s.mut.Unlock()
eventData := map[string]interface{}{
"folder": s.folderID,
"from": s.current.String(),
}
if err != nil {
eventData["error"] = err.Error()
s.current = FolderError
} else {
s.current = FolderIdle
}
eventData["to"] = s.current.String()
if !s.changed.IsZero() {
eventData["duration"] = time.Since(s.changed).Seconds()
}
s.err = err
s.changed = time.Now().Truncate(time.Second)
s.evLogger.Log(events.StateChanged, eventData)
}